Stellaris

Stellaris

Weaponized Transport Ships
31 Comments
Lord Elandel 19 Mar, 2020 @ 3:57am 
compatible with 2.6?
Keltskiy 8 Feb, 2019 @ 12:04am 
is this Le Guin/2.2.4 compatible?
Invincible  [author] 16 Dec, 2017 @ 7:19pm 
It's already compatible with 1.9, ignore the warning
Bushmaster Angelo 16 Dec, 2017 @ 7:07pm 
update for 1.9?
Sir Luis 26 Nov, 2017 @ 8:05pm 
u just became my new fav stellaris person ever you know.
Invincible  [author] 26 Nov, 2017 @ 8:04pm 
I don't think I can actually make them bomb planets, it may be hardcoded but I'll see, and I'll think about adding your "hybrid carrier/transports". Thanks for the ideas though.
Sir Luis 26 Nov, 2017 @ 6:30pm 
I need transport ship to be stronger.They need 2 be able to bomb planets as well as act as carriers and launch fighters.any chance of making a hybrid carrier/ transport? it makes sense think about the nacy and marines in real life.
Invincible  [author] 22 Sep, 2017 @ 1:42am 
Updated for 1.8.X
ECH0 24 Jul, 2017 @ 8:45am 
Thanks, I kinda solved my problem already though, the problem was that I was fighting a fallen empire early game, and the only hope I had to win the war was to destroy their transports, but considiring they had all the late game techs, their tranports, were invincible even when alone. Basically I just did what you said but I used console commands to play as the fallen empire and update their transport ships.

Thats really the only problem I have with this mod, is that it takes away the biggest hope of defeating fallen empires, or other advanced empires even.

P.S. I was able to snatch two segments of their ring world :)
Invincible  [author] 23 Jul, 2017 @ 8:00pm 
Change your transport ship design (to default, basically click auto-complete). Then land your transports and then bring them back to space or upgrade them.

That should do it. But a good rule of thumb is to never unsubscribe to mods using the same save game.
ECH0 23 Jul, 2017 @ 5:59pm 
Is there any way to unsubscribe from this mod properly, the ships still have weapons even when i unsubscribed.
Invincible  [author] 6 Jul, 2017 @ 12:47am 
@Andy Mann Yes, but they automatically jump away after 3 days, so it won't be too useful.
Ninebreaker 3 Jul, 2017 @ 4:58pm 
is there anyway this could be done with research ships ?
Invincible  [author] 15 Jun, 2017 @ 3:23pm 
yes.
drakon8 15 Jun, 2017 @ 9:56am 
civil power station ?
Invincible  [author] 28 May, 2017 @ 6:50am 
@AbuDhabi If you're talking about the bradbury beta patch, then yes.
AbuDhabi 28 May, 2017 @ 6:30am 
Will this also work for 1.7.1?
Invincible  [author] 11 May, 2017 @ 1:58am 
Updated for 1.6.X
Invincible  [author] 10 May, 2017 @ 1:46am 
Yes. It should work fine with 1.6 though, use it if you wanna. But for it to not be too useless, wait for an update because...

"**Transport Ships immediately emergency FTL as of 1.6 if their hp goes below max while in combat, unless you are using shields, the weapons aren't guna be too useful. Guna have to edit some of the AI for this...**"
Highlandman 10 May, 2017 @ 12:42am 
Will the mod be updated for 1.6 Adams pach? Thanks in advance
Invincible  [author] 6 May, 2017 @ 4:59pm 
I think it should.
Socialist_Bismarck 6 May, 2017 @ 3:00pm 
Will this work with new ships and classes?
Invincible  [author] 4 May, 2017 @ 6:08am 
Just added it in!
TheWorld 4 May, 2017 @ 5:35am 
Could you please add the russian translation?
You can grab it here:
https://pastebin.com/kzjgerKw
Red1 3 May, 2017 @ 6:36pm 
Awesome, thanks for the quick answer!
Invincible  [author] 3 May, 2017 @ 5:58pm 
@the1sean Downscaled Ships is a graphical mod and should be perfectly fine with this mod. As for Titan Ship Class, it just adds a new ship class, and since this mod only affects Transports ships.

Both should work fine.
Red1 3 May, 2017 @ 1:55pm 
Is this compatible with Titan Ship Class (DSC) and DownScaled Ships?
drakon8 3 May, 2017 @ 12:10pm 
good job, thanks !
Mad Dissonance 1 May, 2017 @ 1:08am 
Very cool. I will give it a try. Thank you.
Invincible  [author] 1 May, 2017 @ 1:00am 
This mod should work fine with Ship Power Stations.
Mad Dissonance 1 May, 2017 @ 12:59am 
Nice. Is it possible to support Ship Power Stations?