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However, a lot of modders have either not picked up on this or made changes to take this into consideration - this modline is one of them. I noticed myself after picking up an old 'Unchained' save, some abilities that only effectively lasted for one turn will last for "two" (effectively often 1½) and while any selfbuffs lost one turn.
I don't know what it is, but a majority of hero mods seem to have made this same mistake. I'm just baffled that nobody has fixed them yet, and it's becoming frustrating.
i'm sitting at 30+ dodge across the board with a level 1 party, it's kind of insane.
If it doesn't work try to unsubscribe, restart steam, and then subscribe again.
If you have an in-game issue after you've done that, leave a comment.
I did not add the new abilties and stats changes from the DLC (except for the new buff you get when you crit) and I do not plan to add them anytime soon. If you want to make these changes feel free to use the files from this mod and upload your version (just put my nickname somewhere). I can also update this mod with your modifications, your work will of course be credited.
(Windows(C:) > Programe Files (x86) > Steam > steamapps > workshop > content > 262060)
and delete the "927385404" folder.
Finally try subscribing again.
Make also sure the Unchained mods are at the top of the mod list (in game)
@Fatalista the riposte is now on the "Defender" ability.
As for the Hellion she hits like a fury and destroys the opponen't armor.
the numbers in the 'list of change' and the real numbers in the file are different
(ex : HP, DMG, Crit)
please check the list !
Finally, it was a problem on my side. Somehow, it didn't happen again after 3 runs with a BH (same evening). Strange but everything is alright now. Sorry and thanks again for your work !
Otherwise it's areally nice job, I appreciate it.
Thanks maked this mod.
Can you help me? just small problme.
Command skill fix plz that cant hit anything.
For when the antiquarian, occultist and houndmaster?