Cities: Skylines

Cities: Skylines

Queens Bay
18 Comments
Ahsoka Tano 13 Dec, 2021 @ 3:33am 
I think there's a way to swap NExT2 out with other roads, though hopefully the auto swap mod for this will do that
Gareth 10 Dec, 2021 @ 2:20pm 
Ahhhh ok. Gutted though as this map is exactly what i'm looking for.
Deeheks  [author] 8 Dec, 2021 @ 9:14am 
Not a chance sorry
Gareth 8 Dec, 2021 @ 8:50am 
One without Network Extensions 2 please! :)
Deeheks  [author] 17 Jun, 2018 @ 3:18pm 
Thank you Robert
Well, you can see on the map from the screenshots above what areas the 81 tiles mod would enable you to unlock. So question is, do you think there's a chance that you would want to build there? If your answer is Yes or Maybe, use 81.. otherwise I guess you can get away with 25...
Deeheks  [author] 12 Apr, 2018 @ 4:44pm 
My pleasure! Hope you liked the map!
Comming up with a European rural map very shortly where mountains meet ocean. Stay tuned!
vitusweb 12 Apr, 2018 @ 5:11am 
The hack to get quays in the map editor is just brilliant! You made my day!
mat1476 19 Feb, 2018 @ 6:02pm 
Absolutely Fantastic!
Deeheks  [author] 7 Oct, 2017 @ 7:40am 
hey there, any missing prop or asset would simply not show up in your game. Nothing to worry about. Trees missing will make a rather large hole in the map though. The bridge asset I would also recommend going for.

Great to know you're aiming for a traffic challenge on this map. I think it's really well suited for that and hope you will post back some shots!!
FreekyFreezer 6 Oct, 2017 @ 9:22am 
hi is it really necessary to add all the props or is it enough if i only have network extensions 2 and one-way train tracks? I am mainly aiming for traffic and transit so beauty is not the main priority.
Winter_Jasra 21 Sep, 2017 @ 4:01am 
Ok, thanks for letting me know.
Deeheks  [author] 20 Sep, 2017 @ 5:25pm 
@Winter_Jasra , it's actually a hack. I made an interchange in the asset editor with juste a 2 nodes quay, plop it in the map editor and using move it, I was able to copy it over and over. It's however tricky since you cannot merge or connect segments. To make a long quay segment, you have to bring nodes over each other, which is a bit sad ...
Winter_Jasra 20 Sep, 2017 @ 5:02am 
Hi deeheks, what mod enabled you to get quays in the map editor?
Deeheks  [author] 4 Jun, 2017 @ 6:38pm 
Glad you like this map. I'm really proud and feel it is probably the best map for playing this game that I will do in a long time. I've been playing this since I released it and strongly recommend it to any type of player.

Spread the word, this map is worth a try. Really challenging yet satisfying at every point city management and expansion simulation, with a view. That would describe my own experience.

What's yours like? Show us your Take at Building the Crown River Region! F12, share screenshot, and post the link above this!

Here is one of mine ..I love this game
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=935378508
BonBonB 3 Jun, 2017 @ 1:01am 
Map Reviewed in What Map, Part 51
https://youtu.be/2h7AQWnbrDY
Deeheks  [author] 20 May, 2017 @ 4:58am 
@oldHip thanks for your interest! More will come next week regarding the coop build. If anyone else interested, just chose an area and let us know whitch one you chose and why. It will be quite interesting to see teems form! More to come
RISE | Foxgguy2001 19 May, 2017 @ 7:46am 
This map is wonderful. Very detailed, well thought out, good connections. I tested this morning with Mass Transit to be sure it worked with latest DLC. No issues, works perfect!
MrMiyagi 17 May, 2017 @ 4:25pm 
Woohoo it's here! Looks great!