Garry's Mod

Garry's Mod

gm_wahnsinnig
32 Comments
Mainxenter 2 Apr, 2021 @ 8:22pm 
-_-''
BunkerGhust 18 Jun, 2020 @ 8:19am 
i want a remake of nacht *plz don't do it* where it is set in a bunker on dday.
Vaxifier 23 Jun, 2019 @ 9:38pm 
The map doesn't appear for me in my map lists :(
fordis 29 May, 2018 @ 5:53am 
MAKE css pls
Pray For Glaz 23 Apr, 2018 @ 8:30pm 
nice map you should add invisible ramps so zombies can hop over [theres a new zombie mod made by buzzofwar there pretty good to fight you should make your make work with them]
DroidRoger 17 Nov, 2017 @ 9:48pm 
you should make origins from black ops 2
Chemgota 15 Aug, 2017 @ 1:35am 
fm ailtyctuereat442 YOUR ARE MY GOD I PRAY TO YOU FOR NO CSS ON MY FAVROTE MAP IN CD ZOMBIES I PRAY TO YOU GOD
John A. Idiot 11 Jun, 2017 @ 5:30pm 
Could you make more of a sunnyer ver like the regular Verruckt?
DevonSFM 7 Jun, 2017 @ 2:34pm 
VERRUCT! I think
Cherry Vampyre 30 May, 2017 @ 8:44pm 
Would it be possible to make an NZ friendly version of this map?

(No barricades, locking the button doesn't work)
mumpowerpc 27 May, 2017 @ 12:13pm 
Can u make more of these,they're cool
Salad of the Memes 25 May, 2017 @ 3:01pm 
Kewl
Familycreature4  [author] 25 May, 2017 @ 2:49pm 
+Hellos
Nah
Salad of the Memes 25 May, 2017 @ 2:49pm 
Does this map require anything like CSS or such?
Familycreature4  [author] 24 May, 2017 @ 12:44pm 
+lilnin
Yep, the map should have both.
EonAce 20 May, 2017 @ 7:24pm 
The update works just fine, all boards are indeed breakable.
Familycreature4  [author] 20 May, 2017 @ 1:13pm 
In theory, the map should be updated. Made all boards breakable and a few other small changes.
If the update doesn't work, please notify me.
EonAce 17 May, 2017 @ 8:49pm 
Wow, fast reply. Thank you very much by the way. I absolutely adore this map and how it looks, it really captures the feel and aesthetics of Verruckt better than any other map I've seen.
Familycreature4  [author] 17 May, 2017 @ 8:40pm 
I'll see about making all the boards breakable. No idea when, but soon.
EonAce 17 May, 2017 @ 8:29pm 
It would be nice if all the boards could break, or the unbreakable ones just didn't exist at all. I was planning on making an nZombies config on this map, but the unbreakable boards on some of the windows and such make it hard to stay true to the original Verruckt.
Latios The Pegasus 9 May, 2017 @ 3:03am 
@♦AntiGamer4s3♦, by the way everything looks, it may not require any game content but the map itself I beleive.
SuperSayan68 7 May, 2017 @ 3:59pm 
nice
map man props
Familycreature4  [author] 7 May, 2017 @ 1:45pm 
Map's been updated, well, it atleast SHOULD have updated. In the past, I haven't had all that much luck getting maps to update on the workshop, so if it doesn't update, just tell me.

I added a room that the player will have to noclip to. It has buttons to toggle the following:
- Fog
- Perk Machines
- Boards
Oracle 7 May, 2017 @ 8:57am 
It is most likely on my end, but I may just have to put in "mat_specular 0" or something like that in the console to get rid of it.
Familycreature4  [author] 7 May, 2017 @ 8:52am 
+♦AntiGamer4s3♦
The only textures that I know of that wont load if you don't have Counter Strike: Source, are the stair textures. For some reason, they never did pack into the level. I'm actually updating the map sometime today, so I'll pack the stair textures in when the time comes.

+Oracle™
The only problem I see with Shi No Numa is that the map has a whole lot of foliage. I see that as a problem because the default assets that I'm given when making a map don't have all that much plants, trees, and such. I suppose a solution would be to take assets from Half-Life 2: Episode 2 and work with what I get. As for the error-textured reflections, I honestly am not sure. When I've loaded the map onto different source games (ones that I know don't have the custom stuff or anything) to see if everything packed into the level, I never saw any reflection errors. When I tested the map with friends, they never said anything about that aswell.
ScrubLord4s3 7 May, 2017 @ 2:11am 
Does it require any game contents?
Oracle 6 May, 2017 @ 1:46pm 
Since you are open for requests, maybe you could attempt to recreate Shi No Numa? I find it a very aesthetically pleasing map, though it will definitely take some time, but it isn't impossible. Also, I am getting error-textured reflections off of certain objects, so that may need to be something to fix.
Scarlet 4 May, 2017 @ 2:42pm 
It's fine, I didn't expect you to know it anyways. =/
Familycreature4  [author] 4 May, 2017 @ 2:40pm 
+DANJ16™
I'll see about adding a seperate room into the map that toggles boards and such. I'll try to get it in by atleast Sunday.

+TheRealHoodNiggaImBusyNextWeek
Sadly, I'm not familiar with that game, sorry.
FoxFurDan28 4 May, 2017 @ 2:12pm 
Nice map! Could you possibly add a version of the map without the perks and boards on the windows? For our own sandbox zombie survival, npc wars, etc.
Patient Zero 4 May, 2017 @ 10:15am 
This looks amazing, good work!
Scarlet 2 May, 2017 @ 8:57pm 
Honestly if you know SEGA's Jet Set Radio game, any maps from there would be great in Garry's Mod.