Cities: Skylines

Cities: Skylines

Graf Zeppelin
39 Comments
Lester The Terran 19 Nov, 2024 @ 8:23pm 
Just for anyone who went through what I did; if it doesn't spawn automatically, go to the station's "Lines Overview" tab. There you will see in the top left corner under "Models" a button that when pressed shows the models of vehicles it can use. Switch that to the "Graf Zeppelin" model and it will only spawn those. Hope this helps anyone in the future!!
Un random 31 Jul, 2024 @ 2:00am 
led zeppelin
Lord Wahu 18 Jul, 2023 @ 9:44am 
I have the mod installed, and can see it in the asset manager, but it's still spawning the default blimps. Is there anything special I need to do to make it appear in game?
Harry_Robinson1 26 Jul, 2022 @ 6:52pm 
This is so cool! I'm glad it has custom buildings, I didn't know until now and they looked ridiculous using the vanilla stops on my last city,
Sasquatch 13 Jul, 2022 @ 2:55pm 
Thought folks might get a kick out of this. Choose your stops wisely.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2279727620
admiral8q 17 Apr, 2022 @ 7:30am 
I highly suggest to get the "Aerobus Path". An upgrade to the "Blimp Path" for the Zeppelin. It spaces the airships further out to stop running into eachother.

It's by BadPeanut.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1930654246
22hyperion 13 May, 2021 @ 12:46pm 
super
towerdefence661 8 Apr, 2020 @ 11:25am 
does this still work?
CertainDeath 29 Sep, 2019 @ 3:36am 
Momentum1706 13 Jul, 2019 @ 1:04pm 
and the Graf Zeppelin II
Momentum1706 13 Jul, 2019 @ 1:03pm 
Next we need the Hindinburg
Rothger 13 Dec, 2018 @ 5:47pm 
One of this two nazi transport(and spy) beasts were in my city in pre-war times. Southern South America, dude, going to Argentina! These crazy maniac guys had huge plans...
Mouse 4 Dec, 2018 @ 12:10pm 
I wish people wouldn't get so upset over the past. Great mod btw
LMISILME 22 Nov, 2018 @ 10:00am 
@CaribouLou waiting for u,bro
CaribouLou 11 Oct, 2018 @ 8:25pm 
Alright. I'll be right back. I'm going to learn 3D modeling and come back with a Kirov airship.
xX_Infernal_Wizard_Xx 24 Apr, 2018 @ 6:56pm 
Very nice model indeed.
Maine's Own 6 Nov, 2017 @ 5:13pm 
whoa, I love it!
This baby is absolutely massive and whenever the shadow of it darkens the neighborhood along with the majestic roar of the engines (not custom, still working well), cims stop and stare!

For obvious reasons, I created a custom route for it since this makes no sense on short distance hops and the usual landing sites are just not suitable for this gigantic baby.

It's clearly visible that you knew what you were doing and I love the model as well as the aesthetics.
Armesto  [author] 3 Oct, 2017 @ 7:50pm 
@FightBiscuit This is the Hindenburg at real scale. I know what I did.
Armesto  [author] 3 Oct, 2017 @ 12:18pm 
@FightBiscuit This is already based on it.
FightBiscuit 3 Oct, 2017 @ 11:07am 
Can u make a Hindenburg aswell? That would be so awesome
FightBiscuit 2 Oct, 2017 @ 2:08pm 
@GalterDude
you have to disable regular Blimps with Advanced Vehicle Options (AVO) or use Improved Public Transpoert 2 (IPT2) and set the Graf Zeppelin as the only ship you want to use with the route
GaltarDude1138 10 Jul, 2017 @ 9:15pm 
How does this work? I have the mods enabled, depot and stops placed, but regular blimps come out.
King Zog 28 Jun, 2017 @ 8:28pm 
You should make the Graf Zeppelin have it's own port instead of replacing the default blimp.
WhatTheDubbs 31 May, 2017 @ 3:19pm 
I'd love to see a mod that added inter-city blimp traffic (sort of parallel to the airport), so that you could have giant airships traveling to and from your city, and little blimps within it.
THE RISING STAR PHOENIX 27 May, 2017 @ 10:11pm 
you shoud name it the hindinburg
Lead 26 May, 2017 @ 12:37pm 
And thus, the Flying Battery Mk. II was born!
j 25 May, 2017 @ 7:58pm 
Oh the humanity!
cedara2 25 May, 2017 @ 8:08am 
By gods, it's freaking huge! Like, five times the normal size, but it works!
Armesto  [author] 24 May, 2017 @ 4:05pm 
@Willy A. Jeep Thanks!I love zeppelins too, that's why I put so much love in this asset. By the way, if you want to have it in your city without the DLC, check my standalone version. Is a unique building you can raise to have it in your skyline :)
Willy A. Jeep 24 May, 2017 @ 3:49pm 
Dirigibles have long been an antique titanic buried very deeply in my heart, from personal experience to just the now-popular whimsical idea of them in relation to the steampunk and otherwise retro movements.

Will definitely subscribe as soon as I have the new DLC. Very much appreciated!
benzoll 24 May, 2017 @ 3:39pm 
Amazing ¡ :chirp:
:highlvl:
MikeFoxy 24 May, 2017 @ 11:35am 
Awesome! As soon as they announced the update and I read "Blimps", I was hoping to see a Graf Zeppelin mod. These things are beautiful, and they fit in really well with my 50s themed city (Even though zeppelins were way outdated by then).
Armesto  [author] 24 May, 2017 @ 8:48am 
@Lee Towers Oh, I just notice it, thanks for the feedback, I'm going to fix it!
Lee Towers 24 May, 2017 @ 8:44am 
This is really cool! But the LOD uses the line colour, a black LOD colour map would fix that (or just change the line colour to white...)
king406 24 May, 2017 @ 8:12am 
I really like this
Armesto  [author] 24 May, 2017 @ 8:10am 
@NoirMoutton This is already based on the Hindenburg. Maybe I try a few british and american airships aswell :)
NoirMoutton 24 May, 2017 @ 8:09am 
I wondered how long it would take... now for the Hindenburg and R101...