Stellaris

Stellaris

Magnum's Mods - More Civics Points Research
46 Comments
Nero Sima 14 May @ 3:41pm 
work fine
Rhorbarius 18 Jan, 2024 @ 3:45pm 
Can anyone confirm that this still works? I haven't seen one yet, but I could just be unlucky.
Bokune 4 Nov, 2023 @ 5:01am 
just tested Still works did not test solo massive mod list used
Aven Oul 26 Mar, 2023 @ 2:55pm 
rip
SaltyBadger9500 4 Oct, 2022 @ 6:39pm 
ngl a 3.5 update would be pretty great xD
nedarahan 22 Jun, 2022 @ 10:17pm 
tech_mag_civics_points
Wrath_of_Janos 31 Oct, 2021 @ 12:16pm 
please update
Galas 16 Jun, 2021 @ 7:31pm 
what are the tech id names
Acerrrr12 [ENG] 21 May, 2021 @ 9:16pm 
it seems to already work for 3.0, at least I haven't had any issues
rickreptile 19 Apr, 2021 @ 3:08pm 
i know you propably will hate this question but will this mod be updated for 3.0?
The Guy with Lag 15 Jun, 2020 @ 3:10pm 
it works 2.7 go for it people.
The Guy with Lag 13 Jun, 2020 @ 8:45am 
does this work for 2.7
Ish9001 8 Jun, 2020 @ 6:31pm 
Would it be possible to update this for 2.7.2?
Magnum  [author] 22 Mar, 2020 @ 5:02am 
Updated to version 2.6.* (Federations)
mikA 22 Nov, 2019 @ 8:52am 
geil
Magnum  [author] 11 Sep, 2019 @ 9:01am 
fairly late game :)
Neverminder 17 Jul, 2019 @ 3:48pm 
any idea when this appears in-game, ill try and scan comments for answers
Magnum  [author] 14 May, 2019 @ 10:15am 
Nope. I don't want to manage multiple mods for the same topic. But I'm open to proposals for increasing the tech cost.
The tech cost starts currently at the default value for repeatable tech (50k) and increases by 10k for each tech researched.
HexDoll 12 May, 2019 @ 4:43pm 
Agreeing with Pamparampampamparam, Any chance you might release a copy of this mod for 2 or 3 times?
Pamparampampamparam 17 Feb, 2019 @ 8:34am 
I think 5 times might be too much. 3 times is more than enough.
Magnum  [author] 15 Jan, 2019 @ 9:59am 
Do you mean civics or ethics? For both, yes that's moddable.

GOVERNMENT_CIVIC_POINTS_BASE = 2 # Base amount of civic points
MIN_ETHIC_POINTS = 3
MAX_ETHIC_POINTS = 3
Nihilus 14 Jan, 2019 @ 6:18pm 
Is it possible to change the spendable ethics points in the empire creation screen?
Daywalker 30 Dec, 2018 @ 12:58pm 
worked before the update i used it @ hamster
Magnum  [author] 29 Dec, 2018 @ 1:34am 
@Oberon Just wait half a year, reinstall Windows and it just works. Nice.
@Halcyon @Dreden you can look it up yourself in the zip file in the workshop download folder :) "tech_mag_civics_points"
@The Vortexian "Animated Hollow Portraits" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=902526212
@hamster113 That is a bold claim and most certainly untrue.
Magnum  [author] 26 Dec, 2018 @ 7:37am 
Updated to version 2.2.* (MegaCorp)
flyinghamster 23 Dec, 2018 @ 3:08am 
This mod is unlikely to work with 2.2.* as many scripted triggers has changed.
Dreden 12 Dec, 2018 @ 2:26am 
Im assuming this still works, but to check I need to know the name of the technology itself for the give_technology = { tech = * } command as @Halcyon mentioned below. Anyone know?
Galaxar7 8 Dec, 2018 @ 5:28am 
update please to 2.2.1 ver
Red-Eyed_Gelynome 18 Oct, 2018 @ 5:17am 
tested on 2.1.3. still works
Funy Birb Man 26 Jul, 2018 @ 4:55pm 
what isthat race appearance?
Halcyon 27 Jun, 2018 @ 6:41pm 
When using: effect give_technology = { tech = * }

What are the technology names for these?
Fenrir (Away maybe for long) 3 Jun, 2018 @ 9:55am 
For the other mod creator, they've create a "new mod" for the 2.1, to fix this "error", it seems to be the only way to make a working mod on the new 2.1 version..
Magnum  [author] 3 Jun, 2018 @ 7:20am 
The mod is 2.1 compatible. Already changed the supported version on my side already. But I have trouble uploading it at the moment due to some error...
Fenrir (Away maybe for long) 2 Jun, 2018 @ 7:09am 
Can you upgrade it for the last 2.1.0 Major Update plz ?
Magnum  [author] 22 Feb, 2018 @ 10:49am 
Updated to version 2.0.* (Apocalypse)
Magnum  [author] 10 Feb, 2018 @ 6:37am 
Not tested, next update will be for 1.10 (Apocalypse)
TheRelativeMan 29 Dec, 2017 @ 12:59pm 
This working with 1.9.1?
Magnum  [author] 26 Sep, 2017 @ 6:02am 
Yep :)
Graptharr 23 Sep, 2017 @ 5:36pm 
This still working with 1.8?
LORDJESSIAH 20 May, 2017 @ 1:34pm 
I will have to give it a look then to see if any mods are somehow conflicting with the gui or Ui overhaul in some fashion. But still this is a great mod!
Magnum  [author] 20 May, 2017 @ 2:30am 
@LORDJESSIAH Maybe something else is messing with the gui? (either on my or on your side) At least the gui was messed up for me when I deactivated the UI overhaul mod.
LORDJESSIAH 20 May, 2017 @ 1:13am 
I have that mod active and yet I am still encountering the issue where I cant scroll to select another civic.
Magnum  [author] 19 May, 2017 @ 10:55pm 
@LORDJESSIAH That is an issue with the vanilla gui, I'm using UI Overhaul 1080p and attached a screenshot how it looks for me. There are other UI Overhauls as well for other resolutions :)
LORDJESSIAH 18 May, 2017 @ 10:47pm 
Love this mod but apparently after you get all the things that give additional civic points it takes up the screen so you cant get more.
Magnum  [author] 11 May, 2017 @ 11:05am 
Not really no.
Wappaw_CptBlack13 7 May, 2017 @ 10:03pm 
Have you played a game with this long enough to see if the A.I takes advantage?