RimWorld

RimWorld

Moritz´s RobotSuits
67 Comments
Genova 20 Dec, 2020 @ 10:24am 
will the problem with the energy components be fixed? i cant seem to find them to craft
Galzein  [author] 24 Aug, 2020 @ 12:35pm 
@Kalrizion hello my friend, sorry but because of the virus i had not access to my pc to fix the problem, until recent days, i will try to fix it
Noisy Koi 28 Jun, 2020 @ 6:12am 
is there a plan to fix energy components? I still can't craft them
Noisy Koi 17 Jun, 2020 @ 1:36pm 
if you mean the Fabrication Bench, no, I cannot craft it there.
Also tho, the thermal suit is called the "Termal suit".
Otherwise tho, loving the mod, the robot suits are becoming the face of my android army
Galzein  [author] 17 Jun, 2020 @ 12:59pm 
should be the same bench you craft the components, if you can't let me know maybe i forgot something, since i have not played with this mod since i updated it
Noisy Koi 17 Jun, 2020 @ 8:16am 
so how do you craft the energy component? the research gives a recipe for it but I can't find it anywhere in any crafting benches. I remember seeing one on a trader once tho.
Galzein  [author] 16 Jun, 2020 @ 8:45pm 
sorry, now there is only one, but have the stats of the 3 types, will give you work speed, meele stats, and range stats
Noisy Koi 16 Jun, 2020 @ 8:00pm 
I'm confused, finally unlocked the tech but can only craft a "Sentinel" suit, what happened to the three types?
Warrior Of Love 2 May, 2020 @ 9:59pm 
This is the perfect armor mod I'm looking for!:steamhappy:
luckyrabbitxx 22 Apr, 2020 @ 12:22am 
這套裝甲太棒了!但我需要接近無敵的裝甲以及一些又帥又強大的武器,您可以幫我實現願望嗎! (*´∀`)~♥
PMC_Zero 2 Apr, 2020 @ 6:33pm 
JK, welcome back!
Galzein  [author] 2 Apr, 2020 @ 11:37am 
lol sorry, thats the time i started a new job, and had no time, right now i am more comfortable and can mod again :steamhappy:
PMC_Zero 1 Apr, 2020 @ 9:22pm 
Holy shit... 2018.11.17 ... thx manXD
Galzein  [author] 1 Apr, 2020 @ 6:12pm 
Guys finally i update the mod to 1.1, i test it with the DLC, and i think it should only work with it because the sword give you psycho things (like the staff), the 1.0 version should work too, but i did not test it, and now i created a github repo, so you can fork, make a pull request or use it as you please, just give the corresponding credits.
LilCatGaming 20 Sep, 2019 @ 8:11am 
1.0 update?
dyer 9 Aug, 2019 @ 3:13pm 
Yea, 1.0! Are looking forward to!
PMC_Zero 17 Nov, 2018 @ 2:16am 
1.0 plz?
Silent Service 11 Oct, 2018 @ 11:05am 
fetter mod Moritz,....update pls
keule
komm schon
Galzein  [author] 7 Oct, 2018 @ 9:13pm 
i do not think so, but this mod add some armors that help you alot, but should be expensive
Torres 1 Oct, 2018 @ 7:48pm 
was this the mod that added the exoskeleton?
Reporter 24876 12 Sep, 2018 @ 11:53pm 
Update to v 19 ?
Galzein  [author] 19 Aug, 2018 @ 6:32pm 
whats the insulation of a alpaca wool duster
Dave 18 Aug, 2018 @ 10:41am 
an alcpaca wool duster gives better insulation than that
test 2 Jul, 2018 @ 1:15am 
This mod adds overpowered termal suit which can be generated on starting pawn and gives -50C - 50C resistance
Galzein  [author] 4 May, 2018 @ 11:46pm 
the energy component is made in the Component Assembly Bench
묵향 30 Apr, 2018 @ 10:16pm 
I tried how to make energy compound, but I don't know hoq i can make compound.
Galzein  [author] 4 Apr, 2018 @ 4:46pm 
thanks, i will wait to the rimworld release, to add and changue more things
IlIlIlIIlIlIl 4 Apr, 2018 @ 3:34am 
This mod is very nice!
Galzein  [author] 2 Jan, 2018 @ 9:02pm 
when i add carry capacity i think it just work for thing they carry like resources, for equip it does not change, what i did was make the armor to have a mass of 20kg, the power armor its 15kg, hope this helps
Peter Han 30 Dec, 2017 @ 10:06pm 
This armor is very coooool !!

