Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
NEW, UPDATED VERSION HERE!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1574523268
"Blueprint'/Game/Mod/ZwinkieMod/PrimalEarth/Dinos/Stygimoloch/Stygimoloch_Character_BP_ZM.Stygimoloch_Character_BP_ZM'"
need the stygimoloch
Thank you in advance!
This is the vanilla spawn:
"Blueprint'/Game/PrimalEarth/Dinos/Rex/Rex_Character_BP.Rex_Character_BP'"
And this is the modded version:
"Blueprint'/Game/Mod/ZwinkieMod/PrimalEarth/Dinos/Rex/Rex_Character_BP_ZM.Rex_Character_BP_ZM'"
So you just technically add the "/Mod/Zwinkiemod" and "_ZM" to the text.
Short Answer: Unless you cheat, its impossible.
Long Answer:Broodmother Gamma(Easy) Lvl 1 has 324.000 HP and spawns Lvl 115 Minions.
If you tame a Raid team of lvl 80 Rexes + Yuty + Daedon with 100% TE they are Lvl 99-100 and can gain, what like 73 levels through XP?
With the rebalanced stat gains that Raid Team will barely put a dent into the broodmother before time runs out and you, your tames and all items you brought will get sucked into the Void.
You state to "set the difficultyOffset to 0".
Question, when using ASM (Ark Server Manager) I can either have no entry at all OR the closest it gets is 0.01, it won't allow 0, that and it also forces "OverrideOfficialDifficulty=" entry.
As I don't know the inner working of your mod which would you recommend, nothing at all (in that case does your mod internally set that parameter at 0) or, set it to 0.01?
Also, what should the "OverrideOfficialDifficulty=" parameter be set to when we are forced to, for lvl200 which you mention is max level I believe its 6.666, can you concur?
Just want to get it set up as you intended and sometimes have to work around the peculiarities of the server manager we use.
Thanks though, I appreciate the feedback, I'll just continue to make it more challenging the "old fashioned way" as you mentioned and via mods such as yours.
Thanks for the explanation, appreciated!
By the way, I am particularly interested in how you did "* reduced max level gain at taming from max +50% to max +20%"
I have always wanted to play at least once whereby you get no bonus levels just because you tamed a dino, meaning, you tame a 100 wild and it becomes a 100 tame, then of course you can set up however many levels and xp it can get.
Is that what you changed something that can only be done via a mod or is it also possible via server game.ini and I am just missing the secret setting to do so?
Immersive Taming changes the way you tame creatures.
There you have a alternative way to tame every creature (by using bait, defending the creature, caring for it, etc).
If your mod and that mod works together that would be awesome!
Gonna test it out.
Does this mod work with "Immersive taming"?