Stellaris

Stellaris

Magnum's Mods - More Maximum Traits
13 Comments
majna 1 Dec, 2020 @ 3:43pm 
Does anyone know if this and the trait point reasearch still work?
Pamparampampamparam 22 Mar, 2020 @ 10:13am 
Awesome!
Magnum  [author] 22 Mar, 2020 @ 5:03am 
Updated to version 2.6.* (Federations)
bavieca 16 Dec, 2019 @ 12:16pm 
Magnum, wanted to say thanks for all the mods, I use quite a few of yours. I found last night that this is not compatible with the new lithoid race pack. by overwriting 00_species_archetypes.txt it removes the following line-

LITHOID = {
inherit_trait_points_from = BIOLOGICAL
}

thanks for what you do man, I have appreciated the mods.
Magnum  [author] 11 Sep, 2019 @ 11:37am 
Updated to version 2.3.* (Ancient Relics)
Pamparampampamparam 24 Jul, 2019 @ 5:33pm 
Any chances of an update?
Magnum  [author] 27 Jun, 2019 @ 5:43am 
I will check the next couple of days, sorry guys, was moving places :)
NotFox 6 Jun, 2019 @ 7:56pm 
2.3?
Magnum  [author] 29 Dec, 2018 @ 1:20am 
Updated to version 2.2.* (MegaCorp)
Magnum  [author] 26 Sep, 2017 @ 5:28am 
Yep, Paradox changed it so that it's set by species, not globally. Until I find a way to implement this without the high risk of conflicting with other mods, you guys can try this mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=907590513
Please not that this mod is overriding the default species file and will conflict with any other mod that does this.
grz34998 22 Sep, 2017 @ 3:37pm 
mod seems to be broken after the latest patch :)
Magnum  [author] 26 Apr, 2017 @ 11:54am 
No :)
It is compatable with basically every mod that does not alter the exact same define value and even than Stellaris will only cause one setting to get precedene over the other.
Skill Less 26 Apr, 2017 @ 11:12am 
To be mentioned that this mod will be incompatible with every mod that touches the defines lua, isn't it? ^^