ARK: Survival Evolved

ARK: Survival Evolved

Werkrat's Spoiling Bin
129 Comments
CitrineFool 30 Mar @ 8:31am 
Has anyone had success hiding the vulture? It's the only thing keeping me from using this mod.
SirVival 10 Aug, 2023 @ 6:11pm 
Already found the Information 2nd Page of Comment Section.
But thank you for the answer, awesome Mod, i love it! :3
Werkrat  [author] 10 Aug, 2023 @ 10:02am 
@catclysm look in the discussions under Spawns & Overrides
SirVival 10 Aug, 2023 @ 4:00am 
Yo can you please give me the EngramEntry ID?
I would like to adjust the Level when this unlocks, that would be great :)
vertigoelectric 9 Apr, 2023 @ 3:13am 
@Werkrat, did you ever have a chance to look into the problem with hiding the vulture? I can't get it to hide, either.
van Grunz 30 Sep, 2022 @ 6:26am 
Unfortunately, this mod has serveral bugs/problems:

1.: Changing the slot count doesn't work at all. It works with 300 slots, no matter how much more the value is set (but still showing the correct amount in the description).

2.: Meat only spoils if you access its inventory. Until then, there's de facto the normal meat in there you just have put in.

3.: Along with 2., we get a problem if we increase the stack size (vanilla, no mod) to a critical point. I have a stack size of 1,000 each raw/spoiled meat, so pulling in its inventory all available meat will have a "network failure" as a consequence (which might be due to vanilla mechanics if you access/craft just too many stacks at once). This could be circumvented by instantly converting raw/cooked meat into spoiled if just put in its inventory, not only after access it.

What a pity, it seems to be the only mod that could instantly craft meat with a very high spoiler time into its spoiled counterpart.
† Clouds † 14 Sep, 2022 @ 7:08am 
i wanna have sex with you bro
van Grunz 8 Sep, 2022 @ 4:30am 
What should be made out of wood? Use SS/S+, take the Tek Forge/Industrial Grinder to change resource type.
Payne 7 Sep, 2022 @ 2:35pm 
anyway its possible to get the option for wood that could be added via .ini? :steamhappy:
CrazyNyanCat 7 Jul, 2022 @ 11:32am 
@Werkrat Okay thank you! no worries. I found a good spot for it so the Vulture actually adds a bit to it lol
Werkrat  [author] 7 Jul, 2022 @ 10:36am 
There's a problem with hiding the vulture, I'm not sure if/when I'll be able to look into it
CrazyNyanCat 6 Jul, 2022 @ 9:48am 
Hi I cannot get the Vulture to hide... I got all other settings to work when I change them but I cannot get the vulture hidden to work. I tried True, true, and TRUE. Any suggestions or that part not work?
Werkrat  [author] 10 Jun, 2022 @ 1:37pm 
Sometimes mods get corrupted when downloading and even verifying them doesn't fix it. Try unsubscribing, manually delete the mod folder, then re-subscribe and hopefully it'll fix it. The files should be found in /ShooterGame/Content/Mods/916788716
van Grunz 10 Jun, 2022 @ 12:36pm 
Corrupt Mod Files?
Gry_Wlf 9 Jun, 2022 @ 9:15pm 
I used to run this mod all the time, but now I cannot place a new box. Any suggestions?
van Grunz 7 May, 2022 @ 12:34am 
Do the bugs still happen that you cannot put more than 350 slots into the bin and you have to open it for meat to spoil really?
Zefto 6 May, 2022 @ 10:37am 
soooo uesful
Werkrat  [author] 2 May, 2022 @ 12:51pm 
@JackGenesisX I haven't noticed any problems with it, so no plans to update what isn't broken
JackGenesisX 2 May, 2022 @ 10:00am 
do you plan to update this mod?
van Grunz 4 Feb, 2022 @ 1:27am 
What else than meat would someone like to spoil? E.g. Berries just disappear, therefore exists an incinerator in mods like S+/SuperStructures.
X_Niter 3 Feb, 2022 @ 9:42pm 
@Werkrat I'm just now digging into this, at one point this did spoil Prome Dino Meat, though I moved mod ordering and so I'm thinking it was a lucky bug or something.
However, I'm just sinking teeth into the dev kit, is there not none explicit way of setting what can spoil in the bin? Maybe having anything that has a spoil timer that goes in the bin will simply "Speed" up the timer faster of the spoil.
GhostlySmoe 25 Nov, 2021 @ 12:50pm 
this mod is in need of an update as it doesnt work with g portal servers due to that fact. works with single player just not my g portal server.
KingStatic 6 Jan, 2021 @ 8:14am 
thank you I tried it and it does not work
Werkrat  [author] 5 Jan, 2021 @ 10:50pm 
@KindStatic Highly unlikely as the types had to be explicitly allowed. You can try it of course
KingStatic 5 Jan, 2021 @ 10:18pm 
the meat from the Prometheus mod called prome meat will that spoil as well?
Werkrat  [author] 5 Jan, 2021 @ 10:14pm 
@kindStatic Prime meat? Yes.
KingStatic 5 Jan, 2021 @ 6:33pm 
does this work for prome meat as well?
BladeTurbo 4 Dec, 2020 @ 8:56am 
brilliant. i pretty much disabled spoiling on my server so this comes in handy when needing spoiled meat.
Payne 13 Nov, 2020 @ 3:37pm 
this is perfect, does exactly what it's supposed to without any hassle BIG Thank you!!!
Martok 2 Sep, 2020 @ 8:52pm 
@Werkrat, I'm playing on a private server.
Werkrat  [author] 2 Sep, 2020 @ 7:09pm 
@Martok are you playing single player? dedicated?
Martok 31 Aug, 2020 @ 3:48pm 
Hide Vulture config option is not working, vulture still showing up on the bin. Have tried setting it to hide, show, destroying, picking up, making a new one, nothing is working to hide that blasted bird.
SilentKore (The Better One TM) 19 Jul, 2020 @ 6:44pm 
Anyone know if this works with S+?
van Grunz 18 Jul, 2020 @ 8:00am 
The pulling system in SuperStructures is working very well. I can transfer via Transfer Gun or direct pulling as much as the inventory can take hold of (even thousands of stacks at once with Tek Dedicated Storage which can hold 10,000 stacks), except the Spoiling Bin. Using the Gun or pulling raw meat manually always pulls a maximum of 300 stacks.
Also, it would be nice to have engrams in the bin. It's not possible to pull anything without an engram or at least one piece of anything in its inventory.

