Crusader Kings II

Crusader Kings II

Infinite Game
192 Comments
Father Ted Gaming 3 Jan, 2024 @ 6:25am 
@Grande1900 The game carries on as normal. If the Byzantines are still around, they won't suddenly disappear and get replaced by the Ottomans as soon as 1453 comes
Grande1900 3 Jan, 2024 @ 4:35am 
What happens to the Byzantines thouȝ?
Since there probably aren't any scripted events past 1453
lang  [author] 25 Jul, 2023 @ 1:49pm 
@zachmalmquist23 happy to hear that the problem was sorted out :)
Glenn Skywalker 25 Jul, 2023 @ 1:39pm 
nvm it was another mod i have that is called beginning of the end which ends at 1600s
lang  [author] 17 Jul, 2023 @ 9:21am 
@zachmalmquist23 Should not be the case. Mod conflict perhaps?
Glenn Skywalker 17 Jul, 2023 @ 7:39am 
Idk why for me it stopped at 1600?
Yu56 7 Jun, 2023 @ 6:36am 
Thanks :steamthumbsup:
Father Ted Gaming 5 Jun, 2023 @ 5:49pm 
Absurd events also
lang  [author] 5 Jun, 2023 @ 1:07pm 
@Yu56 If I recall correctly, the polar bear is part of vanilla Ck2. There must be a setting in the game rules that makes super natural events available, even if they have a very low chance of happening.
Yu56 5 Jun, 2023 @ 12:59pm 
I like this mod so I can play for longer, but I want to know if the polar bear is part of it, there is a lady that has the image of a polar bear and I don't know why
lang  [author] 1 Feb, 2023 @ 1:53am 
@Nordame. I'm sorry, it's not. :(
Oligarch Daniel 31 Jan, 2023 @ 11:03pm 
Is this Ironman Compatible?
lang  [author] 27 Nov, 2022 @ 7:10am 
HIP + SWMH are total rework mods. I would assume they have their own defines. I can't help with that :( Sorry
Ecthelion75 27 Nov, 2022 @ 7:07am 
This mod causes HIP + SWMH to crash for me
lang  [author] 27 May, 2022 @ 2:07am 
@john 3:16 Probably yes. I remember using it with HIP a couple years ago. I don't remember to well if the mod touched the defines.
ThulêanEVJOYER 27 May, 2022 @ 12:18am 
does this work with hip?
Swazzy 13 Aug, 2021 @ 11:44pm 
Sat as the Kingdom of Cyprus 1337-1760, Would recommend, did the same as Belgium 1337-1685
gercek sd rolcusu 10 Aug, 2021 @ 4:46am 
good
lang  [author] 1 Aug, 2021 @ 2:25am 
@alper88solak Glad you resolved it! :praisesun:
alpasker 1 Aug, 2021 @ 1:58am 
ok nothing to see here move along :) One does not simply continue the game. You should go to load menu and game opens :) sorry to bother
alpasker 1 Aug, 2021 @ 1:50am 
i played with bohemia for the first time with this mod. In the save files, there is a Ironman_Bohemia file , maybe thats the problem. However i dont know how this becomes ironman save
alpasker 1 Aug, 2021 @ 1:48am 
no, this is my first and only mod
lang  [author] 1 Aug, 2021 @ 1:39am 
@alper88solak That is not related to this mod. Are you using something else in combination?
alpasker 1 Aug, 2021 @ 1:22am 
my game doesnt load when i save it with this mod :/ can anyone help?
alpasker 30 Jul, 2021 @ 2:04am 
if only it is compatible with iron mode :/ but still cool, ill subs it now , ill share my experience with this mod
LordHighPing 7 Apr, 2021 @ 5:26pm 
damn, still its a great mod
lang  [author] 7 Apr, 2021 @ 5:21pm 
@Edwin No, sadly you can not earn achievements with this mod.
LordHighPing 7 Apr, 2021 @ 4:51pm 
question, is this ironman and achievement compatible?
lang  [author] 4 Feb, 2021 @ 1:49pm 
@Garrmand I don't know anything about Performance ++ mod. However, the issue you have doesn't have anything to do with this mod. I don't know how to change the savegame location, I'm sorry.
TAEHSAEN 4 Feb, 2021 @ 11:41am 
@Pryviet there is an update. I noticed that my save files are located in the Performance ++ mod folder rather than my regular save games folder. Is there any way to change that?
TAEHSAEN 4 Feb, 2021 @ 11:34am 
@pryviet yes I am playing with Performance ++ by trexeth. That is because I have a lot of lag and slowdown. Are these mods compatible?
lang  [author] 4 Feb, 2021 @ 9:57am 
@Garrmand Are you playing with any other mod?
TAEHSAEN 4 Feb, 2021 @ 9:31am 
Please help! The game goes past 1453 but it does not save. When I save and try to load it, the save file isn't there.
lang  [author] 8 Jan, 2021 @ 2:31am 
@nico2000 Subscribe to it then activate the mod from the CK2 launcher. Unless you are using another mod that modifies the lua it should work flawlessly.
nico2000 7 Jan, 2021 @ 8:03pm 
How do you get this to work?
lang  [author] 22 Dec, 2020 @ 11:11am 
@lagop9 You don't have to touch anything in defines.ltx. That was just me explaining what I touched so anyone can tweak it to their liking.
lagop9 22 Dec, 2020 @ 10:55am 
another question i download all but i dont understand the part of defines.txt ,
lang  [author] 22 Dec, 2020 @ 10:23am 
@lagop9 It should work with 3.3.2
lagop9 22 Dec, 2020 @ 10:22am 
ONE Question works for version 3.3.2 IIVC or made troubles
Mthw15 1 Nov, 2020 @ 9:08am 
@Pryviet thank you
lang  [author] 1 Nov, 2020 @ 9:06am 
@Mthw15 Yes, it should work.
Mthw15 1 Nov, 2020 @ 8:22am 
does it work on multiplayer?
lang  [author] 20 Oct, 2020 @ 1:46am 
@Ben Should work but I'm not sure.
Ben 19 Oct, 2020 @ 5:22pm 
does this work with the game of thrones mod
lang  [author] 7 Jul, 2020 @ 2:27pm 
Thanks for the award!
lang  [author] 28 Jun, 2020 @ 2:03am 
@XDDestroy It should be in common or in the main directory. Hmm.
Zαgre 27 Jun, 2020 @ 8:32pm 
Where would the mods lua be located exactly? I know in vanilla the define.lua is located in steam apps/crusader kings II/ common. I checked same place for the mod but I couldn’t find the define.lua
lang  [author] 27 Jun, 2020 @ 2:12am 
@XDDestroy You would have to change the end date line in the mod's lua. As the mod you're talking about is a total conversion I'm 100% postive that it completely modifies the lua.
Zαgre 26 Jun, 2020 @ 10:59am 
Is there a way to make this compatible with other total conversion mods like Warcraft and AGOT? I tried using this with Warcraft and it ended up crashing my game at random times.
lang  [author] 26 Apr, 2020 @ 2:00am 
@Grox This does work