XCOM 2
[LW2 Compatible] ADVENT Sniper
26 Comments
Hellstormer 31 Dec, 2018 @ 8:43pm 
Does this work WotC or only LW2?
Kirkless1 29 Aug, 2018 @ 7:16am 
If somebody makes a mod that allows you to have Advent sniper armor, then i'd download it immediately. Somebody please get to work on that as the armor looks epic.
bookage1 6 Sep, 2017 @ 9:54am 
Wotc please!
Mille 12 Aug, 2017 @ 6:00am 
Your Squad Sight - "Yay!"
Their Squad Sight - "Kill it with fire!"
Bunions 12 Jul, 2017 @ 2:29pm 
For extract corpses mod inclusion I assume this is correct? ---> +CarryableCharacterGroups="AdventSniper"
SuperSparky 5 Jun, 2017 @ 9:37pm 
Seems cool, but also seems like a naja without snek powers
Bullett00th 23 May, 2017 @ 3:53am 
nope. nope.

liking, favoriting, but not subbing.
these guys made my previous non-LW2 playthrough a real pain in early game!
Arkhangel 17 May, 2017 @ 12:12am 
..and that's playing on EASY (it's an LW2 test run)
Arkhangel 17 May, 2017 @ 12:11am 
needs a fix to reduce it to one corpse for autopsy. gotta remember in LW2, you're lucky to even get one corpse sometimes. five is just ridiculous, especially if it isn't a run-of-the-mill trooper. I've maybe seen.... 5 entirely, and only two were on missions i could actually take corpses from in 1.3
SiC 15 May, 2017 @ 12:20pm 
Do I need this kind of pain? :D
Rifle Man 15 May, 2017 @ 8:48am 
This is one of the enemy mods I`m waitting for a long time. Would you change the Sniper Autopsied item from Executioner Scope to the Advent Sniper Rifle itself? That +10Aim/Crit scope seems a little underpower to build. However, that big F gun look of Advent Sniper Rifle will be so damn awesome when it is used by a XCOM soldiers. I will suggest make that Sniper Rifle useable.
Element UK 15 May, 2017 @ 1:46am 
Just what LW2 needs, another way to kill your favourite soldiers and want to punch the monitor...
Aldarar 12 May, 2017 @ 5:14am 
No no! Your sniers killed my soldier in Vanilla so many times! Not again! I won't install it! :)
Flik the Changeling 11 May, 2017 @ 2:26pm 
I was waiting for this one since LW2 came out :D
Kobazco  [author] 11 May, 2017 @ 1:27pm 
should be
Farakill 11 May, 2017 @ 1:14pm 
is it safe to remove the original sniper mod and sub to this one while in campaign?
Dragon32 11 May, 2017 @ 10:51am 
Not sure if it's an issue with LW 2 but I noticed that the original ADVENT Sniper had a conflict with LW Alien Pack.
Original AI had a behaviour "TryKillShot". Was seeing errors in launch.log.
E.g.
"[0019.91] Warning: Redscreen: BehaviorTable index 2108 has a duplicate name (TryKillShot) - INVALID"
There's a "TryKillShot" behaviour defined in "LW Alien Pack". Presumably ADVENT Sniper's behaviour is discarded because of duplicate name so the ADVENT Sniper doesn't fire
So... renamed "TryKillShot" to "TryKillShot_AS"

Haven't reported this on the original mod page as I'm still testing it.
Schadenfreude 11 May, 2017 @ 4:51am 
Fantastic, thank you!

Found a small error in the description above: "They spawn relatively early game, all (((they))) way through the late game."
darktoto 11 May, 2017 @ 12:38am 
don't forget to add the LW2 tags for the other troops too ! :P
darktoto 10 May, 2017 @ 10:10pm 
Kobazco you are doing god's work. This is pure good. :')
BLASTER📷 10 May, 2017 @ 9:33pm 
I love it :steamhappy:
ChaosMadeFlesh 10 May, 2017 @ 6:40pm 
Great. Kobazco, I tip my hat to you. Thank you very much.
Kobazco  [author] 10 May, 2017 @ 5:52pm 
I have permission to update all of Farkyrie's old enemies LW2 compatible, so yes I will be updating more of the old units.
Dreyfus0414 10 May, 2017 @ 5:45pm 
The only thing I like about LW2 is the mission system, can someone isolate that code?
Arkhangel 10 May, 2017 @ 5:23pm 
ah... these guys... i hate these guys. still, should make ADVENT Squads a bit more worrysome than they've been being for awhile.
ChaosMadeFlesh 10 May, 2017 @ 5:07pm 
Nice!
Does this mean you'll be updating more of the old Advent units?