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- Vanilla Factions Expanded - Insectoids 2
- Better Infestations
- Insectoids Evolved (Continued)
And for humanoid bugs, Insectors, Mantodeans, Big and Small - Xeno-Insectoid Hive.
I have all of the bugs that I could ever want to fight.
And no need for diva - modders that demand that the game be never updated again.
You are the second Mlie, man.
Thank you for your service, I hope you don't get into trouble with Steam or Ludeon by attempting to update this mod by going about it this way.
Further, He refuses to allow anyone to update his mods.
I'd understand if this was like Stellaris (RIP so many mods and my mod list) or something but it's really not
btw this mod might be able to help a bit:
Mitz's Chicken Coop (Continued)
(i havent tried with "stuffs" but there might be a way to build at least a coop, using materials that are flame resistant, especially with other mods)
this is my dads favorites mod, not becuase he plays Rimworld, but because the one time he watched me play it, this mod ruined a 14 year run when tankers bombarded my base with blue artillery before 30 hoppers crashed through my massive indoor greenhouse and farm and torched it all within literal seconds, that was 300+ chickens GONE INSTANTLY... then jackass randy decided "hey, wouldnt it'd be funny if i sent 3 different spacer raids...."
he mentions that playthru every single time pc gaming comes up in a conversation and I just have to sit there like my chickens didnt deserve that.
yea i love this mod.
I tried spawning them by development mode, and I notice that if you have an enclosure surrounding your pawns which they can shoot out of with the standalone heavy machine guns, you are immune to arachnid attacks unlike other factions who will break down the door.
Am I doing something wrong?
In the Races_Bugs.xml the bombardier bug's baseHealthScale entry was 0.01, this was causing some weird interactions with other mods because it was so low. I ended up setting it to 0.25 (the same as a squirrels) but 0.1 worked fine as well.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1769917767
when you know the reasons why
(war crimes, Organ Harvesting, profit)
Found it via an event where they drop in from the sky. Tested out spawning them via dev mode, same issue.
Using the resurrect dev tool to revive a dead bombardier bug results in no issues.
It would be safer (and definitely will work) if you also have the faction discovery mod (which is also now part of vanilla expanded) : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2023507013)
In case I did something that actually needs to track the hidden faction of the arachnids