RimWorld

RimWorld

Moritz´s RobotSuits
67 kommenttia
Genova 20.12.2020 klo 10.24 
will the problem with the energy components be fixed? i cant seem to find them to craft
Galzein  [tekijä] 24.8.2020 klo 12.35 
@Kalrizion hello my friend, sorry but because of the virus i had not access to my pc to fix the problem, until recent days, i will try to fix it
Noisy Koi 28.6.2020 klo 6.12 
is there a plan to fix energy components? I still can't craft them
Noisy Koi 17.6.2020 klo 13.36 
if you mean the Fabrication Bench, no, I cannot craft it there.
Also tho, the thermal suit is called the "Termal suit".
Otherwise tho, loving the mod, the robot suits are becoming the face of my android army
Galzein  [tekijä] 17.6.2020 klo 12.59 
should be the same bench you craft the components, if you can't let me know maybe i forgot something, since i have not played with this mod since i updated it
Noisy Koi 17.6.2020 klo 8.16 
so how do you craft the energy component? the research gives a recipe for it but I can't find it anywhere in any crafting benches. I remember seeing one on a trader once tho.
Galzein  [tekijä] 16.6.2020 klo 20.45 
sorry, now there is only one, but have the stats of the 3 types, will give you work speed, meele stats, and range stats
Noisy Koi 16.6.2020 klo 20.00 
I'm confused, finally unlocked the tech but can only craft a "Sentinel" suit, what happened to the three types?
Warrior Of Love 2.5.2020 klo 21.59 
This is the perfect armor mod I'm looking for!:steamhappy:
luckyrabbitxx 22.4.2020 klo 0.22 
這套裝甲太棒了!但我需要接近無敵的裝甲以及一些又帥又強大的武器,您可以幫我實現願望嗎! (*´∀`)~♥
PMC_Zero 2.4.2020 klo 18.33 
JK, welcome back!
Galzein  [tekijä] 2.4.2020 klo 11.37 
lol sorry, thats the time i started a new job, and had no time, right now i am more comfortable and can mod again :steamhappy:
PMC_Zero 1.4.2020 klo 21.22 
Holy shit... 2018.11.17 ... thx manXD
Galzein  [tekijä] 1.4.2020 klo 18.12 
Guys finally i update the mod to 1.1, i test it with the DLC, and i think it should only work with it because the sword give you psycho things (like the staff), the 1.0 version should work too, but i did not test it, and now i created a github repo, so you can fork, make a pull request or use it as you please, just give the corresponding credits.
LilCatGaming 20.9.2019 klo 8.11 
1.0 update?
dyer 9.8.2019 klo 15.13 
Yea, 1.0! Are looking forward to!
PMC_Zero 17.11.2018 klo 2.16 
1.0 plz?
Silent Service 11.10.2018 klo 11.05 
fetter mod Moritz,....update pls
keule
komm schon
Galzein  [tekijä] 7.10.2018 klo 21.13 
i do not think so, but this mod add some armors that help you alot, but should be expensive
Torres 1.10.2018 klo 19.48 
was this the mod that added the exoskeleton?
Reporter 24876 12.9.2018 klo 23.53 
Update to v 19 ?
Galzein  [tekijä] 19.8.2018 klo 18.32 
whats the insulation of a alpaca wool duster
Dave 18.8.2018 klo 10.41 
an alcpaca wool duster gives better insulation than that
test 2.7.2018 klo 1.15 
This mod adds overpowered termal suit which can be generated on starting pawn and gives -50C - 50C resistance
Galzein  [tekijä] 4.5.2018 klo 23.46 
the energy component is made in the Component Assembly Bench
묵향 30.4.2018 klo 22.16 
I tried how to make energy compound, but I don't know hoq i can make compound.
Galzein  [tekijä] 4.4.2018 klo 16.46 
thanks, i will wait to the rimworld release, to add and changue more things
IlIlIlIIlIlIl 4.4.2018 klo 3.34 
This mod is very nice!
Galzein  [tekijä] 2.1.2018 klo 21.02 
when i add carry capacity i think it just work for thing they carry like resources, for equip it does not change, what i did was make the armor to have a mass of 20kg, the power armor its 15kg, hope this helps
Peter Han 30.12.2017 klo 22.06 
This armor is very coooool !!

