Cities: Skylines

Cities: Skylines

Barn 04 - RICO
18 Comments
leftbehind 23 Aug, 2019 @ 10:04am 
A user is getting this RICO error for this building:

[quote]InitPrefab Failed920507824.Barn 04 - RICO_Data

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


NullReferenceException: Object reference not set to an instance of an object
at ToolBase.OnEnable () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
PloppableRICO.PloppableTool:Initialize()
PloppableRICO.Loading:OnLevelLoaded(LoadMode)
LoadingWrapper:OnLevelLoaded(UpdateMode)
<LoadLevelComplete>c__Iterator9:MoveNext()
LoadingManager:Update()[/quote]
Beardmonkey  [author] 30 Dec, 2018 @ 1:57pm 
@541N7x Yeah, I have this on my to-do-list!
541N7x 23 Dec, 2018 @ 5:51pm 
update for industries?
Beardmonkey  [author] 4 Jun, 2017 @ 2:22pm 
@TelMan Yeah, I've read some of the comments but a lot of people are not experiencing this. Maybe there's a conflicting mod or asset? Have you subscribed to anything recently?
TelMan 3 Jun, 2017 @ 11:40pm 
have a look at comments and the same thing is happening to me as well.
Beardmonkey  [author] 3 Jun, 2017 @ 1:56am 
@TelMan Really? It was working fine for me the other day.
TelMan 2 Jun, 2017 @ 5:00pm 
It appears that ploppable Rico Mod is dead and not able to download this till fixed. Is this correct that the rico mod has been abandoned as there are lots of issues being logged and not wanting to download till it is fixed or someone forks the mod. I hope it is sorted soon as miss that mod and limits buildings to download. :(
KingLeno 11 May, 2017 @ 6:38pm 
looks great
Beardmonkey  [author] 9 May, 2017 @ 5:10pm 
@Apples Yes. I added all the props after plopping the building. The picture with two barns shows you what the asset looks like.
Apples 9 May, 2017 @ 4:59pm 
Did you add all the props yourself? Fence, Hay Bails, wall & Pigs? or are they part of the asset?
Big Bad Nonja 8 May, 2017 @ 4:00pm 
The cows are happy ;) Nicely done
Prosper 7 May, 2017 @ 1:53am 
Yees! Thx!
Beardmonkey  [author] 6 May, 2017 @ 11:55pm 
LOD should be ok now!
core79 6 May, 2017 @ 4:16pm 
Looks awesome !
Beardmonkey  [author] 6 May, 2017 @ 3:01pm 
@Prosper Ok, will look into that! Thanks!

Prosper 6 May, 2017 @ 2:55pm 
problem with LOD
MrMiyagi 6 May, 2017 @ 2:40pm 
Nice!!
Pirazel 6 May, 2017 @ 2:31pm 
Wow 2MB. Very efficient.