Age of Empires II (2013)

Age of Empires II (2013)

[IA] Korean Architecture for Independant mod by Yakko
29 Comments
Gaming Zone ⦽ campi6277 21 Oct, 2018 @ 1:33pm 
Great work! Very particular style!
Aegon Targaryen 11 Nov, 2017 @ 2:33am 
This mod is totally prefect, but the buildings look too smiliar to Chinese, highly suggest that, to add the red blue yi yeng logo on some building, as it is the main signature of korea and it is the majority of difference,
here is the reference:

https://www.google.com.hk/search?biw=1920&bih=987&tbm=isch&sa=1&ei=DtAGWr2KJIm_0QT17JTgBg&q=Korean+temple&oq=Korean+temple&gs_l=psy-ab.3..0i67k1j0l4j0i67k1j0l4.281832.282815.0.283047.6.6.0.0.0.0.130.517.5j1.6.0....0...1.1.64.psy-ab..1.5.445...0i7i30k1.0.s77UMadQSfs#imgrc=mx_aglFXKq87ZM :
勞動神鷹 10 Sep, 2017 @ 8:30am 
Any idea of what is the real word building of the new Korean wonder?
sunlight_ 16 Aug, 2017 @ 11:55am 
Please version without IA
V.A. Jackson21 29 Jul, 2017 @ 2:27pm 
http://aok.heavengames.com/blacksmith/showfile.php?fileid=12964
He udated the buldings. just to let you know.
Alpacaramelona 22 Jul, 2017 @ 1:47am 
it is really korean
Zevlag 20 Jun, 2017 @ 3:15am 
Nice mod! By the way, which building is the new Wonder? Does it exist in the real life?
Je suis fou 4 Jun, 2017 @ 4:53am 
Thanks, I will investigate others mods !
Alacazain  [author] 3 Jun, 2017 @ 5:57am 
I havnt added any korean dark age barracks so that problem is on your side.
Je suis fou 3 Jun, 2017 @ 5:51am 
My korean barrack is invisible at dark age with snow, maybe is it a problem with other IA mods ?
Smirnoff 21 May, 2017 @ 3:45am 
정말 좋은
Neky 3 May, 2017 @ 3:30pm 
Thank you! Now, AOE II on Steam is going into the world of one architecture by one civilization! It's really what I've wanted ever! :steamhappy:
viva la vida 1 May, 2017 @ 3:30am 
대단하네요 ㅎ
Alacazain  [author] 29 Apr, 2017 @ 8:27pm 
Its yakko who create them, he uses copy paste from different textures.
mxrtxn 29 Apr, 2017 @ 8:23pm 
Alacazain, What program do you use to make these builidings? They look, beautiful! I am planning to do something for the incas in the future...
Blub 29 Apr, 2017 @ 6:43pm 
This is some fantastic work.
followkyo 29 Apr, 2017 @ 5:32pm 
Nice!!
132 29 Apr, 2017 @ 1:27am 
that's wonderful!
Alacazain  [author] 28 Apr, 2017 @ 12:32pm 
More stuff will be added, i will add more in 1-2 days. Wont be mongols but you will see then. Deciding on building sets etc.
Gege, O Purificador 28 Apr, 2017 @ 12:28pm 
Hey Alacazain!! Hello!

Have You or Yakko an project of architecture for the Mongols?
Alacazain  [author] 27 Apr, 2017 @ 9:37am 
Yes i thought this could keep him busy... :)
Kharak 27 Apr, 2017 @ 7:44am 
Kim Jong Un is pleased of this mod.
Alacazain  [author] 26 Apr, 2017 @ 4:58pm 
Make sure to have japanese (which is a asia group building set) highest up), and have IA 5.3 by saint michael furthest down. Before you start game click in top right corner and change the data set to IA mod. Then it will work, always switch the data set to IA when you want to use IA.
If your not switching and you have japanese building set by yakko highest up all asian civs will look like japanese buildings.
Gege, O Purificador 26 Apr, 2017 @ 4:50pm 
Yes! I get it!
But, my doubt is...
Since the japanese build set (that i subscribe) is not a Independent set mod..
Mongols and Japs should be that "japonese build set"...
Neverthless, it works to Japs but not to the Mongols...
Mongols and Vietnamese have the same architecture in my game...

However, its ok!!!
I'm waiting for the another buildings!
This is a work of art!
Alacazain  [author] 26 Apr, 2017 @ 12:08pm 
yes, thats because saint michaels mod IA covers mongol, korean, chinese, so automatically Japanese if added as asia civ group will work as last of the asian civs and therefor be compatible. So saint michael has probably changed so mongols use AoR buildings i would assume you have subscribed his mongols IA mod?. Im going to add a japanese set real soon and that one will automatically be compatible since all other civs are already seperated, so i will add it on the asia grouping to save time for saint michael since seperating civs takes time. Keep in mind this only works though in the dat mod IA, if u play on HD or expansion data set (ticked in right corner), building mods grouped to group sets (like asia, middleeastern, west europeen) will work first hand there and work for the whole group.
Gege, O Purificador 26 Apr, 2017 @ 11:35am 
Hey! Look this...
After I subscribe this MOD, (and that is working so good), the japanese build set work just for japs automativally...
So far so good, since the vietnamese, korean and chinese have their own architecture...
BUT...
The Mongols (one of the Civ's I play) have the vietnamese architecture now, that first architecture!!! The Japanese Architecture MOD don't works anymore to Mongols... haha!
Alacazain  [author] 26 Apr, 2017 @ 10:43am 
Glad you like them, i will tell yakko :). I will add more buildsets when i have time, expect more soon.
Gege, O Purificador 26 Apr, 2017 @ 10:22am 
Have the japanese too! Its already finished.
I gave subscribed, by the way!!!! =D
Gege, O Purificador 26 Apr, 2017 @ 10:20am 
wooooooow ! insane! I love New Architectures!!
i'm the major fan of your work!!! no word to this!!!!