Portal 2

Portal 2

Unstable cube
28 Comments
Leo 22 Sep, 2018 @ 8:42am 
Nice map, again the design is very random but that's forgivable. Nice use of the bomb cube and apart from a few underused elements the puzzle was enjoyable to solve.
Robo SK.  [author] 7 Sep, 2018 @ 12:17am 
Thanks for playing my maps.
:steamhappy:
Robo SK.  [author] 7 Sep, 2018 @ 12:16am 
@jandlml
move the cube is an incorrect move.
the cube needs to be transmitted.
You can use the portal and other items in the map - then the cube will not explode.
jandlml 6 Sep, 2018 @ 3:36pm 
fun map. finally learned how to move the cube around and not have it blow up constantly.
[BJÖRN] Anarchomine 21 Aug, 2017 @ 4:12am 
You can do the first chamber even without the timed cube: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1116649490 . Don't know if that's intended. At first I tried a similar method like nockscitney (only putting the cube down first and then replacing the portal), which got me stuck in the closing door multiple times. That's frustrating because you keep thinking I have to shave off some milliseconds there to solve it. Leave some room for error please. If a player has found the right solution in Portal I think it shouldn't be a matter of perfect execution to get the level solved.
bullfrog 16 Aug, 2017 @ 1:18am 
Nice one. Took me a little while to work out how it all works, but made me smile when I did. Timing in first chamber was a bit tight, unless I did it the wrong way! Second chamber was not soo hard time wise and had another new concept. Thumbs up :)
Robo SK.  [author] 12 Aug, 2017 @ 3:37am 
Thanks :p2aperture:
BehindPortal 12 Aug, 2017 @ 1:12am 
ohh wow. took me lot of time. clever and new ideas. favorite.:steamhappy:
nock 26 Jul, 2017 @ 10:04am 
Nice map, the timing on the first area was a little tight assuming I solved it correctly. I like the combination of Bomb Cube and Portal concept so good work

https://youtu.be/HR2EJoXE8w4?t=20s
LB 4 Jul, 2017 @ 8:03am 
Happy Explosion Day! https://youtu.be/5G1WueDCquI
Robo SK.  [author] 12 Jun, 2017 @ 3:20am 
Thanks :steamhappy:
quatrus 10 Jun, 2017 @ 8:46am 
Excellent use of your new cube concept. Well thought out. Just hate pushing cubes into place. thanks for creating.
kwinten 28 May, 2017 @ 5:22pm 
the map is really cool and use correctly the different elements good job !
cochetmichel49 27 May, 2017 @ 4:14am 
Nice concept, this cube, thanks for creating
Robo SK.  [author] 24 May, 2017 @ 9:25pm 
@Unowninator
To reduce the pistons, you must jump to the exit :)
Unowninator 24 May, 2017 @ 8:19pm 
Last issue: I can't figure out how to lower those pistons.
Unowninator 24 May, 2017 @ 8:17pm 
Also, lost the cube; noclipping showed me that it somehow wound up under the floor here. https://steamhost.cn/steamcommunity_com/profiles/76561198074075398/screenshot/781784550687860692
Unowninator 24 May, 2017 @ 7:49pm 
lol it said "Welcome back" after I died.
Unowninator 24 May, 2017 @ 7:29pm 
Door closed on me & now I'm trapped https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=932317952

Still, love the cube though.
Unowninator 24 May, 2017 @ 7:19pm 
Somehow after I got the portal gun for good after I got the cube.
Tom 22 May, 2017 @ 7:31pm 
Great map thanks
dven1 22 May, 2017 @ 3:26am 
Nice map, well made and sufficiently lit. Very clever puzzles using the switchable portal gun concept. I was stumped in that last room for quite a while until I finally realized that those glass separation panels were not wired glass. I never did find out what triggered that portalable floor panel to drop at the end. Thanks for your efforts.
Setito 21 May, 2017 @ 5:37pm 
Interesting concept.
EndOfPortal 21 May, 2017 @ 3:13pm 
Exellent map. A real pleasure
Robo SK.  [author] 18 May, 2017 @ 8:02am 
Dikes:steamhappy:
KAKTUS ‡SvK‡ 18 May, 2017 @ 7:46am 
nove prvky v portali s tym rozbitým sklom si ma dostal :steammocking:
jgaultney 17 May, 2017 @ 9:08am 
An enjoyable map. Those unstable cubes were very helpful.:) Thumbs up!