The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Aethernautics: A Space Travel Mod
2,247 Comments
Don-2124 12 Oct, 2023 @ 8:48pm 
The entrance to the cave does not even show up for me.
Don-2124 3 Oct, 2023 @ 2:41am 
Disregard my last comment, I didn't have the Dawnguard DLC active which is why it crashed, DUH.
Don-2124 20 Sep, 2023 @ 12:01am 
This mod keeps crashing my game every time I try to use it.
Charlotte 𝐌✞ 16 Jun, 2023 @ 3:06am 
we wuz kangz
Bhaer 10 Mar, 2023 @ 8:23pm 
Nevermind figured it out!
Bhaer 10 Mar, 2023 @ 8:03pm 
How do you launch the ship??
Doctor Neit 5 Jan, 2021 @ 1:13am 
nvm figured it out
Doctor Neit 5 Jan, 2021 @ 12:54am 
I have this mod for special edition and I'm having issues such as I teleported off without getting the item to get back. How do I get back?
rgundersby9 8 Jul, 2020 @ 5:54pm 
Be aware that the telekinesis spell will help in an wonderful way here .
The Spud Lord 21 Aug, 2019 @ 9:10am 
I was impressed with the ship, not so much with Masser and Sotha Sil
This mod has TONS of potential if you think about it
Just imagine being able to travel to Vaermina's Quagmire or The Shivering Isles
This mod definitely needs more
I was quite impressed though
Blazing Phoenix 11 May, 2019 @ 4:06pm 
What is there to do after getting the ship in the sky? all there is to sotha sill and masser is walkways, nothing unique. great mod thought.
Fish Salad 12 Jan, 2019 @ 2:56pm 
Hey trainwiz, what was is like coming up with all the magic-y science-y terms for those chronographer notes? Long hours on the wiki? Sitting in your room thinking stuff up?
Keulron 26 Dec, 2018 @ 12:11am 
I still say it was pretty brutal. It took longer than a normal mod of this type to get the thing to freaking activate. Well done.
Trainwiz  [author] 25 Dec, 2018 @ 11:06pm 
The moons are just for decoration. It was a two week project remember.
NarcolepticSpider 25 Dec, 2018 @ 9:51am 
I see that an online reviewer gave up after he got the ship to warp and suggested that was the end of the game. If there is more to the mod (ability to travel to a new place in space) I would like to help get that part online for others to further enjoy the mod past getting it to warp.
NarcolepticSpider 25 Dec, 2018 @ 9:49am 
Made it all the way through the mod. Really cool and not as hard as people make it if your just figure out the layout first and read a few online tips.

Question: Can you travel to any other worlds with the ship besides back to the Old Kingdom?
I see conflicting statements in the instructions.
1. The ability to use your ship to travel to other planes, such as Sotha Sil and Masser, one of Nirn's moons. (This is a stated capability, but I cannot figure out how to do this).
2. In the instructions, it suggests the moons are just for decoration? (did I miss something?)
Keulron 26 Nov, 2018 @ 10:04am 
I already read the paper fifty times over and nothing happened. I did however manage to stumble upon the entrence while following Barbas...dumb dog. At least the mod works though. It could use an update or something because a lot of the items in the ship don't work or don't do anything etc.
Trainwiz  [author] 26 Nov, 2018 @ 9:07am 
So read the paper.
Keulron 25 Nov, 2018 @ 2:41pm 
The quest wont start. All that happens is I get a peice of paper and then I'm left looking for a quest starter.
rmloney22 16 Jul, 2018 @ 2:22am 
also can't find the spells
rmloney22 16 Jul, 2018 @ 2:21am 
so, just finished getting the ship in the sky, now it says the navigation is off. anyone got tips for that?
RoxanneisRight 27 Jun, 2018 @ 7:58pm 
good mod but if you could add map markers it would help alot! but beside that its good
Icicle C Cold 4 Jun, 2018 @ 3:22pm 
The Hist is a tree? What? I sorta grasp Sotha Sil's existance, but am unclear on a few details. The biggest detail of those few is how you would get to Sotha Sil by traveling through outer space, but then I remember I am playing a game, and just toss logic out the window and have fun. Reseach lore later, have fun now.
Veemon657 12 Jan, 2018 @ 5:09am 
i have a problem i had to reload a save and the centurian that has the third shared won't spawn help please
nanako 9 Dec, 2017 @ 10:57pm 
coc command is not work
The Guy in the Tin Foil Hat 8 Nov, 2017 @ 10:57am 
Lol
Trainwiz  [author] 8 Nov, 2017 @ 10:21am 
Very carefully.
The Guy in the Tin Foil Hat 8 Nov, 2017 @ 9:48am 
@Trainwiz Oh.

