Source Filmmaker

Source Filmmaker

{SWG} Tatooine Structure Pack 1
13 Comments
Kliff Edge  [author] 8 Feb, 2020 @ 11:11pm 
@mkristensen112 My time is pretty limited these days; sorry haven't gotten to this sooner. I'll see if I can figure out a fix, in the next week or so.
mkristensen112 7 Feb, 2020 @ 10:12pm 
There seems to be a problem with some of your models. For some reason the workshop subs to your pack, but sfm doesnt download it. And with some of your other models, theres no problem. I dont know if its on me or the files might be corrupted in some way.. Ive used these before, with no problem so i dont know what could have happened. I had the files before unsubscribing, and the mdl files had nothing in them. But now i cant even see the files, nor download them :3
General Shark 28 Aug, 2018 @ 8:06pm 
I have a ton of missing textures, anyone got a fix?
ShineyFX 16 Feb, 2018 @ 10:27am 
where did you get these models, i have been searching for weeks and all i can find are stupid SFM packs, which i cant do anything with because i dont use source film maker!

this is getting frustrating to the point of ripping my own hair out
Kliff Edge  [author] 25 Aug, 2017 @ 11:20pm 
@rybro
That's what it's here for. :D
Go nuts.
I_Throw_Midgets_Like_Footballs 25 Aug, 2017 @ 8:20pm 
would it be okay if i used this for a sfm animation for yt
Kliff Edge  [author] 14 Jul, 2017 @ 3:32pm 
@Captain Magma
Eventually I'll get around to that. I already have a couple ships and ship interriors - I only recall the Rebel Gunboat at the moment; I thought I had more. So far, most of these were ported for a video series I'm currently working on. So I port them as I need them.

I usually try to mimic SWG shader style, when I'm porting to Source, so a huge chunk of time is spent on making the shader effects work similarily, or better (in some cases) than they did in SWG - sometimes even to the point of completely re-building some textures or models. I have some kind of OCD where I can't stand putting together simple, cheap ripped models with slapped on base textures.
The biggest issue is balancing real life/time and part of that free time is dedicated to video editing and anmations, otherwise I'd have the whole thing ported by now.
Oda One Piece (real) 13 Jul, 2017 @ 8:43pm 
can you make props for spaceships (like hangars, bridges, hallways, etc.)
PeculiarReality 28 Apr, 2017 @ 2:35pm 
Will be useful for both Star Wars and Dune things. Nice.
SoSucculent 28 Apr, 2017 @ 12:32pm 
Thank you so much!
Glad that I'm not the only one uploading Star Wars content to the SFM workshop
Ardy 28 Apr, 2017 @ 12:25pm 
Amazing! Looking forward to it, thanks a ton for releasing them. Really looking forward to doing stuff with this.
Kliff Edge  [author] 28 Apr, 2017 @ 12:18pm 
Likely be in the next model pack. Most of anything I've used in for my own animations, was finished enough to be used for the scene. Wasn't thinking about releasing any of the assets at the time. As I'm going through these I'm double checking them for bugs, or things I might have left out because I didn't need it at the time.
Ardy 28 Apr, 2017 @ 12:05pm 
Oh my god... Star Wars Galaxies, my first PC game ever. Thanks for the nostalgia my man.
Any plans for the Cantina at some point? Just curious.