Medieval Engineers

Medieval Engineers

AlchemyTable (.7 ready)
58 Comments
wolfgar7474  [author] 14 Dec, 2021 @ 11:28am 
sounds like the transparency is broke. If you have the graphics way down it may be the cause of it as well
pokemonchampionWG 14 Dec, 2021 @ 11:16am 
Why are the potions, elixers and bottles black?
wolfgar7474  [author] 26 Feb, 2020 @ 9:27pm 
Update-Fixed a couple physics on models to get rid of error messages in the log.
wolfgar7474  [author] 4 Jul, 2019 @ 5:41am 
Update- Now with magical fire when Crafting.
MPCDN 19 May, 2019 @ 6:50am 
thank you
wolfgar7474  [author] 19 May, 2019 @ 6:19am 
you need to have the glass mod with this and the glass should be made in the kiln.
MPCDN 18 May, 2019 @ 7:21pm 
Where do I get the glass?
wolfgar7474  [author] 8 Jun, 2018 @ 2:08pm 
Ok thanks I will have a look at it. Im still new at trying to do this new food buff thing hehe
Lord Maximus 8 Jun, 2018 @ 6:49am 
Wolfgar7474 FYI Seems like this last update may have done something to your Mod. Everything worked fine prior, but now when you consume the book, no effect takes place. Thought you should know.
wolfgar7474  [author] 7 Jun, 2018 @ 8:24am 
Updated to now be a buff when consuming Potions and reading Book. The empty potion is now like clay jar after you consume Potion you get empty potion back. Hope you enjoy
Violet 5 Jun, 2018 @ 2:31pm 
Thanks!
wolfgar7474  [author] 4 Jun, 2018 @ 2:27pm 
Hi yes thank you for the reminder, I will try and get to it this week or weekend.
Violet 4 Jun, 2018 @ 2:24pm 
Can this get an update to use the newer buffs system? Would be amazing
wolfgar7474  [author] 18 Dec, 2017 @ 9:42pm 
Hi, I will see whats wrong with the table for picking it up. The table is the crafting so its gonna highlight whole table. im not sure how to make just the book Highlight. I dont like it either when it does that.
Criminal Panda 18 Dec, 2017 @ 9:38pm 
Everything seems alright but I was having a bit of trouble removing and placing the table. It would also be nice if the only thing that highlighted when you looked at the table was the book, scroll, and crystal ball, rather than the whole table.
wolfgar7474  [author] 18 Dec, 2017 @ 8:23am 
Now updated to version .61 seems to work, please confirm thanks
Criminal Panda 3 Sep, 2017 @ 9:20pm 
:D
wolfgar7474  [author] 3 Sep, 2017 @ 5:29pm 
Hi everyone, Fixed a few issues with this. Thanks for the report Mr Panda. Details In the description.
wolfgar7474  [author] 31 Aug, 2017 @ 11:48pm 
Hi Mr. Panda. Sorry about that. I will look into it.
Criminal Panda 31 Aug, 2017 @ 11:34pm 
The potions won't sit properly on tables or shelves, they clip into them hlaf way. Is there a way to fix that?
Steeleye 3 Aug, 2017 @ 9:52am 
hmm, can't take the Alchemy Table back into my inventory. It just does not show the countdown although it seems to check if it is damaged or not.
wolfgar7474  [author] 12 Jun, 2017 @ 2:17pm 
Added LOD2 to alchemy table
titanius anglesmith 12 Jun, 2017 @ 1:47pm 
do it
wolfgar7474  [author] 12 Jun, 2017 @ 1:05pm 
Thanks mahiahtree. I'm glad you like it and it is working now.
mahiahtree 11 Jun, 2017 @ 6:47pm 
Yay, it finally showed up for me on the research table! I love this, thank you! Now if only the deer would cooperate and drop more than only meat.
wolfgar7474  [author] 9 Jun, 2017 @ 6:45am 
Updated, Thanks to Sir_Moodz we were able to find problem. I seen the table in the research area when i researched it, the Alchemy table showed up in the Crafting table. Looks like it works good now. Thanks for the reports so we can keep these mods going.
