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I'll probably do a few more adjustments that were suggested to me this weekend but if anyone has any more suggestions feel free to let me know. :)
@Ghostman, thanks for all the comments. I agree with you, I did kind of skimp on the variety of bad guys in this level. And I see what you're saying about the scaling too. I'll do some work on it to make the enemies more varied. That's a good suggestion about the quest starting earlier too so that people know to check out the houses. The comments are helpful, being new to the kit it is easy to gloss over stuff when I am making a level.
Overall, I think this mod was a good start to something that has potential to be something great. Requires some adjustments, but is great so far