Crazy Machines 3

Crazy Machines 3

Pac-Man (Interactive)
12 Comments
rocket 5 Apr, 2020 @ 8:41am 
boooooooooooo but i love the fidget spinner
Entchenklein 31 May, 2017 @ 9:44am 
Then shouldnt be the mass of the trigger material be a lot lighter so easyer to push?
veppa_  [author] 31 May, 2017 @ 9:43am 
[XGS]Entchenklein, I use Fx Force to move Pac-man! :)
Entchenklein 31 May, 2017 @ 9:30am 
to vappa how do you navigate with packman do you use vector forces?
veppa_  [author] 30 May, 2017 @ 5:21am 
Thanks po! :D
veppa_  [author] 30 May, 2017 @ 5:20am 
--, Thanks again! :) . I hope it's still playable because of the bugs. I hope you come up with something!. . :)
76561198254907311  [developer] 30 May, 2017 @ 3:27am 
Oh yes, that's it! Great work, veppa! *bowdown*
-- 30 May, 2017 @ 1:39am 
Great work veppa! Its really nice, trying without a pause to get every point! Its kinda addicting. Makes the own mind spin around.. kinda inspires me to create own machines like this
veppa_  [author] 29 May, 2017 @ 7:06am 
Po, i've added a camera to Pac-man.
76561198254907311  [developer] 29 May, 2017 @ 12:30am 
Is it possible to attach a camera to pac-man to make sure that he is always visible automatically? Or you have to enlarge the play-area to have the whole maze on a single screen. But I like it!
veppa_  [author] 24 May, 2017 @ 9:25am 
Thanks for letting me know so quick!
0x0737 24 May, 2017 @ 8:58am 
Bug #1 Sometimes pacman flyes outside labirynth. Bug #2 Sometimes ghosts stuck on blocks
Good luck!