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I've had a lot of fun with you're Unchained series. It's really cool seeing how other people imagine playstyles for these characters. But I'm having an issue with the leper in particular. I get the blight debuffs and the blight effects, but for some reason his natural PROT isn't working.
Please let me know what can be done to fix this.
Thanks!
If it doesn't work try to unsubscribe, restart steam, and then subscribe again.
If you have an in-game issue after you've done that, leave a comment.
I did not add the new abilties and stats changes from the DLC (except for the new buff you get when you crit) and I do not plan to add them anytime soon. If you want to make these changes feel free to use the files from this mod and upload your version (just put my nickname somewhere). I can also update this mod with your modifications, your work will of course be credited.
At first it started with the leper where I noticed some of his attack have modifications from your leper unchained mod, but, solemity and withstand have no effect; No attack description when I hover over the icon and does nothing when activated in battle. Now i'm starting to see these changes manifest in the plague doctor and it's really starting to worry me.
I tried verifying the game files but that didn't help.
Is there anyway you could help me solve this issue?
Mayhaps make his intimidate blight.
The only skill I never used was protect because the leper is tanky enough as is and it's not guaranteed that the enemies will attack the leper after his defense is buffed. Perhaps you can add some utility to that? E.g. clearing marks off others and marking himself or adding armor penetration as a buff.
Pls change Revenge. Its really underpowered
I'd suggest moving him forward and allowing him to pull a target because as it stands, the leper is less powerful when compared to other classes for his lack of ability against the 3rd and 4th row. I would also suggest changing purge if you implement the revenge changes so it isn't redundant. Possibly as a 3-4row aoe that does more damage to blighted targets.
The only changes the Leper needs is to be able to attack the third row and possibly the fourth using a reduced DMG attack, perhaps. Otherwise these guys are pretty much outclassed by other tanks like the Crusader. You could also try giving them a team stress heal ability. I love the idea of lepers but they're not balanced very well in the base game.
For when the antiquarian, occultist and houndmaster?