But, is it possible to increase the wearer's load capacity limit?
suit + helmet = 31KG
Almost no way to equip weapons!
Galzein  [author] 28 Dec, 2017 @ 8:35pm 
hi, astasia, i did not know that, i have been playing with the mod and no raider with the armor, i thought the armor was too expensive for a raider, i dont know how can i changue this, and piesm the traders should sell the armors, i have seen them, if you mean a special trader, i dont know if i can do it with just xml, or i need to code in c# or c++, i will check it when i got more time
p̨̡҉̡i̵̸e̵̸s̴̕m̶͟͠ 28 Dec, 2017 @ 5:43am 
Can you add a trader?(trader with this armor)
Astasia 25 Dec, 2017 @ 9:09pm 
Cool look and concept, but the stuff spawns way too often on raiders and NPCs right from the start of a new game. I had several high quality pieces drop within a few raids.
Galzein  [author] 15 Dec, 2017 @ 9:33am 
you can craft the energy component, it should be there xD
Galzein  [author] 15 Dec, 2017 @ 9:33am 
you can carft the energy component, it should be there xD
Utah 11 Aug, 2017 @ 9:50pm 
Armor mods are my favorites. I didn't play a complete game with Moritz's RobotSuits yet, but i add to tests with dev mode and: this mod is INSELELY cool! The idea of a unique armor to each pawn class are great. Please continue with support to him

But what is Energy Component? I thought it was craftable of uranium on the machining table but i didn't see anything. If it's a item just for trades, i hope thats it be very expensive but not so rare
Galzein  [author] 4 Jul, 2017 @ 10:55pm 
there is a pilot suit, that provides the insulation
TooSmalley 3 Jul, 2017 @ 2:17pm 
Can the work suits havre some heat and cold insulation? I would love to use this on my ice sheet run but the worker suit provides no insulation like pioneer or power armor
Galzein  [author] 2 Jul, 2017 @ 1:59pm 
my colonist move just right, i dont know maybe another mod? enter in the mod folders and change the weight of the armor
Prof. LoveMeat 1 Jul, 2017 @ 5:18am 
So for some reason all my colonist even after full bioncis upgrades are limited to 35kg carry and the suit itself weighs more then that. Causes them to do nothing but stand.
Galzein  [author] 13 Jun, 2017 @ 11:14pm 
eiii! the shield its there because you are a worker and if you dont have a shield you will be able to use a ranged weapon, and i dont know i think thats op, the speed and ranged weapon, so i dont think i will remove the shield, or why you want to remove the shield? and you can go to the mod folder and modify the value
OBM 11 Jun, 2017 @ 8:32am 
Hi, thx make good mod
i want to remove shield from worker suit.
Galzein  [author] 4 Jun, 2017 @ 8:43pm 
i will add a helmet tomorrow =D, ill start with the texture and make the update tomorrow
Galzein  [author] 4 Jun, 2017 @ 8:42pm 
you can use the power armor helmet, i dont see a problem with that, and if i add head protection people could use a power helmet and make that op with double helmet protection, and if i just add some little stats, you wont have a good protection, and you will need to use a power helmet anyway
Greniza 3 Jun, 2017 @ 2:58pm 
Add helmet - Cosmetics annoy me
"The" SeanMacLeod 2 Jun, 2017 @ 4:12pm 
Just a suggestion: integral head protection?
Galzein  [author] 2 Jun, 2017 @ 6:49am 
right now it does not protect the head, because you can use a helmet anyway, so you would end with 2 helmets
"The" SeanMacLeod 2 Jun, 2017 @ 1:35am 
If it already protects the head, then I move that the helmet is unnecessary.
Sentient_Worm 1 Jun, 2017 @ 11:43pm 
I would Love a automated sentry that isnt a turret for my games. Getting 3 raids a day everyday is tiresome for me XD
Galzein  [author] 1 Jun, 2017 @ 8:44pm 
thats the original idea, its not an armor, its a robot, a vehicle its provides full defence, but right now i cant do that without using code C++ or C#, i dont know wich one but i need to use it to make the robots, or using a mod that already provides it, iam loking to it, but i dont have many time to do it, anyway the power helmet its good, but if you want i can add a helmet to the robot =D