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I noticed that it does not work with APEX vehicles and likely many other mods and newer expansions. It would be nice if they mod could also remove the vanilla door icon. Without a mod that removes the Vanilla door icon, I see a redundant door icon. ACE does NOT work as well as this mod. I mention this because another use said ACE has the same function.
A modder should take this and improve on it....which is allowed per Steam EULA. The original mod author just has to okay it.
I stopped doing anything in Arma.
+No idea if CBA/ACE added it. I remember Deadmen watching at the files.
(I stopped modding for Arma a loooooong time ago. Can't help you with that any further)
RHS - This must be added by you guys, i am inactive in Arma.
https://gitlab.com/Dscha/OBE_DevBuild/tree/master/PBO
+Keep in mind: Only Vanilla Vehicles are currently supported!
Cauz' most of my mods need CBA and i have my usual modlist enabled and i cant enter vehicles.
btw.:
RC of OBE V0.3 pushed to the DevRepo
Changes:
- Added: Settings Menu (No Stringtable-Support for now - Follows later)
- Added: Korean to Stringtable
Link:
https://gitlab.com/Dscha/OBE_DevBuild/tree/master/PBO
"Open Panel..." - No clue, not my stuff.
Ask those kind of Questions in Arma 3 Discord:
https://discord.gg/0aWSevYPq5TDcIVl
https://www.youtube.com/watch?v=I-Ve4PJQhjY
Short: You open the wrong doors, pretty often, when there are 2 close together or execute... for example "switch to Handgun" or "Heal yourself".
(e.g.: Update with Vehicle Supoort probably in the beginning of the next week)
Important Note:
SteamUser are not allowed to upload other peoples IP (Intellectual Property (e.g. Mods) to the Workshop (Steam EULA!).
"Merge with ACE?" - No. I want to stay away from External Addons (like CBA)