I just built a new spoiling bin and placed it. Still it shows an inventory size via front description of "0/15". Accessing the inventory is not sufficient; the bin has to be used (-> spoil some meat you put in) to change the shown value correct to "0/500". Just tested that it doesn't matter if you leave the area and come back for a change.
Werkrat  [author] 18 Jul, 2020 @ 12:39am 
@van Grunz I can't really do anything about compatibility with other mods, if their pulling system is broken, it's on them. This is literally just a box and the other mod is responsible for interacting with it.

The display for slot count might be a little bug to look at. If you pickup then place the box after changes the number of slots, does it show the right amount?
van Grunz 17 Jul, 2020 @ 6:49am 
Got another issue:
Having set inventory size to 500, it still shows in the description when you look at the box that it would have 15 slots only.
van Grunz 29 Jun, 2020 @ 3:06am 
Got an issue with SuperStructures Pulling System. Using a transfer gun oder pull raw meat from a crate into the spoiling bin transfers, on the first run, only 120 item, on the second up to 300 stacks, while having 500 stacks of total size via INI.

Additionally, sometimes the description text while looking at the bin shows the standard 15 slots. A server restart later, the text is shown normally (0/500).
van Grunz 14 May, 2020 @ 2:35pm 
@littnuke:
Read the description:
What's not in the list doesn't spoil, eg. berries. You cannot put them into inventory anyway. But you can put spoiled meat in for conserving purposes.

Anyway, awesome mod! Thanks for this!

The neat vulture is really cool!

Littnuke 12 May, 2020 @ 9:23am 
Does it work with everything that spoils or just meat?
Salt Queen 30 Apr, 2020 @ 3:51am 
Best and must have
Tanis 9 Apr, 2020 @ 8:05pm 
Vulture comes with it, SOLD!!
Dindunuphen 8 Mar, 2020 @ 10:58am 
Awesome mod yo! I cannot recommend this enough. A few more content heavy mods have their own spoilers but this is by far the most elite version on the workshop! I will never play Ark again without this mod. Thank you!
Sarge of Greyhawk 26 Jan, 2020 @ 1:45pm 
@vanflyhightanzek I know this is a late answer to your question but you go to the section in ASM that allows you to place update code for the GameUserSetting.ini. open the clip board and place it there, hit save. shut down your server and then hit the save button on your ASM in the upper right corner of your screen. Then restart the server.
Ree 2 Dec, 2019 @ 11:29am 
Dedicated Ragnarok on a cluster, I'm using ASM (Ark server manager) and I put the Werkspoiler config under customgamesettings.ini if that makes any difference. I checked the actual gamesettings.ini file and ASM has added it in there.
Werkrat  [author] 2 Dec, 2019 @ 9:15am 
Interesting. Are you hosting dedicated or single player?
Ree 2 Dec, 2019 @ 12:41am 
The vulture isn't being hidden, but everything else is working as per my config settings (below).

[WerkSpoiler]
CookedMeat=0.01
RawMeat=0.01
CookedPrimeMeat=0.01
RawPrimeMeat=0.01
SpoiledMeat=20
SlotCount=30
HideVulture=True
alfblack 20 Mar, 2019 @ 1:23am 
Post homestead update: Works perfectly. Although I havent tinkered with settings.
vanflyhightanzek 24 Feb, 2019 @ 6:58am 
my brother an i are unsure as well far as we can tell its been put in right for us so we dont know what we are doing wrong ty tho again
Werkrat  [author] 23 Feb, 2019 @ 4:29pm 
It's fixed, update :P
Werkrat  [author] 23 Feb, 2019 @ 3:30pm 
I just tested on my server and everything works as intended. Added
[WerkSpoiler]
SlotCount=15
and restarted, there are 15 slots now. Sorry, not sure exactly where your problem is