Portal 2

Portal 2

Nonio
58 Comments
hub 15 Feb, 2022 @ 8:09am 
:maglike:
Narkodes 13 Jan, 2022 @ 1:55pm 
This is the solution I used: https://youtu.be/mWa8_dJB6_g
Narkodes 13 Jan, 2022 @ 12:10pm 
Ouch. I wasted 15 minutes in the chamber because the blue gel was missing and I couldn't find any other thing to start with. Now that I read the comments about the issing gel, I can start... Reloading worked.
Nobody No-One 1 May, 2019 @ 7:41pm 
Really not a fan of that "peculiar move", but good test otherwise.
可砸 17 Mar, 2019 @ 5:32am 
before the last move 4/10
but the last reflection 8/10
thanks,enjoyable
commander2005 21 Sep, 2018 @ 12:03pm 
Good map, ecspecially changing portals, the ending is a little bit unorthodox, have to know about such skills.I liked the logical system...until the last act. I liked very much dancing in front of the observation room :))
Thumbs up!
zeo1337 1 Sep, 2018 @ 11:16am 
Beat with very narrow margin on error move
Sabbatfan 24 Mar, 2018 @ 3:40am 
The elevators stuck. How do I get out
󰀉tempeh󰀉 10 Sep, 2017 @ 10:55pm 
Some rather important gel was missing, too. Thankfully it appeared once I restarted.
󰀉tempeh󰀉 10 Sep, 2017 @ 10:31pm 
And now it works? I've been having problems with the elevator getting stuck in the inky black void tonight.
Spaceminnow 22 Jul, 2017 @ 8:12pm 
Incredible! I learned a new skill. Thank you Dire!

https://youtu.be/iiBAp0G2EBw
dire.fcs  [author] 20 Jun, 2017 @ 6:59pm 
@Brave
That's the intended solution, nice work!
Brave 20 Jun, 2017 @ 5:56pm 
I couldn't see any other way than inverting the reflector to direct the laser downward @ the relay resting on the relay to keep the fizzler disable before reposition the laser @ the catcher to exit. Screenshot click here before reposition the laser at the catcher. I know what I did isn't intended but I can't see the logic behind it. I will wait for a proper (intended) video of how you setup the cubes before exiting other than the way I solved it.
Čolibri 17 Jun, 2017 @ 2:22pm 
Very smart map. I was stuck to adjust the last laser portal , and had to look at Whoozat 'peculiar move' solution :steamfacepalm:
Libbybapa 6 Jun, 2017 @ 8:54am 
Fun test. Nice logic and chamber design. A minor detail is that the triangle signage at the exit should also get a check box. Good work.
dire.fcs  [author] 29 May, 2017 @ 4:32am 
@Whoozat
Exactly, that is the intended peculiar move. Thanks for playing.

@Erex
Thanks!
Barsik 28 May, 2017 @ 5:23am 
Great test!:steamhappy:
Zamut 17 May, 2017 @ 12:18pm 
Yay! Thank you.
dire.fcs  [author] 16 May, 2017 @ 3:07pm 
@Zamut
The Polux and SloppeSteve moves are not intended , they can throw cubes, but not me (i might update it again, but that is not easy to do); you have the portals in the right places, so i think you figured out the 'peculiar' move.
dire.fcs  [author] 15 May, 2017 @ 10:10pm 
@SloppySteve
Well done, same as Polux, nice skills, i can't do that; thanks for playing :steamhappy:.
Snoitulover 15 May, 2017 @ 8:23pm 
Ah. Polux beat me to it!
Snoitulover 15 May, 2017 @ 8:20pm 
This was not intended but I had to share!
https://youtu.be/bPV8teAfReI
Snoitulover 15 May, 2017 @ 8:14pm 
Hah! I finally figured it out. Very tricky! Great job on this one! :D
dire.fcs  [author] 15 May, 2017 @ 9:01am 
@Polux
Haha, not bad, nice skills:taloslol::demoticon:
Polux 15 May, 2017 @ 6:02am 
dire.fcs  [author] 14 May, 2017 @ 10:01pm 
@GodFather
Similar, but not intended. Thanks for trying out.

