RimWorld

RimWorld

Industrialisation - Glitter Tech Addon
41 Comments
ORCACommander 9 Aug, 2020 @ 8:36am 
Not the dev, but if you read the industrialization main mod description, Glitter tech is now compatible with the base mod. This is probly only still up for people using legacy versions.
SkepticalTrip 3 Jun, 2020 @ 7:40am 
Can i use this mod in 1.1?
TrashedDT 12 Apr, 2020 @ 7:20pm 
I added Glitter Tech Titanium support to Industrialisation 1.1.
Stormtrooper 10 Apr, 2020 @ 9:24am 
any chances for 1.1?
IvanovichDT 12 Jan, 2020 @ 6:29pm 
@Reaper This mod only added a recipe I suppose.It must be compatible with save
PraiseTheFcknSun 31 Jan, 2019 @ 9:06pm 
For Titanium. I ve dowmloaded TITANIUM+ from : https://ludeon.com/forums/index.php?topic=34372.0 and put in into Mods foler. Activate it in game mod menu. Build a NEW forge bank. There can u build Titanim. Savegame compatible.
Reaper 10 Jan, 2019 @ 5:02am 
is this save compatible?
TrashedDT 18 Nov, 2018 @ 9:38am 
@I82612I, can you post the entire line of the error message? I am not able to recreate the error with a new game.

@daedelus, Unrelated to the above problem, but your mod's "Required Items" list needs to be updated to point to Industrialisation 1.0.
Red Tea Yes 17 Nov, 2018 @ 10:34pm 
Yup, same problem, something about Titaium...
daedelus  [author] 3 Nov, 2018 @ 11:04am 
@ZarX=VX9= Are you sure you have the Industrialisation mod enabled and loading before this mod?
ZarX=VX9= 3 Nov, 2018 @ 3:33am 
I keep getting XML error: Could not find parent node named "Ind_DeepMineBase" for node "RecipeDef". When the game loads any ideas?
Maelle 22 Oct, 2018 @ 8:24am 
Thank you so much <3
I don't know what i should do without this mod xDD
daedelus  [author] 22 Oct, 2018 @ 12:16am 
Done. Sorry for the wait even though it still worked without me changing anything. :)
TrashedDT 21 Oct, 2018 @ 7:58pm 
@Daedelus, you should only need to update the About.xml with targetVersion=1.0.2059 to go from 0.19 to 1.0.
Kompassberget 21 Oct, 2018 @ 11:58am 
is there plans to update to 1.0?
Maelle 18 Oct, 2018 @ 9:02am 
Update to 1.0 ? xD
Celeryscape 5 Sep, 2018 @ 5:57pm 
thx
[HARK] Mr. Viking 31 Aug, 2018 @ 2:13am 
Thank you :)
daedelus  [author] 31 Aug, 2018 @ 1:53am 
Updated to b19
TrashedDT 31 Aug, 2018 @ 1:11am 
Thanks Kim.
daedelus  [author] 29 Aug, 2018 @ 8:47pm 
Industrialisation is not updated.
Celeryscape 29 Aug, 2018 @ 6:39pm 
Can you update to B19 or are you doing it right now
daedelus  [author] 7 Mar, 2018 @ 4:45pm 
Updated to B18
TrashedDT 6 Mar, 2018 @ 5:49pm 
@daedelus I've published a B18 update for Industrialisation. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1320919219
KAISERdaBOT 24 Feb, 2018 @ 10:32am 
This Mod is awesom pls Update to 0.18
daedelus  [author] 4 Jan, 2018 @ 12:22am 
I may do that when I get to it. In the mean time, I suggest Omni Core Drill. It's better IMO anyway: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1089876213
Der Shredder 3 Jan, 2018 @ 4:32am 
Update by TrashedDT, because the original author seems to be inactive:

https://github.com/trasheddt/eatKenny-Industrialisation/releases/tag/v0.18.0.7
can you make an update for this version?
Flippo99 3 Jan, 2018 @ 2:32am 
Industrialisation is updated. Is it possible to update this mod now?
daedelus  [author] 17 Dec, 2017 @ 8:22pm 
Can't. Industrialisation isn't updated yet.
Alurion 17 Dec, 2017 @ 2:42am 
Please, Update this Mod to 0.18.
daedelus  [author] 20 Nov, 2017 @ 2:35am 
and Glitter Tech of course...
daedelus  [author] 20 Nov, 2017 @ 2:34am 
Will update to b18 once Industrialisation gets updated.
slimshedi 7 Nov, 2017 @ 12:28am 
Updated to a18,
Iamjediwill 30 Aug, 2017 @ 2:07pm 
I NEEDED THIS
Iamjediwill 30 Aug, 2017 @ 2:07pm 
YES
Soulless 5 Jul, 2017 @ 2:31am 
Thank you very much.
daedelus  [author] 4 Jul, 2017 @ 12:23am 
Updated to a17
Soulless 9 Jun, 2017 @ 1:33pm 
is this mod compatible with 0.17 ?
fivetimesdead 26 May, 2017 @ 1:30am 
@JECJoker I had it too few times - try changing mod load order.
Tyrantosaurex 14 May, 2017 @ 12:42am 
This doesn't seem to be working for me, not sure if it'd be related to the mods I'm running - but Titanium still doesn't show up. :sfsurprise: