ARK: Survival Evolved

ARK: Survival Evolved

Advanced Technologies and Devices
41 Comments
FaTM1Ke 14 Jun @ 8:40am 
according to this chat, I am technically from the future
🌚🌝 28 Apr, 2024 @ 8:44pm 
There are no mods ID ???
Jäger 2 Aug, 2022 @ 7:51am 
It's a decent mod, kind of iffy but it's okay I guess
Hirnsausen 17 Aug, 2019 @ 3:05pm 
Request: could you make a new mod just with these clothing? Would be great, and saves me lots of memory.
webmotors 30 Jun, 2018 @ 10:49pm 
Low quality
Geddes 25 Feb, 2018 @ 8:32am 
Top
Tails 20 Jan, 2018 @ 9:01am 
I apologize for my previous commet, I did not realize that the skins in this mod are for every type of clothing.
Hirnsausen 13 Jan, 2018 @ 4:31pm 
Also needed - clothing for:
- Hippies
- Rockers (Harley Davidson Riders)
- Mafiosi (Mafia)
- Cowboy
- Stone Age People ("The Flintstones")
- Businessman (Man in Black)
- Punker
- Butler (Servant)
- Rokoko, Rennaiccance, Barock, etc.
- Postman
- Voodoo Priest
- Canibal
- Star Wars: Obi Wan Kenobi's Clothing
- Star Wars: Stormtrooper Armor
- very hairy human skin
- regular human skin (but dyeable)

And of course the classical 1960s Hawaii Tourist!
- Hawaii Shirt!
- Sneakers or Sandals
- Straw Hat or Flower Neckless (or both combined)
- Tourist Khaki Short Pants (Shorts)
:-D
Tails 14 Nov, 2017 @ 5:27pm 
Could you make skins for early game clothing, like hide or fur?
SigmaLX (ELK) 7 Aug, 2017 @ 9:10pm 
so these are skins for looks?
ignidis  [author] 20 Jun, 2017 @ 12:58am 
github has been updated
JDaremo Fireheart 19 Jun, 2017 @ 9:02pm 
Hopefully not too long. I wanted to use it on my server as admin clothing . . . for those that don't prefer to wear tek armour all the time. I feel claustrophobic in that armour.
ignidis  [author] 19 Jun, 2017 @ 1:01pm 
@JDaremo Fireheart ... thank you for your indication, you are right. I have no schedule though when this will be updated.
JDaremo Fireheart 18 Jun, 2017 @ 11:30pm 
I saw that you posted hats were available, but I didn't see an updated engram list to hide them or the food processor.
Static Hub 18 Jun, 2017 @ 4:23am 
Mod ID: 917084401
White 17 Jun, 2017 @ 11:00pm 
mod ID is what?
LU.TV 17 Jun, 2017 @ 12:39pm 
Thank you already found
EngramEntry_AFPDongleCookedLamb_ATD_C
EngramEntry_AFPDongleCookedBase_ATD_C
EngramEntry_AFPDongleCookingFish_ATD_C
EngramEntry_AFPDongleCookedPrime_ATD_C
EngramEntry_AFPDongleCookingMeat_ATD_C
LU.TV 16 Jun, 2017 @ 1:22pm 
Hi. I need the EngramClassName for 'Cooking Meat', 'Cooking Fish', 'Cooked Base', 'Cooked Prime' and 'Cooked Lamb'
Static Hub 12 Jun, 2017 @ 3:59pm 
Great work can't wait to test it out, now i have a reason to make a brewery :cgrazz:
ignidis  [author] 12 Jun, 2017 @ 3:52pm 
Just released a new version containing the new Food Processor Dongles.
Don't forget to RTFM
Narrax 12 Jun, 2017 @ 4:20am 
Awesome!

Can't wait for the update ;)
ignidis  [author] 11 Jun, 2017 @ 11:58am 
You asked for it and now the AT&D marketing department fires back ...

