Arma 3
CTRG Carrier Operations [Tanoa][ZEUS]
3 Comments
L.B.B.D.E [GER]  [author] 20 May, 2017 @ 5:30am 
@Leadsharp[Bloody] Actually, the mission should only require the previously released DLCs (except karts). The only mods I had activated when creating were the 3D3N Enhanced Mod, the official ADR package, and a virtual arsenal mod, which should all have no effect on the mission itself. I will try to update the missions today.
Alpharius 18 May, 2017 @ 8:08am 
So I cannot play the Mission as it is supposedly dependent on some weapon mods?
Alpharius 17 May, 2017 @ 11:17pm 
Gonna try this out tomorrow, Thanks for putting this on the Workshop. Usually me and my bud's use NMD But we can't spawn the Carrier there sadly.