Medieval Engineers

Medieval Engineers

Roof sytem slope 30deg and walls 0.7 and CE version
103 Comments
KriegerSayas 18 Oct, 2023 @ 6:46am 
Could you create an 30° roof for diagonal walls? Many roman and romanic buildings have octagonal elements. At the moment, there is a new diagonal walls mod under development, which already has a lot of blocks. It only misses roofs. (Which will propaply not come with the mod)
KriegerSayas 29 Jan, 2023 @ 12:12pm 
Please make an upper half hight pillar. (It would be great for custom battlements)

and a "wall 30°" with a window
Nejispo  [author] 10 Jul, 2022 @ 10:08pm 
@Frootloopia, Hi, is possible to make some screenshot? I`m not sure what you mean... then I will see if I can fix it. Thanx
Frootloopia 7 Jul, 2022 @ 9:38am 
Also not sure if you're planning on doing anything with this mod, but I cannot seem to get the 30 degree roofs to place next to any window variant.
Calposaur 31 Oct, 2021 @ 7:50pm 
@Nejispo Don't know if you're still around here but I am making my own roof mod but I can't figure out how to do the generated parts (eaves, ridge). Would you be able to give me some pointers?
Nejispo  [author] 29 Dec, 2020 @ 6:46am 
@Lightoler Hi, I don't understand your request. PLS can you make printscreen and share it somewhere??
Nejispo  [author] 12 Apr, 2020 @ 11:45am 
@shad, block HouseHalfStoneWallRoundTop_Large added back...
Nejispo  [author] 12 Apr, 2020 @ 2:03am 
Oh, I´m sorry for the trouble. I thought this block was not published before and noone used it. I will add it back asap.
shad 11 Apr, 2020 @ 4:56pm 
I was just wondering, as one of my compatibility mods suddenly pooped out errors because it couldn't find the referenced block anymore.
Nejispo  [author] 11 Apr, 2020 @ 8:41am 
@shad, hi,
because this block is not complete, miss generated parts. Do you want to use it? I can finish it.
shad 11 Apr, 2020 @ 4:45am 
Hi there!
Is there any specifc reason why you disabled the block HouseHalfStoneWallRoundTop_Large?
Khoren 26 Nov, 2019 @ 7:38am 
Nice, thanks . I cant wait until it comes out :D
Nejispo  [author] 25 Nov, 2019 @ 2:50pm 
@Khoren Hi, I made roof slope 60° (two block high) only like base model in Blender. I will start work at this. I will public it approx at the end of the year...
Khoren 19 Nov, 2019 @ 7:24am 
What about a version that has a higher angle than 45°. it would be cool because there are many Roofs in RL that are actually pretty steep.

I've seen many creations in the workshop which tried to be a replica but don't look good, because the roofs weren't steep enough to look similar.
Nejispo  [author] 25 Sep, 2019 @ 6:18am 
@the oncoming storm, hi, thanks for the pictures, they helped me to find the bug. Problem is with vanilla railings, outer wooden pillars are automatically generated parts, but they are wrong created, missing Compound_generated empty, this causing remove all other generated parts in the same cube block position.
the oncoming storm 15 Sep, 2019 @ 2:30pm 
@Nejispo Sorry it took so long, but here you go. I hope the link loads. I've never done this before. https://imgur.com/a/OpkyGxU
Nejispo  [author] 15 Sep, 2019 @ 6:07am 
@the oncoming storm hi, I builded the roof according your description but I didn't find any problem. Please can you publish screenshot somewhere? Thank you.
the oncoming storm 10 Sep, 2019 @ 11:47am 
Roof is not lining up on the edge. I put two tile 30 degree top roof sections on half timber top right and top left walls with timber half walls in the front. The edge of one section is inset and exposes the top of the half wall, while the other hangs over as it's supposed to. Behind all of that is half timber vanilla walls.
Nejispo  [author] 6 Sep, 2019 @ 12:37pm 
@Bioginestras fixed now, thank you :)
Bioginestras 5 Sep, 2019 @ 9:41am 
Nice Mod.
I'v made a interesting roof with it, but i encountered a little bug:
The "Half-timber Wall 30°, Top Left" has a misplaced piece of timber in the air.
the oncoming storm 7 Aug, 2019 @ 9:37am 
I have been needing this! I'm proper sick of having overly tall buildings when I want to make them wider so I'll try it and see what happens.
wolfgar7474 16 Jul, 2019 @ 3:23pm 
Hi Nejispo. I tried to make a low pitched wall for my Roman mod. This mod will complement it well. I have no clue what you did to get you wall to compound with you roof. I tried adding compounds and I tried removing compounds and nothing seems to work :(
Tyiarrą Marie 🌺 2 Jun, 2019 @ 6:01pm 
Mossy Roofs... no one has made mossy roofs. Do you think you can come up with some?:steamsad:
Nejispo  [author] 28 Apr, 2019 @ 4:24pm 
It should be fixed now...
Swiss_Spetsnaz 28 Apr, 2019 @ 9:36am 
The roofs are buggy atm... The roof pieces on the edge are faulty
Nejispo  [author] 28 Apr, 2019 @ 8:10am 
@R3v, Hi, I don`t know what you mean. Can you post screenshot here https://forums.keenswh.com/threads/wooden-gallery.7396436/ , or somewhere please?
R3v 28 Apr, 2019 @ 4:47am 
Hey guys, Just noticed a bug that appeared in past few days. When I put a 30 degrees slope block at the end of lets say a structure and then I put a roof over it doesn't overhang in the middle. There's overhang at the top and at the bottom but not at the middle. All of the older blocks I placed earler on the world work fine but all the new ones I place have this bug and look rather broken.
Nejispo  [author] 3 Mar, 2019 @ 11:40am 
@shad Good Idea :), thanks to published FBX models i can create it now. Also rework mountpoints at models...
shad 1 Mar, 2019 @ 4:13pm 
I just realized that simply allowing the block to rotate in any direction is not ideal, because you will also flip the textures and generated parts.
My request would be better off by adding upside down variants for the half wall blocks in the end. This [cdn.discordapp.com] is what am talking about btw ;)
shad 1 Mar, 2019 @ 3:44pm 
Hi, I have a tiny request for your mod.
Since you cannot copy+paste-rotate grids in 0.7 anymore, I would really like to be able to rotate the half wall blocks on all axis and to combine i.e.HouseHalfStoneWall_Half_Large with HouseHalfTimberWall_Half_Large.

