Cities: Skylines

Cities: Skylines

[OLD LIVERY] 2016 Gillig Low Floor Airport Bus
16 Comments
surf2explore 4 Oct, 2017 @ 4:17pm 
I love your vehicles. So many to choose from.
TheInvertedFan 22 Aug, 2017 @ 2:50pm 
Great. If only there was a mod that restircts some buses from servicing some lines.
djnellz215913ko 28 May, 2017 @ 12:02pm 
Perfect again for Kansas City, except, their airport shuttles use diesel buses, not hybrid buses. But this is still awesome!
reillycat23 27 May, 2017 @ 5:05am 
Perfect for my Boston and LA hybrid city- Whitney. This IS the Neoplan bus they use on the SIlver Line.
Jir 26 May, 2017 @ 8:33am 
I will thanks for replying @ninja!
ninjanoobslayer  [author] 25 May, 2017 @ 7:51pm 
@Jir, the NewFlyer invero looks a bit wierd in my opinion so I won't be making it. Also my vehicle timespan is from 2008-now, as a fyi. I hope you will enjoy the upcoming complete* set of Gillig vehicles, including an older electric trolleybus, the low floor (line color) with/without hybrid attachment, the 40' BRT, the 29' BRT, the hybrid 40' BRT, the hybrid 29' BRT with two types of rear lights, and the 40' BRTplus (still in work, not making a 29' version because the top takes too long to optimize, hence why the hybrid 29' BRT has two taillight patterns)
Jir 25 May, 2017 @ 7:39pm 
nice work! would love to see someone try and tackle a new flyer invero
ninjanoobslayer  [author] 25 May, 2017 @ 6:58am 
@ATLeow, Just fyi I'm making the Pierce Velocity atm :D And uhm, scale I usually just figure it out once its in game, I usually start small.and you can scale it up even in decimal increments.

The lighting is done in the game, the first thing I usually do is to generate the model and then make the textures. For me, I tend to keep everything without materials so I can easily tell when a normal is flipped (tends to happen quite frequently in Sketchup models, there is a black gash that I need to flip again and try to unify, only to find that it doesnt work properly)

UV mapping is easy with the software I use, but I seriously don't know how to do it in sketchup. We can chat about it as well :D
Brave Sir Sausage 25 May, 2017 @ 3:26am 
Rad.
I'd like to make one too come to think of it, but I don't even know if I can successfully make an asset yet and it'll be some time even if - fire trucks are easy only because they're so square and I have manufacturer drawings - Pierce is great for this. I've no idea how to use Blender and haven't UV mapped in ages (tbh, haven't even begun to think of lighting, etc) but...Sketchup is so addicting. Do you know if people generally use a 1 tile:8m or 1:8.33 for scale?
ninjanoobslayer  [author] 25 May, 2017 @ 12:58am 
@ATLeow Yea, 2.5k tris is very good for these bigger models. I try to keep my civilian cars around 1.5k tris, a bunch of them gets spawned in a regular game so it's more impactful then :D

I may stick to the line along the side for my line colors. That's the easiest (no need for me to mess around with the roof)

And before I go to bed, here's a picture of my BRTPlus (75% done, the rear side isn't exactly correct, I may also want to flatten the top a bit more: https://scontent.fsnc1-2.fna.fbcdn.net/v/t35.0-12/18698913_10211456795568444_1452131588_o.png?oh=7ed5f0398c34f0801d94b206283b6d38&oe=592914D7 , https://scontent.fsnc1-2.fna.fbcdn.net/v/t35.0-12/18698923_10211456807208735_225785965_o.png?oh=7626934c8de0b8b6429e279da139dfd9&oe=5929666D) Cities is mostly a bunch of fiddling with proportions in game haha :D I'm sure you'll do well :)

Oh and if I may make a request, a Lenco Bearcat would look awesome! I can help you UV Map textures if you want to make one :)
Brave Sir Sausage 25 May, 2017 @ 12:05am 
Very nice models, all. I think I'm looking forward to the regular Low Floor the most - Lane has been buying them and Phantoms for nearly 30 years and in that time they've all looked almost identical. Love the five-sided wheel wells.

I'll keep an eye on the normals but I think I've optimised stuff well enough in Sketchup (2.5k tris according to Blender) that if anything is wrong it'll be easy enough to spot and fix. I'm doing some stuff on Spartan chassis, looking forward to seeing what you come up with.
ninjanoobslayer  [author] 24 May, 2017 @ 11:30pm 
@ATLeow, I have a completed Gillig Set with the 35' Gillig Phantom (Line Color), 40' Gillig Low Floor (Line Color), and a 40' Gillig Low Floor Electric Trolleybus (not the actual Gillig trolley, but the ones with wires sticking out), and 40' Low Floor Hybrid (Line Color) (see screenshots here: https://1drv.ms/f/s!Amb6pX1iINS6gb01w15EA5WLox57QA) These are essentially ready for release on Friday.

I also have the 40' Gillig BRT (not yet done, but 99% ready: Screenshot here: https://scontent.fsnc1-2.fna.fbcdn.net/v/t35.0-12/18492975_10211456047149734_649645903_o.png?oh=de6bf49d77df766f6c8a993fb63f6e92&oe=5929242D

The 40' Gillig BRT Hybrid is 90% ready (screenshot here: https://scontent.fsnc1-2.fna.fbcdn.net/v/t35.0-12/18720813_10211456343197135_815925343_o.png?oh=be0581ed8a47676f84ec8a37ca251830&oe=59293311 , I just finished working out a few last edges, so there is only screenshots left to take.
ninjanoobslayer  [author] 24 May, 2017 @ 11:28pm 
@ATLeow, also from experience (since this model originally came from sketchup), sometimes sketchup export stuff with different normals than what is rendered in the software. This throws off the model in game.
ninjanoobslayer  [author] 24 May, 2017 @ 11:26pm 
@ATLeow:

I'm working on a 40' Gillig BRTPlus as we speak. The 29' Gillig BRT will be made tomorrow in both normal and hybrid versions. These will be released in June, probably the 9th to allow for adequate testing.

I also have a completed 2017 Honda Civic, for release on the 6th of June (screenshots here: https://1drv.ms/f/s!Amb6pX1iINS6gb0YZpr7aegfKbvPHQ)

I'm also working on a commissioned movie trailer set for release on Memorial Day. Another project after that is the Ford Escape. (I post my projects on my patreon, in the upcoming tab)
Brave Sir Sausage 24 May, 2017 @ 11:03pm 
A Gillig! My favourite buses. Lane Transit (used to live there) used them, good times.
I was thinking of making one myself in the next few months but I've just got back into 3d modelling and I'm very slowly learning how to make stuff for the game.

I know you're working on some fire trucks over summer - what are you working on? I've got a couple of models going in Sketchup for now but I don't want to do hard work someone else might do.