Total War: SHOGUN 2

Total War: SHOGUN 2

Master Of Strategy FoTS
96 Comments
Algy 5 Oct, 2020 @ 2:57pm 
Hey! Having some trouble with the coop campaign crashing in battles. We've tried lowering are graphics settings, but is there anything else we can do?
The Engineer Weierstrass  [author] 26 May, 2020 @ 7:40am 
i made this prior moss. Never got time to fix this one pitifully. It's not terrible but not close to moss. So i understand what are you saying,
Captain Soft Paws 26 May, 2020 @ 7:18am 
Thirdly, the AI is so annoying to the point where every new city or farm or port you capture, every single one of them is traditional, in addition is high tier one. So for every step forward in your conquest and modernisation you take ten steps back. You cannot evectivly train either traditional and modern units because AI built traditional city and a barracks, so every units trains for 2/3 turns, the garrisons are also laughable simply because they are composed of 1 good unit and mass levy spearmen, so you cannot even deal casualties to the attacker.

But for the good parts I can say that I really like the idea of splitting the provinces, expecially ports that are so much fun to defend, the balance in auto resolve is also better for me, because it is pain in the aass when you have several gun units and you fail aoutoresovle to a bunch of spear levies. New units are also fun to use, bit of shame that only US got line infantry alongside elites cav and sharpshooters.
Captain Soft Paws 26 May, 2020 @ 7:18am 
Mod supposed to be challenging like vanilla MoS but it turns out to be really pain in the ass to deal with.

Firstly, although the intention was to have less grind turned out to be even more grinding that vanilla, because of the sheer amout of skipping turns just to earn enought money to buy single building, the amount of money you get throu taxes and trade is ridiculously low, and you need massive amounts of money to upgrade even one building, not to mention recruting units.

Secondly, nearly every settlement requiers babysitting by Ishin Shishi because every building that gives you slightly more money comes with the crazy amount of anti-modernisation or crime, so you have to waste building slots to build police station, and waste money to upgrade them