This would require <Rotation>All</Rotation> and mountpoints on the top of said blocks. The latter would mean to add dummies/empties to the model itself and re-export it, so I am not sure if you're up for that. If not, I would gladly do it myself if you provide the source models and send it back to you.

Cheers
shad 27 Feb, 2019 @ 3:23am 
I'm glad this mod survived! Thanks for the update. :)
stickyy 26 Feb, 2019 @ 12:28pm 
Thank you so much!
Betsy7 25 Feb, 2019 @ 4:54pm 
THANKYOUTHANKYOUTHANKYOU!!!
My life is complete! I appreciate you! I missed this mod the mostest!
Nejispo  [author] 25 Feb, 2019 @ 5:33am 
Update 25.02.2019 - reworked for 0.7 game version. Missing rework timber and gable walls and other parts. Added plank 30°walls.
stickyy 22 Feb, 2019 @ 10:54am 
Could you estimate how long it takes you to update this and the Wooden Gallery? don't want to rush you, but i can't wait to play my World again.
Sidcopathe 21 Feb, 2019 @ 5:36pm 
Roofs in medieval engineers without your mod do not make sense sometimes xD ..
Can't wait for the update !
Cyborg_Patat 21 Feb, 2019 @ 2:22pm 
Glad to hear you're working on the update. Can't wait. I've not been able to work on my project for some time now because of that :/
stickyy 21 Feb, 2019 @ 9:29am 
hmm okay, sad but ok.
Nejispo  [author] 21 Feb, 2019 @ 7:32am 
@stickyy Sry, I cannot add Log Wall because I dont have vanilla FBX models for remodeling. Round parts are impossible connect to each other without model. But I will add plank wall 30° soon.
stickyy 21 Feb, 2019 @ 4:14am 
if you're working on it, maybe the best time for asking is now. Is it possible to add a 30° Log Wall?
ironsword40 15 Feb, 2019 @ 2:48am 
ok sound good cant wait
Nejispo  [author] 15 Feb, 2019 @ 12:51am 
@ironsword40 Yes, I'm working on it. I have to rework it, models, textures, code, everything...
ironsword40 15 Feb, 2019 @ 12:04am 
Are you going to update this mod for the 0.7 update?
Nejispo  [author] 21 Jan, 2019 @ 12:54am 
Oh :) thank you.
shad 20 Jan, 2019 @ 3:42pm 
@Nejispo, good to see you back in action - your mods are top notch!
Nejispo  [author] 19 Jan, 2019 @ 12:31pm 
@SchmidtyC, I have a big ideas but only in my head now. One of them is the roof system slope 60°. I will start work at this, but I cannot tell you how long time I need. First I need to finish parts in progress.
SchmidtyC 18 Jan, 2019 @ 8:48am 
@Nejispo, any plans to do angles greater than 45? I'd love to do something like the keep at Karlstejn: https://i.imgur.com/zpiDnmw.jpg which would require outer corners with one side being 45 and the other being 60something.
Thanks again for all of your awesome work. Your mods add a ton of versatility that should have been in vanilla to begin with! Cheers :cozykcdknight:
Dr. Valgarr 18 Jan, 2019 @ 3:29am 
Bless you sir! You saved a hard working clay miner.
Nejispo  [author] 18 Jan, 2019 @ 2:09am 
I reduced the amount of RoofTileStack from 5 to 4 for one roof.
Dr. Valgarr 18 Jan, 2019 @ 1:43am 
Bless you sir, thank you! xD