Stellaris

Stellaris

Cheat Trait & Edicts by Newpace
6 Comments
♡ Emanilla ♡ 7 Mar, 2019 @ 2:33pm 
is it updated for 2.?
76561198148577520 24 Nov, 2017 @ 10:10am 
update?
Virlomi 6 Sep, 2017 @ 3:08pm 
How did you get this mod to give extra trait picks?
Verminator 24 May, 2017 @ 9:42pm 
Thanks for the coding lesson, Newpace. I'm always looking to learn something.
Newpace  [author] 24 May, 2017 @ 7:03pm 
u can fine AI related code at event folder :D

trigger = {
is_ai = no # stops AI from getting it.
has_trait = "trait_cheating" # checks for the trait, if the person has that trait trigger.
}
Verminator 24 May, 2017 @ 3:10am 
Awesome, thanks for the mod.

One question though, I was really intrigued in how you made a trait that the AI wouldn't or couldn't use, so I looked at your code trying to learn something, and other than "cost = -10", I can't see how you pulled it off. Is that the trick, just put the trait cost to -10?