@Zamut
Thanks for playing again, but that isn't the peculiar move. I'll update the map very soon.
Zamut 13 May, 2017 @ 1:11pm 
Finally found the same solution as GodFather. I'm sure it's intended, because it indeed implies a "peculiar move". Great idea! Thank you!
quatrus 13 May, 2017 @ 11:11am 
Nope spent a couple hours trying to use both cubes to get the door open. no joy. Tried setting the laser on top of the light but when cube on the button all goes out. Nice challenge - looking for walkthrough.
Aleskei 13 May, 2017 @ 9:25am 
Ah ok, It's PeTI Exported, okay. You are welcome !
dire.fcs  [author] 13 May, 2017 @ 9:24am 
@Dr.Cafard
Exported from PeTI editor, and all reshaped in hammer; thanks for playing and comment.
Aleskei 13 May, 2017 @ 9:16am 
Nice map. Created by hammer ?
jandlml 12 May, 2017 @ 11:51pm 
excellent map!! thumbs up and fav. took me 2 days but finally got it. after all the fixes. :steamhappy:
dire.fcs  [author] 12 May, 2017 @ 10:58pm 
@Zamut
Thanks for trying out, and not intended:demoticon:
jandlml 12 May, 2017 @ 10:36pm 
ok dire i got the door open. i put the laser all the way to right on the portal surface in the cube dropper room and then i used the lip of the button to angel the laser cube enough to hit the activator with the beam intended?
dire.fcs  [author] 12 May, 2017 @ 3:33pm 
@jandlml
Yes, all five surfaces are needed to solve intended.
jandlml 12 May, 2017 @ 3:31pm 
all 5 surfaces?
dire.fcs  [author] 12 May, 2017 @ 12:25pm 
I just updated the map to prevent Almisuifre method.
Malfaction 12 May, 2017 @ 12:22pm 
I solved it but did I do it correctly? placed cube on top of laser light and redirected laser to recepticle to open door
dire.fcs  [author] 12 May, 2017 @ 10:07am 
@Almisuifre
Thanks for playing, but not intended, it should not be possible to hit the cube on the relay from the exit door area , and all white surfaces are needed to solve intended.

@Old Git
I think you got it.
Old Git 12 May, 2017 @ 8:22am 
@dire.fcs
I think I finally got it - does the solution involve balancing the reflector cube on the relay but pointing downwards?
Almisuifre 12 May, 2017 @ 7:58am 
Nice use of laser/surfaces !
I didn't use the weighted cube area's surface Is it part of the extra quest ?
Not sure if I used a peculiar move. My solution is the same as in polux's screenshot,
with the laser out of a portal at the entrance area
dire.fcs  [author] 12 May, 2017 @ 7:37am 
@OldGit
The final step the cube must stand on the relay ... and your exit portal is not correct.
Old Git 12 May, 2017 @ 5:09am 
@dire.fcs
Is the correct way the same portal positions as my screenshot but with the reflector cube perched on top of the laser relay?
dire.fcs  [author] 12 May, 2017 @ 4:02am 
@Old Git
No it isn't; (you probabably didn't red the description: no glitches at all); thanks for trying out. It's a little peculiar move ...
dire.fcs  [author] 11 May, 2017 @ 9:41pm 
@jandlml
:p2blue:... that's the peculiar move needed to solve the map. :p2aperture::p2orange:
jandlml 11 May, 2017 @ 8:27pm 
dire help, i have both cubes. icant figure out how to get the laser beam high enough and still keep the regular cube on the button.
dire.fcs  [author] 11 May, 2017 @ 12:48am 
@Nui♥Harime™
Thanks, i guess another upadte ...