RimWorld

RimWorld

Moritz´s LegendaryWeapons
76 Comments
seppi141 24 Jul, 2021 @ 1:36am 
pls update to 1.3 i love this mod ^^
test 12 Aug, 2020 @ 10:46am 
12
Big [REDACTED] Marty 8 May, 2020 @ 12:19pm 
Sounds perfectly balanced to me
Galzein  [author] 8 May, 2020 @ 8:33am 
@ThelVanemeeBluescales , i will update the details when make them CE compatible, just for now the SnP(minigin) can take a centipede with just one use time(a burst of 80 shots) from a distance of 50 sqr (sniper is 45)
JessieFeathers 7 May, 2020 @ 10:20am 
Please give details on your weapons! just a simple description is enough. Maybe some numbers? some reference stats? anything? Its really hard when you have many mods and some say powerful but is not or is too OP, numbers dont lie! <3
Big [REDACTED] Marty 26 Apr, 2020 @ 1:06am 
Glad to hear that!
Galzein  [author] 25 Apr, 2020 @ 11:14pm 
i dont think so, i will check how to make it compatible
Big [REDACTED] Marty 25 Apr, 2020 @ 1:07pm 
Is it CE compatible?
Galzein  [author] 31 Mar, 2020 @ 8:14pm 
Guys finally i update the mod to 1.1, i test it with the DLC, and i think it should only work with it because the sword give you psycho things (like the staff), the 1.0 version should work too, but i did not test it, and now i created a github repo, so you can fork, make a pull request or use it as you please, just give the corresponding credits.

