Warhammer 40,000: Dawn of War III

Warhammer 40,000: Dawn of War III

1v1 Frazier`s Demise (updated for 1.4)
49 Comments
Elite Noob 27 Jul, 2017 @ 6:24pm 
hast du alle spiel modi dabei ?
Jelly 5 Jul, 2017 @ 3:00pm 
You might want to consider a different doodad in the center as well to avoid this...
https://clips.twitch.tv/ClearDependableSquirrelKappaClaus
Or maybe make it unpathable if you can.
Sinistro 5 Jul, 2017 @ 1:13pm 
Hey man, I run this gmae on a reasonably beasty machine, but I saw the amount of water effects and it got me worried about people with poor machines, wouldn't they struggle a bit to run your map?
DofD  [author] 5 Jul, 2017 @ 12:49pm 
@Jelly Fire away and i shall see what i can do about it ;)
Elite points is probably the one i have to tackle first as i saw on the official maps is only 1 on the 1vs1 And yes the water xD Thats also next :D
Jelly 5 Jul, 2017 @ 12:16pm 
Played a match against Cataclaw on this map:
https://www.twitch.tv/videos/156740806?t=7h33m20s

It's fun. The center point is a bit buggy as you can see around ~7:39:00, Cata's unable to use the node buttons presumably because of the heavy cover and the LP blocks the point itself from being selected. Probably nothing you can do about it unless Relic fixes the LP bug.

Of the current 1v1 workshop maps I think this has the best chance at being an ESL contender maybe with a few minor tweaks.
DofD  [author] 5 Jul, 2017 @ 10:49am 
@续命丸文 What in english please?!
续命丸文 5 Jul, 2017 @ 5:30am 
看的出来做的很用心
Kenix 28 Jun, 2017 @ 10:39am 
Thanks for your effort!
DofD  [author] 21 Jun, 2017 @ 2:17am 
Updated for 1.4 and now works with all the gamemodes!
DofD  [author] 25 May, 2017 @ 8:32am 
@New via Photoshop
New 25 May, 2017 @ 7:42am 
Hello. How did you create such the minimap?
leZgo 25 May, 2017 @ 6:35am 
ty :)

-=OlDirty=-[VR] 20 May, 2017 @ 1:37pm 
Keep up the good work. Nice that you share your WIP on twitch.
DofD  [author] 16 May, 2017 @ 4:42pm 
New build is up. Have fun
Chumpodile 13 May, 2017 @ 7:55pm 
classic fraiser... up to his old tricks
Klaud 11 May, 2017 @ 5:57am 
Love seeing classic maps making a comeback with this game!
DofD  [author] 10 May, 2017 @ 5:59am 
@The Bad you should read the description...
Klootzak 10 May, 2017 @ 5:45am 
is this map about that comedy central show frazier?
DofD  [author] 9 May, 2017 @ 10:44pm 
@Wynter Same as everyone else. Save map in Editor, export and update in game via community tab.
Amafrey 9 May, 2017 @ 1:52pm 
How did you update your workshop map DofD?
Bruvuh Kel'Staan 7 May, 2017 @ 11:59pm 
nononono, I'm not saying remove them XD. I'm complaining about how we have to use them to summon strong units compared to previous titles.

We need to reduce elite point cooldown as much as possible so I dont ahve to wait 20 minutes to get a knight.
DofD  [author] 7 May, 2017 @ 1:50am 
@TrueMoonSlumbers yeah I guess I will reduce them when I am back from Holidays
boatinbeer 6 May, 2017 @ 4:47pm 
I like the map=_)
Arnester 6 May, 2017 @ 10:45am 
Awesome map so far, but WAY to much Elite Points, after 15minutes i got Elites that worth 26 Points
Ansaruk 6 May, 2017 @ 2:12am 
Nice, thanks for the update :KneelingBow:
DofD  [author] 5 May, 2017 @ 10:12am 
@Everyone Update pushed! Have fun with it!:steamhappy:
Everlight 5 May, 2017 @ 6:52am 
Cool
MaxHereticus 4 May, 2017 @ 9:30pm 
Excellent map.. I recommend it
Rafik 4 May, 2017 @ 7:14pm 
great map
Dack Mason 4 May, 2017 @ 4:50pm 
@DofD I figured it out, thanks! up voted, great map
Kikibreeki 4 May, 2017 @ 3:35pm 
good to see a DOW classic back in the warzone
NoSkill 4 May, 2017 @ 9:42am 
Does it work for multi?
DofD  [author] 4 May, 2017 @ 2:31am 
@Dack Mason Please provide any evidence your are able to take, because me and lots of other people don't seem to have this problem! Thank you for your help.
Dack Mason 3 May, 2017 @ 4:25pm 
I can't attack the turrets without first killing the shield gen which doesn't exist, broken
Mordred 3 May, 2017 @ 8:24am 
dark and grim a true w40k map
Mikazuki 2 May, 2017 @ 7:54pm 
Beautiful map.
Wally 2 May, 2017 @ 2:28pm 
This map looks fucking amazing.
Widget 2 May, 2017 @ 12:00pm 
ahh i see now you removed the shield generators crafty and neat good map =)
DofD  [author] 2 May, 2017 @ 11:32am 
@Crazy Beaver there are non as i wanted to make a more Anihilation styled map. Thats also why the turret is IN the base
Widget 2 May, 2017 @ 11:25am 
are the shield generators invisible on this map???i ask cause i am currently playing it and not seeing them anywhere
udo 2 May, 2017 @ 7:31am 
how are u updating the map when i try to update it just creates another copy on steam :(
Boognish 1 May, 2017 @ 9:09pm 
Yeah if it isnèt too much trouble could you explain how you get them to show up after multiple exports? It would be massively appreciated. Can't figure out how to fix a camera problem because as it is I can't playtest the damned things.
HouDeanie 1 May, 2017 @ 3:01pm 
How on earch do you get it to show once exported?, mine just don't appear
Jimperial 1 May, 2017 @ 1:38pm 
Ah, nevermind then, I was hoping you might be able to point me in the direction of whatever guide you'd been using. Keep up the good work mate! :)
DofD  [author] 1 May, 2017 @ 1:06pm 
@Jimperial Using my old knowledge of the old porgramms deployed with DoW I and II ;)
Everything else was pure trial and error, same with getting the maps to work AFTER i saved/exported them several times :P
:steamsalty:
Jimperial 1 May, 2017 @ 1:04pm 
Great map, DofD. Can I ask; have you found any help documents for the worldbuilder or just figured it out? I'm struggling to get going. Cheers
Flamescion 30 Apr, 2017 @ 9:35pm 
Tell me those are unpassable rivers and the only way across is the bridge.. PLEASE.

I NEED MORE CHOKE POINTS.
ICEBREAKER 30 Apr, 2017 @ 8:38pm 
Very nice map ;)
DofD  [author] 30 Apr, 2017 @ 7:45pm 
And ohh my updating the map works too... Let`s see for how long tough! :steamsalty: