Medieval Engineers

Medieval Engineers

Still Water Mod - now with animated Water
92 Comments
Beardythelumberjack 24 Mar, 2024 @ 4:27pm 
Well maybe you can find someone who is willing to update the mod for you? I still would love to see this mod come back in some form it was great.
wolfgar7474  [author] 28 Nov, 2023 @ 11:04pm 
Sorry, we couldn't upgrade to ,7 after they did last big update @Hardened_Mass
Hardened_Mass 28 Nov, 2023 @ 7:52pm 
Oh great gaming gods, attend my request! Let this (and more!) be in ME's near future! This is so desperately needed. Actual functioning water! I want to create water wheels under waterfalls coming from glacial meltwater...that eventually drains into a broad, marshy delta and finally the windswept coast!
wolfgar7474  [author] 8 Apr, 2022 @ 3:17pm 
Sorry we no longer Mod here as we are now developing. this was to complex to fix when they did the .7 update
Jaeger_Tia 8 Apr, 2022 @ 10:40am 
Please Update.
Beardythelumberjack 5 May, 2021 @ 10:58pm 
yes please update this mod
Xelriel 22 Sep, 2019 @ 1:30pm 
Can you please update this mod?
wolfgar7474  [author] 2 Jul, 2019 @ 6:50am 
Yes you should be able to.
Melluns07 2 Jul, 2019 @ 5:30am 
Would it be possible to fill a moot with water with this mod? I made a pretty big freaking moot. About 4 blocks deep, 2 wide and probably a perimeter of around 100 blocks or so.
wolfgar7474  [author] 5 Mar, 2019 @ 5:17am 
Yes just gonna take a bit before i can learn the animations
Malum1971 5 Mar, 2019 @ 3:32am 
will this get the 0.7.1 update too ?
wolfgar7474  [author] 5 Jan, 2019 @ 12:25pm 
ya sorry we cant help abou the Barbs not sure why they are walking on it. For the water animation it will sync up next time you log on. For some reason the timing of the animation is for each block so when you place they start their own time. When you log off and back on they all start at same time so it is in sync. Small price to pay to have a small feature.
randymitch 5 Jan, 2019 @ 12:19pm 
Yes its the barbs that are walking ontop of the water. Kind of makes a moat useless and looks really weird. The players can walk on the bottom layer just fine. Also notice an issue with the Ocean water. The animation of the first block placed is working. Then if you connect another Ocean water block to it, the first block loses animation.
wolfgar7474  [author] 5 Jan, 2019 @ 11:41am 
So the barbarians are walking across the top water? Have you tried? We cant fix what the barbarians do.
wolfgar7474  [author] 5 Jan, 2019 @ 11:38am 
I just checked out the mod and was able to walkthru the water on all water blocks. Not getting the same issue on my end.
CESky  [author] 5 Jan, 2019 @ 11:30am 
Hi randymitch, can you tell me in which building stage you experience this? Because the first stage indeed could have this issue, but 2nd and 3rd building stage shouldn’t. I am still in holiday with family and might not be able to look into this until next week. I’ll speak with wolf about a hotfix. Cheers
wolfgar7474  [author] 5 Jan, 2019 @ 11:06am 
Oh sorry completely forgot. I was fixing another mod, then start working on my ship mod again and now have a broken Lost Wax Casting mod broke. Soon as I get that fixed I will fix the colision on the water.
randymitch 5 Jan, 2019 @ 11:04am 
Any progress on this? I have some friends that may be able to look into it to give you a hand. Lemme know. Cheers
wolfgar7474  [author] 4 Jan, 2019 @ 7:37am 
Ok thanks for the report I will take a look at them.
randymitch 4 Jan, 2019 @ 6:29am 
Hey. Thanks for this mod. its great. Just One question though. On our server it seems that we dont walk on the lower dirt part of the block. We are able to walk directly on the top water level. Is this normal and can it be fixed? I would love to be able to use the still water in a moat but have the barbarians fall in. Not just walk on water like a bunch of Jesus :P
Thanks
Aurora Lily 3 Jan, 2019 @ 1:52am 
This is a great mod, I've been using it to make a moat. Are there any plans for making a deeper version? Or one without the ground on so lakes and moats can be made deeper?
wolfgar7474  [author] 9 Nov, 2018 @ 11:48am 
Ich sehe, was Sie sagen. Ihr Mod ist jetzt nicht mehr zu bekämpfen. Die Moddierung hat seit 2015 einen langen Weg zurückgelegt.
Spelltree 9 Nov, 2018 @ 11:35am 
Ne der von Peaceman ist ja bereits für Planeten gedacht und ist soweit ich es sehe ein Material für das Terrain/Voxelwelt. (diese Mod's gab es auch 2015 schon für M.E) Meine Mod war halt noch für die kleinen flachen Level um z.B. eine Insel im Wasser zu machen. Jetzt hab ich ja euren, wenn ich ordentlich reflektierendes Wasser haben will. Besser als eures wäre jetzt noch fließend, dass wird aber wohl nix ;-)
wolfgar7474  [author] 7 Nov, 2018 @ 3:02pm 
Hallo, ich glaube nicht, dass das unser Mod ist. Ich werde es überprüfen und sehen, ob ich eine Fehlermabe bekommen kann. Ich denke, das könnte das Wasser in M.E. mod von Peaceman sein.
Spelltree 7 Nov, 2018 @ 1:03pm 
Toller Mod! Sogar Animationen habt ihr hinbekommen! Ich hatte vor einigen Jahren ( Man sind die lang am Entwickeln...) eine statische Wasserfläche für die damals noch flachen Welten erstellt. Ist mittlerweile allerdings als inkompatibel geflagt.. ME_EnvironmentWaterMod hieß es.

Macht weiter mit der tollen Mod!:AnimalDJ:
TTVWolf215 13 Oct, 2018 @ 7:48pm 
are you planning to add waterfalls to this mod?
p.s I love this mod.
Furbal 21 Jul, 2018 @ 9:10am 
Just as a side note... Stop is spelled with one "P". The rock has 2.
Furbal 21 Jul, 2018 @ 7:05am 
More? Man do you ever sleep?! Thank you for another world changing mod!
ForestBrother 5 Jul, 2018 @ 6:00am 
Great job on the new water, wolf! :)
Emperor_Peter 3 Jul, 2018 @ 1:48pm 
Lord Maximus - it might be worth investing in the bombard mod lol
Lord Maximus 2 Jul, 2018 @ 1:29pm 
YAY!!!! We got one gone, 351 strokes of the Battle Ax, 1 down 3 to go...
wolfgar7474  [author] 2 Jul, 2018 @ 1:08pm 
Haha. I will try and help tonight when I get home. Hopefully my pc can handle loading your world
Lord Maximus 2 Jul, 2018 @ 11:39am 
The issue with your Mods is you build them tuff. We have tried everything short of a small nuke and we still have floating wells.
wolfgar7474  [author] 28 Jun, 2018 @ 9:06am 
Ya I was able to help bexstar with hers but I can barely walk in your world. Did you find the place they are sitting. It's not the part you can see that you need to dig under. It will be like an invisible wall. Chopping it with sword should work also
Lord Maximus 28 Jun, 2018 @ 7:58am 
Still having issues with the flying wells.
Lord Maximus 25 Jun, 2018 @ 9:36am 
ok thank you
wolfgar7474  [author] 25 Jun, 2018 @ 9:32am 
Hi yes. You need to go where it was and remove the block or dirt underneath. After a minute it will disappear. It's only the texture floating for some reason.
Lord Maximus 25 Jun, 2018 @ 9:24am 
Any thoughts on how to get rid of the flying wells? Got a few and they don't seem to want to go away. Tried Hammer, F key, and Medieval Master with no luck.
Lord Maximus 24 Jun, 2018 @ 8:02am 
THe fish and frog are a nice touch.
wolfgar7474  [author] 24 Jun, 2018 @ 8:01am 
Sweet!
Lord Maximus 24 Jun, 2018 @ 7:06am 
Your tip worked, pond is in place, thank you.
Lord Maximus 23 Jun, 2018 @ 6:07pm 
Ok, I'll give it a shot thank you
wolfgar7474  [author] 23 Jun, 2018 @ 5:54pm 
The small ponds you can use a block to snap it to. Place one 2 blocks deep then place water on top of it. Also you have to be standing above the pond to place it. When trying to place and you are to close it will just not appear. Hope this helps

Lord Maximus 23 Jun, 2018 @ 5:06pm 
Can't seem to figure out placement of ponds, I get the white box, I hear the placement sound but there is nothing to hit to constuct it. I now how a huge hole in the ground of our village.
Emperor_Peter 23 Jun, 2018 @ 2:27pm 
You are absolutely insane Wolfgar. :)

Time to add some lakes to my world lol
Lord Maximus 23 Jun, 2018 @ 2:21pm 
Well because of time zones I have someone sticking around so about an hour is find, you still get af grat feel for what we do
wolfgar7474  [author] 23 Jun, 2018 @ 2:13pm 
Oh no worries I can wait if you want. I will be free all evening. Sorry I did not mean to sound like i was rushing. I am honored to take tour. If you want just message me when you are ready ;)
Lord Maximus 23 Jun, 2018 @ 2:11pm 
We are tryingh to fix as many as we can before then, they all maynot be done
wolfgar7474  [author] 23 Jun, 2018 @ 2:01pm 
haha Hi Lord Maximus. I see you have the mod. This will give you an hour to play with it before i join and a get a tour of your server ;)
CESky  [author] 23 Jun, 2018 @ 1:58pm 
Update Live!
Now with 3 types of Water ponds with animated water by Wolfgar and ablindman! :steamhappy: