The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Tougher Bleak Falls Barrow
31 Comments
kenhorn9000 7 Oct, 2020 @ 11:14am 
its really good an a lots of action but is missing one thing an item to go after .
jadedkratosttv 23 Oct, 2015 @ 5:43am 
This makes an already fun quest more well fun LOL!
DragonMaster 26 Apr, 2014 @ 9:37pm 
@md_czer thanks for the link I really appreciate it and I bet many others do as well.
md_czer  [author] 26 Apr, 2014 @ 2:37pm 
DragonMaster 23 Mar, 2014 @ 6:57am 
Any chance of your posting this on the Nexus and posting a link here for us? After all the 50 mod cap limit killed my last play through and I've got to start a new game but I don't want to till I get many of my mods downloaded off nexus and installed. Thanks
ZalrokChaosTTV 9 Mar, 2014 @ 12:31pm 
My dungeon is broken..... somehow arvel is unhitable, so i can't kill him and get my golden claw.
ZalrokChaosTTV 8 Mar, 2014 @ 10:03pm 
Can't get past Arvel or get the Golden Claw quest to activate. idk why.
crazyjames4 29 Jul, 2013 @ 3:41pm 
that gate trap flung me to the other side of the room lol.
<BPG>Kharmakazi 28 Mar, 2013 @ 5:20am 
love this mod two thumbs up thanks for your hard work
Shade 9 Dec, 2012 @ 12:58pm 
Huge fan of the mod, love it, and hope to see more. I would love to see some polish/extra difficulty like this tossed on some dungeons like the ones for the "Forbidden Legends" questline, The White Vial, and the like. :D
rakeshshah 28 Oct, 2012 @ 2:47pm 
Whats with the skeletons that take practically no damage? I cant get past them and have had to unsubscribe!
onehoopyfrood 10 Aug, 2012 @ 3:15pm 
Good mod, not sure what was your mod and what was playing game on master but sounds like you added the skeevers. One section had me having to fight both Draugr and skeevers and it required some strategy. If the additional bear traps were included in the mod, they slowed me down but benefited my archer character, melee opponents were setting them off I reset the one just after the spiders a few times, and a few of the extra Draugr were taken out by the spike gate trap.
dragon_man 5 Aug, 2012 @ 10:40pm 
Sweet mod. We need more challenging main story dungeons. Look forward to seeing more of your work in the future.
dark_matter_mobius 4 May, 2012 @ 8:43am 
Needs more surprises, not just more enemies. I felt like it was just more hack and slash. Would like to see a dungeon that I have to outwit rather than just bash to pieces. We don't necessarily need to see more enemies: just enemies at the right place at the right time. For instance, what if the draugr all hid out some place, waited for the character to try and walk over the oil splotches on the ground, and then ignited it just right when we couldn't avoid it?

Be evil. We can always reload so we'll eventually beat it. Just don't make it so that it is impossible to beat . . . a few reload never hurt anybody.
Darkpheonix 19 Apr, 2012 @ 6:20pm 
would it be possible to have more drougr (my bad if its mispelled) rather than skeevers. dont get me wrong I lovve the fact you toughened this dungeon up but come on 30-40 skeevers that can be killed in 1-2 hits in waves of 5-10 is a little annoying but not life threatening to even a level 1 character, and the suprise at the end I could just stay up top and burn it with fire with out a lick of damage. but that said its nice to see a dungeon thats not so easy that I end up with more health potions then I came in with, so great job
Nomad 28 Mar, 2012 @ 10:28pm 
For some reason my second time going through, it kept the traps but it didn't spawn the extra monsters... :(
Nomad 28 Mar, 2012 @ 2:49am 
I just played through this on a new character, because my imperial one i guess was glitched and every chest gave 50k+ gold :T so I made a new Nord. But still! This is the best thing ever! I didn't see any glitches or problems. It is amazing and fun and I think you should do more of this to these ruins or make your own dungeons :D. the Troll scared me a bit so I stayed on the high-ground to shoot it with Arrows lol. But the rewards were great and not at all overpowered, well balanced too. Great job and I really hope to see more of your mods :D
Nomad 27 Mar, 2012 @ 11:18pm 
Awesome! you should make more dungeons :D
Married with Children 7 Mar, 2012 @ 5:41pm 
First time I had to save in this dungeon since first play through. Need more dungeons with great battles
dalendria 4 Mar, 2012 @ 12:53pm 
On 2nd playthrough, just finished bleak falls with this mod. Well done. It was not only more difficult but more fun. thank you creating this. If you have time, please create more quest and dungeon type mods. Also, loved the "surprises" you added.
Rated R 3 Mar, 2012 @ 1:56am 
yeah with the skeevers i had to used healing spell after the fights so many of them and this mod goes well with monster mod.
Rated R 2 Mar, 2012 @ 11:25pm 
riles5 thats kind funny cause i never had that problem before and i have restarted alot of times and have always gotten the golden claw and to complete the quest
Mordred 24 Feb, 2012 @ 10:10am 
yeah the skeletons behind the claw dude keep killing him, high annoying but a good mod
lucifer1101 20 Feb, 2012 @ 6:06pm 
I was able to retrieve the claw and complete the quest..

Great Job on this I enjoyed the enemies but I had a hard time keeping up with all the Skeevers, so good work.
corrok7 19 Feb, 2012 @ 5:37pm 
Has the bugged "Golden Claw" quest and "Dragonstone" quests been correctly and properly fixed yet???, please reply today.
ismail vilehand 16 Feb, 2012 @ 9:17pm 
one of the best mod i've ever tested. thank you so much for this. please make more!
riles5 16 Feb, 2012 @ 2:17am 
The golden claw quest is bugged and i can't finish it. The guy who normally drops it, doesn't have it on him and even if you add the golden claw in manually via the console, you can't complete the quest.(I managed to get past the claw door by using the no clip command in the console) Other than that, this mod is awesome.
76561198052373089 14 Feb, 2012 @ 1:12pm 
I always thought Bleak Falls Barrow needed some addons, great job
jayzeli 11 Feb, 2012 @ 8:06pm 
It was fun and the end really got me. You did a great job.
Rodso 11 Feb, 2012 @ 3:14am 
lol sweet
-=[Fellkon]=- 9 Feb, 2012 @ 6:43pm 
Sounds fun