But, is it possible to increase the wearer's load capacity limit?
suit + helmet = 31KG
Almost no way to equip weapons!
Galzein  [tekijä] 28.12.2017 klo 20.35 
hi, astasia, i did not know that, i have been playing with the mod and no raider with the armor, i thought the armor was too expensive for a raider, i dont know how can i changue this, and piesm the traders should sell the armors, i have seen them, if you mean a special trader, i dont know if i can do it with just xml, or i need to code in c# or c++, i will check it when i got more time
p̨̡҉̡i̵̸e̵̸s̴̕m̶͟͠ 28.12.2017 klo 5.43 
Can you add a trader?(trader with this armor)
Astasia 25.12.2017 klo 21.09 
Cool look and concept, but the stuff spawns way too often on raiders and NPCs right from the start of a new game. I had several high quality pieces drop within a few raids.
Galzein  [tekijä] 15.12.2017 klo 9.33 
you can craft the energy component, it should be there xD
Galzein  [tekijä] 15.12.2017 klo 9.33 
you can carft the energy component, it should be there xD
Utah 11.8.2017 klo 21.50 
Armor mods are my favorites. I didn't play a complete game with Moritz's RobotSuits yet, but i add to tests with dev mode and: this mod is INSELELY cool! The idea of a unique armor to each pawn class are great. Please continue with support to him

But what is Energy Component? I thought it was craftable of uranium on the machining table but i didn't see anything. If it's a item just for trades, i hope thats it be very expensive but not so rare
Galzein  [tekijä] 4.7.2017 klo 22.55 
there is a pilot suit, that provides the insulation
TooSmalley 3.7.2017 klo 14.17 
Can the work suits havre some heat and cold insulation? I would love to use this on my ice sheet run but the worker suit provides no insulation like pioneer or power armor
Galzein  [tekijä] 2.7.2017 klo 13.59 
my colonist move just right, i dont know maybe another mod? enter in the mod folders and change the weight of the armor
Prof. LoveMeat 1.7.2017 klo 5.18 
So for some reason all my colonist even after full bioncis upgrades are limited to 35kg carry and the suit itself weighs more then that. Causes them to do nothing but stand.
Galzein  [tekijä] 13.6.2017 klo 23.14 
eiii! the shield its there because you are a worker and if you dont have a shield you will be able to use a ranged weapon, and i dont know i think thats op, the speed and ranged weapon, so i dont think i will remove the shield, or why you want to remove the shield? and you can go to the mod folder and modify the value
OBM 11.6.2017 klo 8.32 
Hi, thx make good mod
i want to remove shield from worker suit.
Galzein  [tekijä] 4.6.2017 klo 20.43 
i will add a helmet tomorrow =D, ill start with the texture and make the update tomorrow
Galzein  [tekijä] 4.6.2017 klo 20.42 
you can use the power armor helmet, i dont see a problem with that, and if i add head protection people could use a power helmet and make that op with double helmet protection, and if i just add some little stats, you wont have a good protection, and you will need to use a power helmet anyway
Greniza 3.6.2017 klo 14.58 
Add helmet - Cosmetics annoy me
"The" SeanMacLeod 2.6.2017 klo 16.12 
Just a suggestion: integral head protection?
Galzein  [tekijä] 2.6.2017 klo 6.49 
right now it does not protect the head, because you can use a helmet anyway, so you would end with 2 helmets
"The" SeanMacLeod 2.6.2017 klo 1.35 
If it already protects the head, then I move that the helmet is unnecessary.
Sentient_Worm 1.6.2017 klo 23.43 
I would Love a automated sentry that isnt a turret for my games. Getting 3 raids a day everyday is tiresome for me XD
Galzein  [tekijä] 1.6.2017 klo 20.44 
thats the original idea, its not an armor, its a robot, a vehicle its provides full defence, but right now i cant do that without using code C++ or C#, i dont know wich one but i need to use it to make the robots, or using a mod that already provides it, iam loking to it, but i dont have many time to do it, anyway the power helmet its good, but if you want i can add a helmet to the robot =D