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I got it now, the gun is nearly finished too.
Made some particles too https://pastebin.com/cJtKvdkJ
Also i found an way too fix the shader of both titans. It looks 1000x times better now.
Gonna update this one with new shader and the missing decals probably later today. But i´m a bit lazy ^^
https://facepunch.com/showthread.php?t=1571383
I tried to do it myself, but GmadConv is refusing to co-operate with this one.
I know, the boxe´s at the back and the pod has wrong textures.
https://www.youtube.com/watch?v=HCP1BOPm44U
I using
Bfmeshview to Export everything to obj format
Blender to fix optimize and make it usable for source engine
Vtfedit, gimp and notepad++ for textures
SFM Compiler.
An hexeditor to workaround the studiomdl limits.
I planning to upload the next titan as an entity with features as health, particles(mybe), destroyable door between the cargobay and the coreroom, drop pods(already ported by one guy https://facepunch.com/showthread.php?t=824585) and all other Things as in original.
I doing this because i need to do the pac one as an entity(spawn single parts of the titan) anyway due to a material
limit by the sourcecompiler
addon link
A god-fucking-damn Titan, from one of my top BF game ever.
I mean, every single bit of BF2142 content in Gmod is like a holiday for me, but the Titan? No... This is too much for me. It's... This is just beautiful.
https://ibb.co/mhYGYF
https://ibb.co/g40Kna
>perhaps the WAC Helicopters is the addon that is haveing problems.
Before they don't get the damage just being in the air, but they get the damage near shields.
I never played 2142, and it looks like a real good BF game ._.