Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
and a "wall 30°" with a window
because this block is not complete, miss generated parts. Do you want to use it? I can finish it.
Is there any specifc reason why you disabled the block HouseHalfStoneWallRoundTop_Large?
I've seen many creations in the workshop which tried to be a replica but don't look good, because the roofs weren't steep enough to look similar.
I'v made a interesting roof with it, but i encountered a little bug:
The "Half-timber Wall 30°, Top Left" has a misplaced piece of timber in the air.
My request would be better off by adding upside down variants for the half wall blocks in the end. This [cdn.discordapp.com] is what am talking about btw ;)
Since you cannot copy+paste-rotate grids in 0.7 anymore, I would really like to be able to rotate the half wall blocks on all axis and to combine i.e.HouseHalfStoneWall_Half_Large with HouseHalfTimberWall_Half_Large.
This would require <Rotation>All</Rotation> and mountpoints on the top of said blocks. The latter would mean to add dummies/empties to the model itself and re-export it, so I am not sure if you're up for that. If not, I would gladly do it myself if you provide the source models and send it back to you.
Cheers
My life is complete! I appreciate you! I missed this mod the mostest!
Can't wait for the update !
Thanks again for all of your awesome work. Your mods add a ton of versatility that should have been in vanilla to begin with! Cheers