titanius anglesmith 9 Jun, 2017 @ 5:55am 
indeed
wolfgar7474  [author] 9 Jun, 2017 @ 5:45am 
It isnt showing up for you now but it was before? the 31st was first day Androox noticed it was gone. The 30th M.E. had a update. I'm thinking now this is related.
titanius anglesmith 9 Jun, 2017 @ 4:56am 
the mod isnt showing up for me now :( cant see it in the crafting table
wolfgar7474  [author] 1 Jun, 2017 @ 9:40pm 
Hi. Androox. I just got back in town and Kobi has gave me a fix for this. It should now work on your server. Please confirm to make sure Thanks ;)
Androox 31 May, 2017 @ 6:08pm 
Hey guys ! Can you check the table please we cannot build the alchemy table in Dedicated Server, it show up in crafting table but there is ''no ingredient'' it say.
Köbi  [author] 30 May, 2017 @ 7:14am 
Yeah titanius that sounds nice. But I don't have figured out how to public override those functions. (If anyone knows and likes to help: you are very welcome.) Also I am not that into magic :) So it is not that important to me. And keep in mind that it is a typical "ME-mod", which means: Sure, maybe one day, we are working on it, etc... :D
titanius anglesmith 30 May, 2017 @ 4:17am 
build speed potion. more attack damage potion. more iron from mining potion. ehhh ? :D
wolfgar7474  [author] 23 May, 2017 @ 12:17pm 
Considering that I gave you this mod 2 weeks before we posted this and you were asking about meta days makes me wonder reloader
Darian Stephens 23 May, 2017 @ 10:51am 
Just because you post something or have an idea first doesn't mean someone has stolen it when they bring something similar to fruition.
donraffae 23 May, 2017 @ 10:32am 
you stole my idea :(
look on the forum!
Köbi  [author] 23 May, 2017 @ 7:44am 
Hi Synzaic. If you try again, can you tell me if it works? (I am not sure at this point, if the code is still screwed up.) You should need to research Alchemy. (In the research table.) And then be able to craft the alchemytable in the crafting table. (And then be able to craft the elixier and potions in the alchemytable.)
wolfgar7474  [author] 23 May, 2017 @ 5:59am 
Hi. You need to research table first.
Cheezie 22 May, 2017 @ 8:48pm 
I subscribed to this and I cannot make the table. It is not in the crafting table..
pipakin 20 May, 2017 @ 5:38pm 
Yay!
wolfgar7474  [author] 20 May, 2017 @ 5:27pm 
Ok we changed the data and loaded again with theory that we didnt have it researched and thats why it turned grey. After the 3rd load Alchemy table looked fine. Somehow the data must not of accepted. It should be fixed now. Thanks Kobi for your assistance ;)
wolfgar7474  [author] 20 May, 2017 @ 4:53pm 
Agreed Could always use another modder.
Köbi  [author] 20 May, 2017 @ 4:44pm 
Yeah. That was totally my fault. Sorry. And Thanks pipakin. Join the team! We have lots of things to help out. :)
wolfgar7474  [author] 20 May, 2017 @ 4:38pm 
Ok i have a data guy on it now, thanks for the report and help. We will notify you if we found the solution.
pipakin 20 May, 2017 @ 4:37pm 
Hah, no worries. Let me know if there's anything else I can help with. We gotta help each other out, since there are next to no docs. :)
wolfgar7474  [author] 20 May, 2017 @ 4:33pm 
I'll have to have one of the data guys look at it sorry. I just make models and texture mainly some data.
pipakin 20 May, 2017 @ 4:31pm 
That's weird. The SessionComponent just affects research (or should) You should just have to change "Default" in that one file on that Id line to literally anything else. I think I made mine named "Minting". You could name yours "AlchemyResearchComponent".
wolfgar7474  [author] 20 May, 2017 @ 4:22pm 
well it is somehow
wolfgar7474  [author] 20 May, 2017 @ 4:22pm 
Oh i see i was not aware of this. I will have to find a solution casue like I said if I make default the model goes grey
pipakin 20 May, 2017 @ 4:21pm 
It *shouldn't* affect models at all when you change the subtype to something else. See my coin mod. :) Just trying to offer some help as the documentation around modding research is practically non-existant.