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Loved it.
@zeo1337 I know you can do without it, hope you enjoyed the map
Like the fact if you portal into the Locker Room in Magnet Madness, you see that there's been ANOTHER murder.
I don't even know if this was intentional, but It took me several playthroughs of the Batcature Series to realise the suspicious nature of the poster warning employees about the Geothermal Power Wing. I thought it was just a typical joke poster, until I remembered that you are on an airship, and that (if a Geothermal power wing is on an Airship) something strange is probably going on.
There's also how the Cat Overseers are simultaneously funny and intimidating.
It all seems to come together to make Batcature Laboratories a very charming and fun experience.
The possibility of having a next part to this could be cool one day, a day where i and batcat will be syncro ;)
Thanks!
I am very excited by Batcature Science, and the posibilities it offers. Being more of a writer and an artist myself, I've been doing things like sketching designs for little test chamber signs that include Batcature tech.
I've also been considering writing a story about a group of alternate universe Aperture Employees who venture into the multiverse. If I do that, there will definitely be a segment involving Batcature.
For anyone reading this: Nevernamed reported a few bugs that he experienced while playing this map that relate to the repulsors not switching on and off. This is an unfortunate byproduct of the delays and relays that this element has, hence why they were used sparingly in the main campaign.
For the magnet at the bottom of the gap, i've put a generous trigger, but it only works when you press jump in his area => means that you should jump early enough to fly
I'm not going to update it now, maybe wayy later and i seriously doubt that Batcat will do it too since we are "full time students", sorry about the issue, i'm glad you enjoyed it :)
But rather blame it on lazy mapping :p
I like the continuity with the previous levels. Making them different colors is actually an aid to the player.
I thought I had the solution before I really did. Magnets are weird.
Playthrough video
I hope his is a one-time bug