Space Engineers

Space Engineers

'Hercules' Piston Crane (Vanilla)
24 Comments
shadenquest 21 Mar, 2019 @ 11:21am 
man Mikis is my favorite building to date, except that something is up with the BP and it cant edit a thing. it wont let me lock onto any block to cut, paste, or even copy that awesome rust/ copper color. any ideas? is it locked somehow, even when i paste it into my worlds?
btw, im a huge fan of all the stuf ive seen, and ran into your name in GEKs "The Last Earth" scenario where i found all the awesome mechs, including the NOPE tarantula spiders i love and the leviathan. also, having a problem with the leviathan crashing the game completely
Bruce LeedleLeedleLeedleLee  [author] 21 Mar, 2019 @ 9:08am 
its the same, this will likely spin out because its so old
shadenquest 20 Mar, 2019 @ 8:06pm 
dood is this the same crane from Mikis Scrapyard?? ive been trying to fix that damn thing for days!
Bruce LeedleLeedleLeedleLee  [author] 7 Jul, 2018 @ 5:09pm 
thanks for that. I usually dont provide legacy support to my stuff anyway
Starfury 7 Jul, 2018 @ 12:44pm 
I hope you dont mind but I made some fixes to your design, as upon spawning it in It tears itself apart and does damage to the surrounding area. I made some slight adjustments to it and its much more stable now. you can find it here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1434539407 I made sure to credit you as the original creator.
Bruce LeedleLeedleLeedleLee  [author] 8 Jun, 2017 @ 12:05pm 
the problem was created by the displacement bug, it's working just fine again
Kleadron 8 Jun, 2017 @ 11:47am 
they fixed the rotor displacment bug, can you fix it now?
Kleadron 5 Jun, 2017 @ 5:44pm 
Oh ok
Bruce LeedleLeedleLeedleLee  [author] 5 Jun, 2017 @ 5:42pm 
that's not the problem
rotor offsets change on every paste, so clang is inevitable
Kleadron 5 Jun, 2017 @ 4:52pm 
make it turn on the rotor lock when its not turning
Bruce LeedleLeedleLeedleLee  [author] 5 Jun, 2017 @ 4:25pm 
comes with the current update
Kleadron 5 Jun, 2017 @ 4:00pm 
when i make it go up it spins around for no reason
U.N. Gaming 30 Apr, 2017 @ 9:11am 
ok its a awesome step, but could you make a bigger one, like for loading large cargo freighters in a shipyard?:steamhappy:
Juice Miginty 29 Apr, 2017 @ 6:31pm 
Coooooooooool
GudTaters 29 Apr, 2017 @ 11:14am 
Clang approves!
II 29 Apr, 2017 @ 11:05am 
какой в нем смысл ?
Papol 29 Apr, 2017 @ 9:57am 
nice
raffa2 29 Apr, 2017 @ 9:48am 
100% Clang free guys i swer
Edicius 28 Apr, 2017 @ 2:01am 
This combined with this script!!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767595187
[Now V3.0!] MArmOS (Mechanical Arm Operating System) v3.0
Excalusis 27 Apr, 2017 @ 2:46am 
good mod!! I suck at using it though...
JCapt 26 Apr, 2017 @ 9:22pm 
Looks good!
SirAndrewTheThird 25 Apr, 2017 @ 5:38pm 
I would subscribe, but I first need to clean out the 1500+ other blueprints before adding anything more.
Bruce LeedleLeedleLeedleLee  [author] 25 Apr, 2017 @ 5:37pm 
yeah, spring cleaned the standard bit last week
SirAndrewTheThird 25 Apr, 2017 @ 5:36pm 
I see you made your workshop pages a bit more interesting. Nice build.




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