SteamVR

SteamVR

Source 2 Physics Demo
10 Comments
byteframe 5 Nov, 2022 @ 8:51pm 
THis was a blast. Wild. I missed playing it the first time.
yaelm 19 Mar, 2021 @ 2:44pm 
I tried the reversed gravity and then changed to another environment. The gravity stayed like that,I had a good laugh seeing everything going into space :)
SHORESTONE! 2 Feb, 2020 @ 5:21pm 
Did you use "Source 2 Hammer" for this? if so, how?
phundio 25 Sep, 2017 @ 7:49pm 
good info, i assume the old 25k requirement to buy the physics license is now not needed then.
Trineas  [author] 22 Sep, 2017 @ 5:45am 
@phundio

Source 2 doesn't use Havok at all, so yes, this is all Rubikon.
phundio 18 Sep, 2017 @ 3:56pm 
thanks for putting this together. were you able to find any evidence of rubikon or this still using havok?
Trineas  [author] 21 May, 2017 @ 5:51am 
Physics calculations are done by the CPU and it gets really unpleasant once you go over the limit.
Driftwood 21 May, 2017 @ 5:24am 
Love this demo, I have been wanting to see source 2 engine VR physics in action! Can't believe how frightening it is standing under the barrels pachinko machine.

Question - Is it possible to add the option for unlimited spawn? so we can test our systems to the max? I got a 1080ti wanting to chew through some serious calculations... :)
Azurite 20 May, 2017 @ 9:16am 
Cool as hell and a great hype tool for future Source 2 games. Here's a video if you would like to add it.

https://youtube.com/watch?feature=youtu.be&v=cBjXBeeRy40
RED-FROG 20 May, 2017 @ 5:58am 
Really impressive! I love physics demo stuff. Especially the low gravity looks fantastic.
Nicely done!