That still does not explain how a tree pilots a spacecraft. :steamhappy:
Trainwiz  [author] 7 Nov, 2017 @ 11:11pm 
The Clockwork City isn't actually that tiny globe, that's merely a representation of it, a gate if you will. The actual city is both its own plane and metaphyiscally beneath Nirn.
The Guy in the Tin Foil Hat 7 Nov, 2017 @ 10:00pm 
From what I remember. Sotha sil is not in fact a planet, but a dark elf who build a big (Or rather, very small, city.) So. When you activate the jump lever. Does the ship shrink down, fly into mournhold through a window, and enter the clockwork city? Okay. I've seen weirder.

Also "Histian dreadnaught?" How the heck does a tree pilot a spacecraft.

I must know.
Velocilaughter 19 Oct, 2017 @ 5:00pm 
Do I need Dawnguard for- *Takes arrow to the knee*
sarahi137 1 Oct, 2017 @ 8:21pm 
So I having trouble leaving the dungon when I need to go back for supplies. I get to where I exit and then my character is falling and dies on the mountion. Is there a switch I need to pull or is this a glich? Thanks
cedonis 1 Oct, 2017 @ 1:16pm 
i need a mod called downguard can some1 help
radiriz 2 Sep, 2017 @ 11:26pm 
mAkE a DaWnGuArD fReE vErSiOn




jk i love you trainwiz
beet eater 16 Aug, 2017 @ 7:44pm 
i thought the wings were babs for a while
LudBud 16 Aug, 2017 @ 5:10pm 
Wheres The Ship?
emile2001 25 Jul, 2017 @ 10:30am 
never mind im fine now
emile2001 25 Jul, 2017 @ 10:28am 
where is the ship ?
mcschuerfix 17 Jul, 2017 @ 7:13am 
A super Mod and my Top-favour! Meticolous and excellent work! I have much fun!
PoloShirt430 15 Jul, 2017 @ 9:06am 
It was last updated in 2012, try not to get your hopes up. But then again, you never know.
Jesus Freak 14 Jul, 2017 @ 8:28pm 
The description said that "currently Masser and Sotha Sil are just there for the sake of being there" is that going to be changing at any time.
Hellbound9111 5 Jul, 2017 @ 3:55pm 
Also, what room in the ship can I fix the navigation controls?
Hellbound9111 5 Jul, 2017 @ 9:43am 
One day, a modder called Trainwiz decided to make a funny mod about raining trains. But, he longed for more. So, obviously, the next step to take from "Raining Trains" is... A giant spacefaring ship able to travel to Nirn's moons.
Obviously
RustedCutlass717 8 May, 2017 @ 6:25pm 
The one conflict I've found is that the beginning note doesn't work properly upon starting a new game with Random Alternate Start installed. Thus, I forgot where the cave is.
Rinfin 17 Apr, 2017 @ 8:27am 
I had to reload the save due to a crash, and when I went to grab the fuel shards again, the Aetherium centurions were not there, and there is no other save for a long time, don't know if i can load another and get them to spawn. Any Ideas, I can think of either id of the master aertherium, or the shard from him.
Sarah Tonin 10 Apr, 2017 @ 5:15pm 
Oh, alright then, I didn't know it used dawnguard assets. Thanks for clearing that up.
Trainwiz  [author] 9 Apr, 2017 @ 9:04pm 
Because it uses a lot of Dawnguard assets, obviously.
Sarah Tonin 9 Apr, 2017 @ 6:53pm 
Why does this need dawnguard?
Obi™ 19 Mar, 2017 @ 2:15am 
Can you make a non dawnguard version?
lolololol sorry m8 I had to, i couldnt pass the opportunity to be called the dumbest person in existence.
great mod by the way kek
PoloShirt430 21 Jan, 2017 @ 7:37am 
After you lauch the ship you then have to repair navigation, the guide i posted slightly further down will show you where is is geigda