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So which one is it? Please clarify. Other than that, you did an superb job!
This mod is compatible with TL2 Essentials
->
UI+ESOBC / ESOBC (If you like cosmetic slots for your companions) << Top
Any class mod if you like
Other UI mod (If pet inventory & pet HUD are not overwritten)
Brother-in-Arms
Brother-in-Arms: Warbounds
Other UI mod (If pet inventory & pet HUD are overwritten)
Synergies / Essentials << Bottom
Note: Level Map, Dungeon, and Item mods can be put anywhere
1. Is it compatible with TL2 Essentials? If not, can you release UI+ESOBCEC version please?
2. Cosmetic slots are working for human companion (warbound), but that little arrow next to companion maybe needs a tooltip on hovering over it to indicate it is for cosmetic gear, And Is there any way to add spells to the warbound?
3. 20-page stash, smart tabs, ESO are working (for player) well, but please add a few pages to player & pet inventories please.
4.When I pick up items they go into player/pet inventory/bag, but it becomes full as there are no additional pages! And no easy to transfer items to instant stash (shift-click moves items from player inventory/bag to pet, but doesn't work with 20-page stash which needs manual drag-drop of items).
Thank you for the hard work, and allowing us freedom to choose from various options of this mega mod, so we appreciate your thoughtful implementations and clean presentation here!
UI + ESOBC
CoSModMerge
LAO III
LAO 2.0 Chaos Edition
Brother-in-Arms: Warbounds
Adventure Pack II
Variant Pets
UI / UI+ESO / UI+ESOBC
- Included the latest version of Unique Beams mod by Aherin
UI / UI+ESO / UI+ESOBC / HUD Expanse
- Included again the Charge Bar Fixes by JLCat that for some reason got removed from the previous update, small adjustment too on their vertical positioning to make it more centered.
UI+ESO / UI+ESOBC / ESO / ESOBC&EC / Smart, Super, & Ultimate Panels
- Fixed the issue with Visual Equipment (Cosmetic) Slots for BiA: Warbounds, I also improved the wardrobe update in Warbound Panel and Pet Panel (for Brother-in-Arms mod compatibility)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=937835800
Because there's a difference between unpacking a published mod and having access to an unpublished version of the files. This is important specially on class mods and UI mods. Having access to unpacked mod files, will give you the same tagging and custom tag names the modder have used on his/her mod. Browsing thru UI elements/objects in GUTS without those assigned custom tags would be a headache and a lot of 2nd guessing just to search the part you only want to tweak/remove/copy/etc.
If you like, I can give you a link of the unpacked version? That is, if it is needed.
Thanks man, will check it out.
https://drive.google.com/open?id=0B8nZo53ucHqjYVVqSDdWbjA5NFU
and I think your load order will work just fine
- Remastered Lighting
- Enhanced Retex p1 and 2
- UI + ESOBC
- Reiner's
- Landmarks + Chunky
- Brother in Arms
- Hardcore Lite
- Skills Expansions
- Ultimate Respec
Any chance of incompatibilities?
One last question, I can't find how to turn off the effects for things like critical strike. The flash of light across the screen is a bit much for me.
For instance, the ones I'm looking at are:
- Dungeon Challenge Remod
- Skills Expansion
- Hardcore Lite
- Brother in Arms
- Ability Spells
- Potion of Insight
But then I'm also looking at mods like Reiner's gear, Extra Chunky and maybe a texture pack.
Is there a collection you can recommend that would match something like that?
For more info about this mod, please check
http://torchmodders.com/forums/mod-showcase/more-gibs!
- Added More GIBS mod by Phanjam!
Open MOD.DAT with any text editor.
Now, change <INTEGER>VERSION:? to the number you need then save.
For example, the mod was supposed to be version 4, you have to change it to version 3 then built it with GUTS so that you will have version 4.
Because I tested my character with UI+ESOBC and this is what it shows http://i.cubeupload.com/gpSD40.png
It seems to work just fine on my part.
I have 1 more question: all my elemantal damage reductions show 0%. i test with UI+ESOBC and then UI, they show 0%. i test with my list mod, it still 0%.
My list mod: Enhaced Retex Complete
UI+ESOBC
brother in arms
general passive for all
LAO 2.0
Path of torchlight part 2
Path of torchlight (maps)
synergies mod
far east pack MOD
Let me know if it is an inconvenience to you or if it is tolerable.
Screenshot bug: {LINK REMOVED}https://drive.google.com/file/d/0B8JyHioCKobUc2NuSFZmSVJZQXc/view?usp=sharing [/url]
It didn't look like Sia's shields scaled, so I didn't bother.
But I might be able to get some good enchants and throw some slots on them.
First of, your concern is for Brother-in-Arms mod, good thing I'm the author of that mod too. The reason why your companion's equipment becoming unequipped on game reload, is that the item level requirement of these equipment are not met even though the attribute points requirement are. This is a common issue with BiA mod, interestingly is not an issue on BiA: Warbounds.
Next is, why your left hand's equipment suddenly gets missing. Actually, the issue here is the shield itself, your pet are monsters too (kind of) and as you know, enemy shield/armor can be destroyed. This applies to your companion too when it wears a shield. Reason why Sia the vendor sells unbreakable shields.
This reminds me of a mod request to make all shield unbreakable.
Sometimes they even make their left weapon go poof completely.
This makes my BIA pet eat shields constantly.
I was able to unsubscribe from several mods and resubscribe to the same mods by choosing this pack as it greatly helps to save space in the load order.
This single handedly improves Torchlight beyond the original game.
It greatly enhances all the other mods out there.
- Included the recent update for Arcane and Bestiary mod, also fixed the Bestiary Update notifications
- Using this mod on top of TL2 Essentials or any bagmods will overwrite their custom inventory container sizes into the default. That makes the player stash, the only inventory that has many pages. This excludes the mods that affect the Shared Stash.