Darkest Dungeon®

Darkest Dungeon®

Heroes Unchained: Grave Robber
19 Comments
Kilin 7 Dec, 2024 @ 2:24am 
Out of all the heroes unchained mods this is the only one that seems to make the class actually worse. You lose the stealth which means the grave robber specific stealth trinkets no longer work while also losing the buffs it gave most notable being the double damage. The blight increase is sorta nice but unnecessary because it was meant for setup anyway not the damage and the pickaxe loses it's armour piercing which reduces it's overall damage and utility. Prot is very common in champion level even in small amounts and when you see a large amount of it this move basically made you act like a shield breaker. The small buffs you get are almost completely negligible like the lunge giving you 1% crit. This class was already in a really good place balance wise and this mod feels like the creator only made it so there was an unchained version of every class.
Reggie 12 Oct, 2023 @ 11:49am 
would be cool if she still had armour piercing with her pick to the face and yeah i agree with everyone else here, stealth is a main part of her kit and without it she seems kinda dull
NordicSailor 9 Jul, 2021 @ 12:08am 
Ya same, wish that she was still able to stealth
Honk 15 Feb, 2021 @ 7:01am 
I am not happy about her not being able to have stealth anymore since I have trinket for stealth damage but she is only character that can go stealth but not with this mod
zhoupinou 17 Jan, 2021 @ 2:56am 
this mod deleted the ignore prot in the pickaxe attack it's isn't a good thing that it isn't said
Sandoq's Lost Tongue 1 Oct, 2020 @ 6:10pm 
Greetings, loving your mods. Would you possibly be able to combine this series of unchained heroes into a package? Thanks in advance, loving your content
Huuljin 27 Jul, 2020 @ 3:39pm 
Is there a way to revert the Shadow Fade back to the current version? I tried changing it myself, but I seem to get stuck with all 7 skills active. Thanks!
LüB 26 Sep, 2018 @ 6:40am 
holding off on this one for the moment because shadow fade was changed.
now it's no longer an attack but a buff ability that gives stealth to herself, so i'm not quite sure what this mod's gonna do to it.
Miguel Banda 7 Jul, 2018 @ 5:27pm 
In this hero there are some problems about their abilities, like their dispel, in this new DLC now her have it, into the shadows and in something's mods are
Loklin  [author] 27 Jun, 2018 @ 11:46am 
Hey guys I have updated the mod and it should now work properly with the new Color of Madness DLC. I am sorry you had to wait but I haven't even tried the DLC myself yet :steamhappy:

If it doesn't work try to unsubscribe, restart steam, and then subscribe again.
If you have an in-game issue after you've done that, leave a comment.

I did not add the new abilties and stats changes from the DLC (except for the new buff you get when you crit) and I do not plan to add them anytime soon. If you want to make these changes feel free to use the files from this mod and upload your version (just put my nickname somewhere). I can also update this mod with your modifications, your work will of course be credited.
Dusk 21 Jun, 2018 @ 11:49pm 
The entire Heroes Unchained series needs to update for CoM. Please update!
Lionheart753 9 Nov, 2017 @ 10:56am 
Shadow fade back 2 and stuns 2 enemies.......holy shit that makes Lunge GR super powerful. I like the Dmg edit though. Seems more natural. But battle long buffs on already good skills...perhaps put some chains back on this hero.
*****id 6 Nov, 2017 @ 8:54pm 
The grave robber is already a pretty solid hero and this mod makes her even more versatile. I still found very little use for toxin trickery and the poison skill though.
*****id 6 Nov, 2017 @ 8:51pm 
Hello Loklin, I just played an entire campaign of Darkest Dungeon with all of your unchained heroes and it was superb. In general the heroes become more powerful, but there's lot of other mods if you balance.

I did like that pretty much all the skills are useful now, even if some remain situational. The only downside I found is that it subtracts a little from the flavor, e.g. the grave robber's pick attack being very basic is making a point about her not being experienced with frontline combat. But hey, gameplay is king, right?
Lunar Blacksmith 7 Aug, 2017 @ 6:28pm 
I feel like the Grave Robber was already good, and only needed a slight DMG buff to her poison dart (not blight dmg).
Anyway, I think it's a little too op , but only due to the "entire battle" buffs, since there's 3 of them.
Chris 20 Jun, 2017 @ 2:47pm 
I have the mod installed and today I noticed the buffs from the mod are not applying anymore to this and some of the other classes.
Loklin  [author] 18 May, 2017 @ 4:50pm 
Thanks for your comments! :D
toraakr 18 May, 2017 @ 11:40am 
Thanks for these changes, Abom, Crusader, Grave Robber, Arbalest never get any use on my team because they are just not as good as some of the other heroes. Much needed improvements.
Legend Aquiles 18 May, 2017 @ 2:09am 
Congratulations on the great work you have done in all the heroes, each hero has been identified quite well with the changes you have made, 10/10.
For when the antiquarian, occultist and houndmaster?