Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
if i may be honist, if i would need to rate this map and making an youtube video of it.. i would give it a 6 out of 10. the design is good when it comes to textures, but the perks doest need to be hanging mid air as well for the tiny tips i gived u.
you could exclude several guns such as handguns for example as well. i think that handguns could be a bit non active and when being hunted down, it would be cool to get a good gun instead of a cheap 750 points shotgun or handgun.
dont see this as some salt or anything else. i'm here to give my opinion and to give you the needed information to improve your map.
the playing area could be extended a bit. its easy to be trapped, as some opjects in the map or to big clipped. adding some rooms and doors would not be bad. it will be staying a one window challenge at all right. ^^
When it comes on the design of the map.. its okay. but no perk music, perk sounds and i bet that you still use the non sounded ppsh as well for the test_zombie_char instead of the revamped one that Jbird explained. ( as you might had a drunken player who shakes all sides when repairing the window? )
\
d
d
d
d
d
d
d
d
d
d
well im working on a new map its gonna be like a week before i post the beta
https://www.youtube.com/watch?v=WAwMlPEVFlU
im a map creator and i want to know how u can do that lol
10/10