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But with this mod on, these invisible choppers/aircrafts will be always visiable from the begining of the mission. Their will be frozen in the air, and rotors are static.
Like this one. In the begining, the AAF WY-55 Hellcat (real life Westland Lynx) will be static about 20m above the ground.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1942766850
I did a helo insertion into a field once, and a passenger told me to beware of the wooden fence. I could not see any fence for about another 100 meters - it was´nt a viewdistance or fog related issue - he was just running a 1440p screen while i´m using my 1080p one. The pixel density of my monitor already puts me at an disadvantage!
You could validate this by monitoring your performance without any units on the map ;)
is there a way to artificially extend that past total view distance, IE terrain and objects or is that what they're talking about? I'm having FPS trouble on maps like Cam Lao Nam with jets and things lmao
Instead of aircraft and etc being separate?
Also the server does certainly not propagate the effects of this addon to the clients.
Think of this addon as a soundmod.
If you want new sounds, you need to load it.
Server´s have no ears, hence they don´t need soundmods loaded.
It´s just a matter of time anyway until BI get on with fixing that hole in their gameplay :-)
https://pastebin.com/D4e7RPB2 (without the "span class="re5"> " at the start (idk why it is there))
https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Deleted
https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Killed (if killed does not work for vehicles, https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Dammaged might be suitable)
@Turbo Naleśnior: This mod should´nt affect lod switching at all.
Now also available for tracked & wheeled vehicles: MRB Vehicle Visibility
There´s two things worth bearing mind though:
1) Usually there are far more ground than air vehicles around, and i´m pretty sure making them all visible would drag performance down a notch or two.
2) Whilst you´d see the vehicles, you still would not see any objects (like houses or trees) in between you and the target, very likely leading to wonky situations.
Which means it´s a much less elegant solution to a stinky problem.
Then again, people can decide for themselves if they´d want to use such an addon.
I´ll see into this tomorrow or the day after :-)