In order to activate the wonderful and unique DFvAFP-9000 capabilities you'll need to purchase additional licensing codes, in total 5.
'Cooking Meat', 'Cooking Fish', 'Cooked Base', 'Cooked Prime' and 'Cooked Lamb'
The combination of these codes enables the DFvAFP-9000 to process Meat and Fish into delicious Cooked Meat, Prime Meat, Fish, Prime Fish or Lamb.
These Codes can be purchased at your nearest AT&D retailers for a fair price.
WARNING: Use of pirated codes is illegal and will bring you directly to Hell


:D ... Fortunatly your's truly was able to get hands on the AT&D code generator and will be able to train you in creating such self-replicating codes in exchange for a beer ... Keep watching this channel ;)
Narrax 9 Jun, 2017 @ 1:00pm 
That would be great!
Please keep us/me updated.

PS: We love your mod anyway ;)
ignidis  [author] 6 Jun, 2017 @ 1:44pm 
Outsch !!! ... :D ... I see the problem 5000 Raw Meat -> 166 * 30 Cooked Meat ... As soon as I'm done with another task i commited myself, I'll try to find out how this can be made configurable - if possible @ all, if not possible i'll just create a second model with no food processor - to be sincere i wanted to have a "one fits all" device with several production queues to get all that meat processed asap, never though of "severe drawbacks" :steamfacepalm:
Narrax 6 Jun, 2017 @ 8:43am 
@ignidis
The deep freezer works very well and i love it, don't get me wrong!
My problem is for example, that the food processor is converting all my "Raw Prime Meat" into "Cooked Prime Meat".
First problem here: i want that raw meat for taming
Second problem (which is the most annoying): We are using the mod "HG Stacking Mod 5000-90 V2.3" on our server. This mod allows stacking of items of up to 5.000 stacks. All the food generated by the deep freezer will stay at 30 stacks and there is no way to get it work with the above mentioned mod.
Everything else can be handled by not putting it into the freezer (like oil) but if i put raw meat inside it will be converted.
Hope my explanations are understandable :)

Best regards,

Narrax
Static Hub 5 Jun, 2017 @ 6:58pm 
I love the deep freezer and the designer bed is super cute :tlove:
The outfits are nice but they def not my cup of tea, to military for me,
so they can live on an armour stand in my house! :claugh:
I hopes some1 will make cute clothes for ARK one day :rbiggrin:
ignidis  [author] 5 Jun, 2017 @ 2:50pm 
@Narrax ... I'm afraid the implementation is too simplistist for that ... It's just a blueprint that uses the ARK functionality to process food based on the vanilla recipes ... Basically you just don't need to store sparkpowder or oil and jelly will not be produced ... Could you please explain what happens? ... i would expect that if it the food processor doesn't work nothing happens, just the preservation of goods should be much longer
Narrax 4 Jun, 2017 @ 5:32am 
Is there a possibility to switch off the integrated food processor? The idea is fine, but its not woking with the stack mod...
Would be nice to hace a switch or an option to turn it off.
Otherwise very good job!
Static Hub 3 Jun, 2017 @ 12:26pm 
OMG! :cwat: :tshock: another mod by you ignidis :gs_joy: :8bitheart::pinkheart::divineheart:
added to my mod list and gonna try out all these clothes tonight :rbiggrin:
RealDeadGamer85 31 May, 2017 @ 6:22am 
Nice! Thank you!
ignidis  [author] 29 May, 2017 @ 12:15pm 
The cap is there ... and the deep freezer with integrated food processor
ignidis  [author] 21 May, 2017 @ 11:12am 
The hat/cap is almost there ... Just been busy elsewhere ;)
RealDeadGamer85 14 May, 2017 @ 5:08pm 
Could you do a hat skin too? Make it like a standard military helmet? Thank you!
ignidis  [author] 5 May, 2017 @ 2:06pm 
hiding ? yep ... You will need to disable the engrams ... Afaik you only need the Blueprint classes so i'll try to put a list together ... check the upcoming pinned discussion when it appears
Tereus 4 May, 2017 @ 12:32pm 
is there away to hide it so only admins can use it
Lord of the Hold 3 May, 2017 @ 7:09am 
nice
ignidis  [author] 2 May, 2017 @ 1:56pm 
ignidis  [author] 1 May, 2017 @ 10:13am 
Well, it's the same in green and brown ... Not really much to see, just some variations of the riot armor in white/black, green and brown ... One addtional set for the Tek armor, usable only on the Tek, that's a fix for Naturalism et al ...
Lord of the Hold 1 May, 2017 @ 10:03am 
Could we see more pics?
ignidis  [author] 1 May, 2017 @ 5:17am 
ID: 917084401