Stellaris

Stellaris

Advanced Sol (25-tile Earth)
38 Comments
paulo 7 Oct, 2022 @ 5:00pm 
I would love to see this mod updated for the build 3.5 and beyond... :steamsad:
Yarish Vol 15 Jan, 2018 @ 1:07pm 
My hopes for this are still with you @KoldPhire :3
Did you achieve any step foward?
Darkminion 13 Nov, 2017 @ 11:08am 
looking forward to update. Great mod!
KoldPhire  [author] 10 Nov, 2017 @ 7:30pm 
@Yarish Vol @barsmars

Yeah, same issues I'm having. It seems the the system generation files have changed a bit in the Capek update. I honestly havent worked on it much, but I'm still playing stellaris every now and then so I'd like to get if updated.

I've got relationships with some modders so I might reach out and see if they can help me out.

Rest assured tho, the mod won't be completely abandoned.
Yarish Vol 7 Nov, 2017 @ 6:17am 
I tried to update this awesome mod by myself, but didn't get far.... :/ @KoldPhire how are your efforts going?
Malts 26 Oct, 2017 @ 3:55pm 
No problem I tried looking at it too changed a bunch of stuff but couldn't figure out why it clips off everything past mars.
LeonBrown001 26 Oct, 2017 @ 10:44am 
no Worries Much Support :steamhappy:
KoldPhire  [author] 25 Oct, 2017 @ 10:49pm 
Not looking good. I'm having a hell of a time getting it working for 1.8, I'm not really a modder. I just borrowed a few things from a few different mods in May and made it work.

You guys are gonna have to wait while I try and figure it out.
LeonBrown001 21 Oct, 2017 @ 1:53am 
hows it looking ? literaly cant play humans without this lol
Malts 15 Oct, 2017 @ 2:35pm 
Ya this is an amazing mod can't even play the game anymore without it.
LeonBrown001 15 Oct, 2017 @ 12:31am 
cant wait :steamhappy:
curiouslysophie 12 Oct, 2017 @ 10:09pm 
Hi, love the idea of this mod and am really looking forward to the update so I can use it with 1.8.2. I was just wondering if it is compatible with Real Space?
KoldPhire  [author] 10 Oct, 2017 @ 1:44pm 
@LeonBrown001 Got about half done, it was thanksgiving here in Canada this past weekend. Didn't get as much time in as I hoped. Shouldn't be long tho.
LeonBrown001 10 Oct, 2017 @ 10:49am 
hows the update comming along @koldphire
LeonBrown001 6 Oct, 2017 @ 12:42pm 
thank you much love :steamhappy:
KoldPhire  [author] 5 Oct, 2017 @ 1:43pm 
Hey guys. I've been away for awhile (sorry) but will work on getting the main mod, plus the sub mods compatible for Capek 1.8

I'm going to work on this over the weekend, stay tuned.
LeonBrown001 23 Sep, 2017 @ 1:53pm 
update please
grz34998 22 Sep, 2017 @ 2:37pm 
problem with this mod, it's not working when I start new game after patch
grz34998 2 Sep, 2017 @ 10:30am 
I had a problem when I had to uninstall all mods because my guardians disappeared, when I reloaded the habitat wasn't there, as expected, but it still wasn't there when I reinstalled the mod, just letting you know.
Dquinnicus 6 Aug, 2017 @ 11:33pm 
For some reason my Habitat ring is hiding inside my Earth, I think it has something to do with Real Space. There's a patch for Real Space and Planetey Ringworlds mod, maybe there's a way to use that and change the values to work with your habitat ring?
RandomGamerGuy 3 Aug, 2017 @ 10:12am 
It should i started a new game with it
tomcra 5 Jul, 2017 @ 4:47pm 
Does any one know if this is compatible with Stellaris 1.6.2 or not? can i ignore the launcher error message? Thanks for any help
Sychin 20 May, 2017 @ 5:39pm 
Ya, I just tried new game and when i got the star survey event, G Class Star didn't show up.
KoldPhire  [author] 20 May, 2017 @ 1:51pm 
@Sychin That's odd, I checked the system initializer file and it's labeled as a class G. I'll see if I can force that event to trigger thru the console and test it out.
Sychin 19 May, 2017 @ 6:50pm 
Have you had any trouble with the "star stuff survey" event in the situation log? I dont have the Class:G star location and Sol is a Class:G star. My game dosn't seem to know that the Sol system has a Class:G star
Kepos 18 May, 2017 @ 2:58am 
25/16 of course :steammocking: ...which is 25 earth and 16 habitat...
KoldPhire  [author] 18 May, 2017 @ 1:42am 
@Kepos Now you got me confused lol, which version are you using? the 25 or 16?
KoldPhire  [author] 18 May, 2017 @ 1:41am 
@Petyr Baelish Well there are two versions. The main mod has a 16-tile earth with 16-tile ring. This version has a 25-tile earth with a 25-tile ring. The ring is the same distance from the planet if that's what you're asking.

In regards to a Gaia world are you speaking of the habitat ring? If that's the case it's already tagged as "ideal" in the code meaning it has 100% habitability. If you are talking about Earth I apologize but I can't handle any requests, I've already got a 5th version of this coming out for compatibility with Planetary Diversity and this already nore than I want to handle. (updates and patches).

However with some google work you can find out how to change that yourself, it's fairly easy to do.
Kepos 18 May, 2017 @ 12:34am 
Thx for different versions. However, I'll stay with 25/16 version. :steamhappy:
Alex 17 May, 2017 @ 7:34pm 
by size I mean same render size.
Alex 17 May, 2017 @ 7:34pm 
Is it the same size? and could you make it so it is a gaia world?
KoldPhire  [author] 16 May, 2017 @ 3:49pm 
Enjoy folks :)
Chrom 16 May, 2017 @ 3:45pm 
Yesssss
MadBran 16 May, 2017 @ 11:11am 
Awesome Thanks
KoldPhire  [author] 16 May, 2017 @ 10:50am 
@MadBran Yep, just haven't had a chance to throw it up yet. Will be sometime today.
MadBran 16 May, 2017 @ 7:21am 
Could you do an Alphamod patch for this one as well?
KoldPhire  [author] 11 May, 2017 @ 12:35pm 
@`Fred Boulderdash No prob man
AlphaFred 11 May, 2017 @ 11:22am 
Thanks bro!