Day of Infamy

Day of Infamy

Operation Arctic Fox
61 Comments
ChristmasMeat 29 Nov, 2019 @ 2:40pm 
Hey, I like your map. I'm interested in including it in a mod I'm working on. Hope to hear back from you, thanks. (Feel free to add me.)
Andbrew 24 May, 2018 @ 10:07pm 
Holy damn, the moment I saw that WeB tag on this map, I knew I'm in for a good time.
J_M_E_3 5 Aug, 2017 @ 5:57pm 
i cant find it in practice mode either
Invictus Viking 31 Jul, 2017 @ 1:57pm 
I cant find this in practice mode...?
Hans-Dieter-Karl-Heinz-Holger  [author] 10 Jul, 2017 @ 2:07am 
Not that I know of.
Invictus Viking 7 Jul, 2017 @ 10:08am 
Is there going to be finnish army?
Invictus Viking 7 Jul, 2017 @ 6:01am 
Okey nice to hear that! :)
Hans-Dieter-Karl-Heinz-Holger  [author] 7 Jul, 2017 @ 5:38am 
@Mamba: Yes, optimization work needs to be done.
@Swat: Thanks, but actually... https://trello.com/b/FTRvjWjr/red-winter
The map is probably going to be implemented in the Soviet modification for the game ;)
Invictus Viking 6 Jul, 2017 @ 3:23pm 
YES, I want this as a offical map. there is lack of Finland based maps in ww2 games and winter war in general is really rare in games.
Mamba 7 May, 2017 @ 2:10pm 
The bots tend to scoot along this wall at B on the side that I'm pointing at in this pic:
https://imagebin.ca/v/3LgZo6NedWWR
As for "small", I meant the file-size. ;- )
Hans-Dieter-Karl-Heinz-Holger  [author] 6 May, 2017 @ 11:51am 
Hello Mamba, glad you like it. Thanks for the comment. It'd be great to know where you encountered bots getting stuck.
Do you really think it is a small sized map? :D
Mamba 6 May, 2017 @ 9:22am 
Wow, what a fun map...sure packs a lot into a small size. We loaded it up with bots and had a great time, thanks for all the work!
As for the bots they worked pretty well; did have a couple get stuck by walls/corners and couldn't find their way out.
Hans-Dieter-Karl-Heinz-Holger  [author] 5 May, 2017 @ 9:09am 
Update is out.
♠︎♤ 1 May, 2017 @ 5:07am 
thanks and all the best buddy
Hans-Dieter-Karl-Heinz-Holger  [author] 1 May, 2017 @ 12:35am 
Hey 47, this might be due to - as noted in the change notes - the missing cubemaps. I haven't implemented them. I will do that with the next update.
♠︎♤ 30 Apr, 2017 @ 8:29pm 
the german soldiers and american soldiers hats and boots and the gun that are of black colour are appearing as violet colour, its very disturbing other than that everything is okay
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 10:28am 
Yes sir!
Andbrew 30 Apr, 2017 @ 10:25am 
Well, knowing how Dog Red has Skybox AND very dence war fog, it should be possible, but for now it's better to focus on gameplay, such minor things can be added as last touches to the map....
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 10:23am 
Wonderful. Thanks.
The skybox can't really be seen because of the fog level. That's why you can't see them... I'd say tough luck for now :D I see to it, but it is not a priority.
Andbrew 30 Apr, 2017 @ 10:11am 
Everything works just fine, having a blast! (get it? :D)
Anyway, now there's two thing I noticed: No skybox and you can't see the planes from support. I get that this map is highly in the works, but I am just saying ¯\_(ツ)_/¯
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 10:01am 
Bots are spawning and Arty is going down correctly.
What did I do?
1) renamed all the files to "..._a09" instead of "..._a10", because the navmesh was always saving as "..._a09.nav".
2) moved all my files from my folder outside of the Steam directory
3) subscribed
4) played from the workshop
So I hope the errors are gone now!
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 9:53am 
Hotfix is out. Hope it works.
Andbrew 30 Apr, 2017 @ 9:42am 
Pardon me, none of the bots spawn, neither US or Germans.
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 9:41am 
Thank you. I will look into this as soon as possible.
Andbrew 30 Apr, 2017 @ 9:40am 
The air support just doesn't work, you call them in, the cooldown appears, but nothing happens. I would test this further more, but now since the german bots are broken, I can't. I guess that's something to do with navmesh tweaks / updates.