☢GASMAN☢ 7 Oct, 2019 @ 10:57am 
Also wtf is it with the unit limits? lol even the levy infantry is limited this is ridiculous
☢GASMAN☢ 5 Oct, 2019 @ 8:54am 
The AI can have 1 friggin rice farm province left and yet still they can create an entire army and then some.........this mod makes no sense
☢GASMAN☢ 5 Oct, 2019 @ 8:49am 
Economy and anti-modernisation is awful, all buildings are WAY overpriced, can't earn enough to field more than 1 army, start building economy, get endless revolts because of this bs anti modernisation meanwhile AI doesn't suffer from this.......so they spam armies and fleets while you can't.
[KOR]Roach 19 Sep, 2019 @ 4:12am 
It would be nice to have the ability to demolish the old town and set it as a new town. For example, you can demolish rural villages and rebuild them as naval bases.
Croocoodile 20 Aug, 2019 @ 1:06am 
Have a question about recruitment. I unlock all the resources and upgrade all the factories but still cannot recruit shogunate infantry and carbine cavalry.
MangyMinotaur 2 Aug, 2019 @ 7:35pm 
I think he means the town unrest? It's pretty crazy actually but manageable :lunar2019piginablanket:
[KOR]Roach 27 Jul, 2019 @ 12:55am 
I want something like the option to reduce complaints.
The Engineer Weierstrass  [author] 26 Jul, 2019 @ 9:40pm 
What do you mean?
[KOR]Roach 26 Jul, 2019 @ 7:31pm 
I would like an option like MOSS.
LoneWolf202 6 Apr, 2019 @ 9:56am 
Worked on the 15th or so try, thank you! No clue what fixed it honestly
LoneWolf202 6 Apr, 2019 @ 9:51am 
Unmodded worked, modded did not
The Engineer Weierstrass  [author] 6 Apr, 2019 @ 9:06am 
are playing with the same os? launch and unmoded coop campaign to check if it works (also cleans some files when you do it). If work quit and try again with the mod. This will also tell if you are using movie mods and you do not remmember
LoneWolf202 6 Apr, 2019 @ 9:03am 
We use the CA mod manager, we click them in the same pattern. We do not have the other mod manager, couldnt figure out how to make it work
LoneWolf202 6 Apr, 2019 @ 9:02am 
Is there a way to make sure we do? We have the CA mod manager, couldnt figure out the better one
The Engineer Weierstrass  [author] 6 Apr, 2019 @ 9:01am 
do you use the same check box order in manager?
LoneWolf202 6 Apr, 2019 @ 8:43am 
My friend and I are not able to play multiplayer campaign, we load only these mods and it does not work. Any suggestions?
The Engineer Weierstrass  [author] 2 Apr, 2019 @ 4:04pm 
Nop
Kentuckybandit 2 Apr, 2019 @ 3:22pm 
Can this be installed along with MoSS?
Mattias 25 Feb, 2019 @ 9:10pm 
what is the point of recruiting spear levy in the beginning when you can use ronin units?
Daahaka 21 Dec, 2018 @ 4:26am 
Because Parrot and Gatling Guns are US military tech and Armstrong is Great Britain's. While I suggest that maybe Parrot and Gatling Guns should be acceptable to all clans since the US was totally neutral in Japanese civil conflicts and eager to sell their surplus weapons to any clients all over the world after the civil war. Only some essential weapons that may break the balance of power such as the Kotetsu would let the US government consider to intervene in the transaction.
Sovereign of the Seas 10 Dec, 2018 @ 10:31am 
Also, I accepted the French military mission. Somehow, now I cannot train Parrott, Armstrong, or Gatling Guns. I don't understand?
Sovereign of the Seas 9 Dec, 2018 @ 11:26pm 
Aight, so I'll just ask for the one I really need then. How do I get Crafts for the gambling den?
The Engineer Weierstrass  [author] 8 Dec, 2018 @ 7:01pm 
Nop. Sorry. And would take me a Lot of time to such tables
Sovereign of the Seas 8 Dec, 2018 @ 6:37pm 
Hey man is there a googledoc with the tech tree and requirements like in MoSS? I'm really enjoying this beast, but sometimes the requirements and limits are quite frustrating. Thanks mate!
Sovereign of the Seas 4 Dec, 2018 @ 11:42pm 
I can not use any 1 turn mod with this.
Snowduck 9 Nov, 2018 @ 1:19pm 
Hey its seems that border lines are missing in my game. Is that normal?
-超级小能苗- 23 Jul, 2018 @ 3:38am 
I am wondering if there is a Chinese translation,\
The Engineer Weierstrass  [author] 16 Jul, 2018 @ 7:43am 
X Sam. Well i have been working mostly on it. Less players use fots you know. I might come back and fix some stuff or maybe rebuild the mod. But that takes a good amount of time.
Samir Al Hyde 15 Jul, 2018 @ 8:06pm 
I love this mod, are you planning on developing it further or are u sticking to the sengoku jidai MOS?
Sol 5 Jun, 2018 @ 2:32pm 
Now im wondering how no other AI have used artillery. Maybe they didn't want to
Sol 5 Jun, 2018 @ 2:32pm 
OH IM A DERP the field artillery school was there, but every city I ever had already had encampments built so i never saw it. And all it took was dismantling a city
Sol 5 Jun, 2018 @ 2:22pm 
How do i get artillery? No cannons show up for recruitment, and no building shows the option to make artillery. Do i have to go to the end of the tech tree to have artillery? AI don't have it yet either and it's been 6 in game years
FentanylWallaby 7 Apr, 2018 @ 10:36pm 
Can I run the no agent mod with this?!
Snowduck 14 Mar, 2018 @ 2:37pm 
I played a fast game of obama and some border lines seem to be missing
Madrush 26 Jan, 2018 @ 5:40pm 
I cant even get the game to launch, I deactivated all my subscribed mods before and after the download but still cant play much less launch this. :steamsad:
The Engineer Weierstrass  [author] 14 Dec, 2017 @ 1:12pm 
Yes, they might load and even you would be able to custom battle. But soon would break
Leinadoje 14 Dec, 2017 @ 1:10pm 
Well, I tried and it worked normally as far as I can tell. But I started a campaign with only this mod installed, just to be sure.
The Engineer Weierstrass  [author] 14 Dec, 2017 @ 9:36am 
Nope
Leinadoje 14 Dec, 2017 @ 9:36am 
Can I use this alongside the sengoku version?
Mason JJ 17 Nov, 2017 @ 6:29am 
OK i fix it now i just remove the garrison buff and it works no more crashing

thanks for your patience
The Engineer Weierstrass  [author] 16 Nov, 2017 @ 5:06am 
99% that is the problem. Most mods wont work with moss
Mason JJ 16 Nov, 2017 @ 3:35am 
and I am using the family buff code to cheat.... maybe it's only my problems? or not only me?
Mason JJ 16 Nov, 2017 @ 3:33am 
maybe all the cities when i end my turn AI attack my city and then my game crashed.
what i can do is just attack them first before they attack me.....
The Engineer Weierstrass  [author] 15 Nov, 2017 @ 5:51pm 
Which city and what conditions?
Mason JJ 14 Nov, 2017 @ 5:41am 
why my game crashed while AI attacks my city
The Engineer Weierstrass  [author] 11 Nov, 2017 @ 8:33pm 
Not really bad. Hard and so on change a lot. Easy even buff some stuff for player