Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Metal and Stone arrows used apex drop Yes
Reg. Tranq arrow used apex drop No
Tried it with the mod not active same results.
Seem to be a default of tranqing a dino.
Note: Stone arrows fire from the compound bow when mod is active.
I was wondering if this was what is suppose to happen?
Really like this mod. Thank you.
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_GodShrine_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) dont mean to advertise that mod but it is an example
but that right there allowed me to change the cost of its engram/level which is what im hoping for.
https://survivetheark.com/index.php?/forums/topic/187481-gameini-options-for-items-to-override-weight-stack-size-spoil-and-craft-time/
Please let me know if this helps or if you can advise anything more, sorry again
Thanks everyone :)