Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

DUNES (Leonard the Henchman, 3 Floors, Easy)
25 Comments
Pgee.13 30 Dec, 2022 @ 6:24am 
solid level.
Spirique 22 Nov, 2022 @ 8:53pm 
nice
PickleTurtle 14 Jul, 2021 @ 4:07pm 
Um I don't know if this only happens to me but when I go to the second floor and go left I get stuck in the kitchen, right makes me spawn near these 2 enemies one has a gun and the other has a melee so I die no matter how many times I try. Other than that first floor is ok.
250 BC ancient mayan tablet 23 Mar, 2021 @ 11:28am 
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ihop employee  [author] 16 Sep, 2017 @ 9:03pm 
yeah what about it
ihop employee  [author] 25 Jul, 2017 @ 2:57pm 
Mod the game with hlm editor and replace certain tiles with the dirt tile so it goes on top of the sand
spread love 25 Jul, 2017 @ 2:56pm 
i wanted to make a desert themed map as well, but i could place dirt tiles on top of sand. how u do dis?
spread love 23 Jul, 2017 @ 11:32am 
yeah soryy english not good
ihop employee  [author] 22 Jul, 2017 @ 7:05pm 
Do-
Do you mean the dirt
spread love 22 Jul, 2017 @ 7:03pm 
how did you put the redish tiles on the outside of the buildings?
ihop employee  [author] 22 Jul, 2017 @ 9:20am 
what
spread love 22 Jul, 2017 @ 9:08am 
hey dude, how did you manage to put train on top of sand in the workshop, i cant remember how to do it tbh..
Molotov Milkshake 2 May, 2017 @ 5:51am 
We need more non-linear levels.
WoLFeeeN 1 May, 2017 @ 9:44am 
Oh, okay, thx.
ihop employee  [author] 1 May, 2017 @ 8:55am 
@WoLFeeeN Because you fight gang members reskinned as colombians in the level.
WoLFeeeN 1 May, 2017 @ 8:40am 
Why do you have on the screenshots henchman fight with the Colombians??
A Peruvians Worst Nightmare 27 Apr, 2017 @ 6:10pm 
amazing
Walht 27 Apr, 2017 @ 11:22am 
Awesome cover art mate
ihop employee  [author] 27 Apr, 2017 @ 11:17am 
@Mr guinepig I don't understand how the level being easy is a problem.
rodri964 27 Apr, 2017 @ 10:06am 
I like the Level design, But i would like what there we`re not 2 GO! at the end of the first floor.
Makes it confusing..
mvfoley 26 Apr, 2017 @ 2:41pm 
Place the player near the front of the entrance door. Open up your rooms a bit more too (try to avoid using the 4x4 rooms often) and work more with Medium difficulty for enemies. I agree with Rob too that the stairs should be positioned differently. Opening up your maps will allow the level flow to be better too. Keep it up man.
Chiba 25 Apr, 2017 @ 8:46pm 
fun and challenging. only criticisms i have are the placement of your character, which made me start off a little wonky, and that you had a chance to use a large amount of custom furniture. other than that, great job! can't wait for the campaign!
ihop employee  [author] 25 Apr, 2017 @ 6:39pm 
Thanks man!
robracer97 25 Apr, 2017 @ 6:38pm 
Solid as always! The only thing I can nitpick is the stairs, the way they were only separated by one wall kinda bugged me. Glad to hear you're finally working on a campaign!