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 9:28am 
You could also elaborate on your thoughts. "Arty still doesn't work" does not tell me anything. What specifically is not working? How does it show? More information to your claims are needed so I can do anything effective to resolve the issue. Thx
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 9:26am 
And please read the change notes. It says, that cubemaps have not been implemented yet.
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 9:26am 
Arty worked when I played it just 5 min ago.
Andbrew 30 Apr, 2017 @ 9:22am 
and air support / arty still doesn't work
Andbrew 30 Apr, 2017 @ 9:21am 
a www, still no cubemaps :c
Andbrew 30 Apr, 2017 @ 9:12am 
OHHHHH SNAP!
Hans-Dieter-Karl-Heinz-Holger  [author] 30 Apr, 2017 @ 9:08am 
Update is here.
{WeB}*MrMagoo* 29 Apr, 2017 @ 10:41am 
Thanks for this map hans it was awsome playing it the other night
Andbrew 29 Apr, 2017 @ 10:36am 
Cheers
Hans-Dieter-Karl-Heinz-Holger  [author] 29 Apr, 2017 @ 9:57am 
Probably on Sunday.
Andbrew 29 Apr, 2017 @ 9:44am 
when the next update will come?
Andbrew 28 Apr, 2017 @ 1:14pm 
That should fix it... Thanks for attention.
Hans-Dieter-Karl-Heinz-Holger  [author] 28 Apr, 2017 @ 1:11pm 
Thanks Kommissar, I know about that.
The Kommissar 28 Apr, 2017 @ 1:10pm 
Hey man you need to build your cubemaps before publishing the map to the workshop - put 'buildcubemaps' in the console when you play on the map - then pack and upload the map to the workshop
Wolf.Enstein 28 Apr, 2017 @ 1:03pm 
No one else gets the problem, so how can it be the map?
Andbrew 28 Apr, 2017 @ 1:01pm 
I had this problem on one map, but it was fixed, I think it's something to do with the map itself.
{WeB}*Reaper* 28 Apr, 2017 @ 12:59pm 
Awesome map!!!
Hans-Dieter-Karl-Heinz-Holger  [author] 28 Apr, 2017 @ 12:59pm 
Do you get this error on other maps as well? Because this looks more like an hardware issue than anything else...
About the camo styles to choose from - I have to work that over ;)
Andbrew 28 Apr, 2017 @ 12:34pm 
*REUPLOAD*
I really dunno how to help, so all I will do is this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=914942835
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=914943393
Basicly, it's what i see and how my video settings look, since I have no idea how to help in any other way....
Andbrew 28 Apr, 2017 @ 12:33pm 
Also, why is there desert camo german unit in this map? :D
Hans-Dieter-Karl-Heinz-Holger  [author] 28 Apr, 2017 @ 12:06pm 
@Maxim: Thank you. First time I'm hearing of that. Yesterday no-one seemed to have that problem. Can you elaborate?
@Mr. G: Again, thanks for your support. All of you. It was fun for me as well. Working on the map this evening :)
@CptRespawn: Thanks. Actually, I am working on the fog since there also were complaints about it yesterday. Yep, the compile yesterday was on FAST, because I promised the guys of WeB to publish it for a test yesterday. This is gonna be different, when the map reaches a state where I can call it "beta".
Wolf.Enstein 28 Apr, 2017 @ 7:57am 
That was great fun last night, Hans, thanks again for making such an epic "DoI" adventure :) . I posted a screenshot on our website of a bug Rags found last night. Keep up the good work, amigo :) .
Andbrew 28 Apr, 2017 @ 7:18am 
But anyway, everything else is perfect, I love the map!
Andbrew 28 Apr, 2017 @ 7:10am 
It doesn't have shadow textures, everything has a pink tint
Hans-Dieter-Karl-Heinz-Holger  [author] 28 Apr, 2017 @ 12:07am 
@Liberation: Well, I wrote the description hastily. I'll correct it. Otherwise, thank you.
@Dog: Working on the cover and other stuff right now. Thanks for all your praise. I am happy you liked it. I enjoyed playing yesterday.
@Okami: Nice that old feelings are being awakened. I actually only had one blueprint from wikipedia about the OP Arctic Fox and build the rest from the top of my head.