@silent35 @Starbeard @AAAsystems @StarBeard
Galzein  [author] 5 Mar, 2020 @ 6:57pm 
i will check to update in this weekend
Silent35 3 Mar, 2020 @ 5:36pm 
This mods seems to be keep my world from generating in world generation. Works fine with this mod disabled in 1.1.
Silent35 1 Mar, 2020 @ 3:41pm 
@AAAsystems will you be updating to 1.1?
StarBeard 27 Oct, 2018 @ 4:52pm 
Yes this mod work correctly in 1.0
AAAsystems 26 Oct, 2018 @ 6:09pm 
Sorry it took so long, the guns appear to work fine, and traders still rarely sell them. Altogether, this mod is 1.0 safe.
wjelk 22 Oct, 2018 @ 6:45pm 
Please update 10
BlueKnight866 22 Oct, 2018 @ 3:06pm 
@AAAsystems so?
AAAsystems 21 Oct, 2018 @ 10:11pm 
I will test this mod in 1.0
legislatrice 20 Oct, 2018 @ 7:22am 
I would also love a 1.0 update. Those weapons are AWESOME!!!
Rooty Tooty 17 Oct, 2018 @ 4:33pm 
Hope we can get a 1.0 update, I haven't had a chance to try out your weapons yet. ~~because I am too poor~~ Would love to see them in the full release.
Platinum 13 Oct, 2018 @ 3:05pm 
@Moritz I can try to not let this mod die but I am just beggining to be a modder so... I don't think I will be capable of add any content. But thanks for the quick answer.
Galzein  [author] 7 Oct, 2018 @ 9:12pm 
i think it should be this 930647567, please modify the mod, you can use anything, if you want to add something, there are variuos options, made your own mod take anything and upload it, i can invite you so you can be a collaborator and dont let this mod die, i dont have many time, and right now my internet sucks so i cant upload or be in steam, because is a pain in the * to wait for the page to load xD
Galzein  [author] 7 Oct, 2018 @ 9:07pm 
hello i dont know the number of the mods, i know that if you go to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100 there are all the mods, maybe you can find the mod with this date 21 MAY 2017 a las 23:12
Platinum 7 Oct, 2018 @ 8:43am 
@Moritz Hi Im looking for the location of the file where I could Edit the stats of the weapons in your mod (for personnal customization ) I will not upload it but I wish I could augment the damage and really create a gun breaking a little bit the gameplay. Thank you and a great mod by the way.
Latex Santa 24 Sep, 2018 @ 11:42pm 
@Moritz Looking forward to future updates. This way, the mod will be a lot more interesting than just a few expensive, OP weapons.
"The" SeanMacLeod 18 Sep, 2018 @ 9:31pm 
@Moritz
Noice! :steamhappy:
Galzein  [author] 18 Sep, 2018 @ 9:01pm 
updated to B19
Galzein  [author] 18 Sep, 2018 @ 8:42pm 
i just had beta 18 and unstable version, but now i got the beta 19 :D
"The" SeanMacLeod 11 Sep, 2018 @ 11:12pm 
The real question: "Does this mod work with the current stable version?"
If "yes", then stop complaining.
If "no", then wait for any forthcoming update.
If "buggy", report the bug and give @Moritz his chance to fix it. He's earned at least that much consideration.
Yes, it really is that simple.
Nevermind 11 Sep, 2018 @ 8:13pm 
Why can't you install .19? It's the latest stable version.
Galzein  [author] 11 Sep, 2018 @ 6:41pm 
guys i have the version 1.0.2022 should i should i upload the mod in this version? or wich version are you on? i cant install version 19, by the way, i am looking to update my other mod about power armors, and i was thinking in adding a faction, will be named angels, and they will carry legendary weapons and power armors( my op version), the description of the weapons have changed, if you want to give ideas please post them, i dont got many time to work in the mods, but i was waiting to release to put more attention to them(sorry for bad english, please fell free to point my mistakes)
Nevermind 5 Sep, 2018 @ 3:19pm 
Looking forward to .19 version - I really miss the feeling of getting my hands on one of these things in the late game
The Byzarkandian 2 Sep, 2018 @ 11:13am 
thank you sir love this mod :D
Galzein  [author] 2 Sep, 2018 @ 9:56am 
mmmm i will take a look today, if someone knows if something changed?
The Byzarkandian 1 Sep, 2018 @ 2:07pm 
are we going to be getting an update for B19
Galzein  [author] 4 May, 2018 @ 11:47pm 
thanks, i am planing in remake the mods for the final version of the game, and the weapons are going to be quest rewards
Galzein  [author] 10 Apr, 2018 @ 6:22am 
but the zeaus its a medium weapon, you can get a Glotonus wich is a long range weapon =D
Frying_Dutchman 4 Apr, 2018 @ 5:58pm 
you'd be surprised how much of a difference 5% accuracy makes. I'd rather buy or make a weapon with 100% long accuracy.
Galzein  [author] 4 Apr, 2018 @ 5:31pm 
well the rifle "Zeaus" have 95%t,100%s,100%m,95% long
Frying_Dutchman 4 Apr, 2018 @ 5:10pm 
I dont know, I thought you knew?
Galzein  [author] 4 Apr, 2018 @ 5:05pm 
but i though they had 100% accuracy?
Frying_Dutchman 4 Apr, 2018 @ 4:58pm 
Right, they are legendary, but accuracy changes according to quality. A legendary quality will have better accuracy. I would not spend 30k silver on a weapon without 100% accuracy.
Galzein  [author] 4 Apr, 2018 @ 4:48pm 
don´t view the weapons as normal, they are legendary
Galzein  [author] 4 Apr, 2018 @ 4:47pm 
mmm yhea they should, but you could get a poor legendary weapon and that is not nice, i was thinking in changue it, but i am not sure, anyway the weapons already are legendary
Frying_Dutchman 3 Apr, 2018 @ 1:07pm 
Since these are legendary weapons, shouldn't the quality of them be legendary too? Not just normal?
Galzein  [author] 3 Mar, 2018 @ 7:54pm 
i would like to add more weapons, but iam bussy right now, and i have more ideas but i cant code cuz i dont have time xD, if someone want to help, you can contact me, and i dont think i to add a crafteable version of the weapons, because they are legendaries xD
Cracam 1 Mar, 2018 @ 1:48am 
i'm dont agree i find th weapon quantity is perfec so could you create 2 mod one for this litle weapon quantity and an another whitn a lot of weapon
dingo 25 Feb, 2018 @ 2:47pm 
I really enjoy this mod, you should add more items! I use it with Weapon Tech B18 so gives a lot of variety as well upgradeability.
Cracam 11 Feb, 2018 @ 4:45am 
Could you add a crafable mod for your weapon ???
"The" SeanMacLeod 8 Dec, 2017 @ 6:56pm 
:steamhappy:!