RimWorld

RimWorld

Animated Marshes [1.4]
67 Comments
Dr. Ben Carson 21 Jul, 2024 @ 8:28pm 
please update to 1.5
VelxraTV 20 Jul, 2024 @ 5:18am 
Update to 1.5 plz&ty
Kizzycocoa 13 Apr, 2024 @ 5:14am 
Will you be updating this for 1.5?
Yoann 10 Oct, 2023 @ 1:37am 
Hi, I by trying this mod, I saw it's an ugly overwrite. So some new stats are not updated.
You really should to make it as a patch (I share it in discussion).
V 14 Dec, 2022 @ 8:36pm 
@MrGowdy You should look into Vanilla Plants Expanded. It adds the ability to till soil via labor -- which raises the fertility to 140% but once the plant is harvested you have to till again.

I'm not sure if it has enough labor for your taste, but it's a simple xml edit if you wanna raise it.
MrGowdy 28 Oct, 2022 @ 6:10pm 
Yeah, for sure. I've asked if that author could balance it a bit better such as take longer to craft, provide less benefit (200% is a bit crazy) and possibly require maint. (as in it breaks itself every harvest and has to be re-tilled or something)

It's hard to find more "stuff" that logically makes sense for Rimworld but doesn't break balance too much.
Stoic Saltine  [author] 28 Oct, 2022 @ 3:31pm 
Tilled soil is definitely OP, the benefit of having fertile soil wherever you need it is kind of insane for non-cannibal colonies lol
MrGowdy 28 Oct, 2022 @ 3:15pm 
Yeah, could see arguments on balance either way!

I'd say using labor as the "ingredient" similar to how tilled soil mod does is a fair trade? However Tilled Soil mod doesn't take much labor which I disagree with... Takes a lot of time and effort to dig up and move earth around!
Stoic Saltine  [author] 28 Oct, 2022 @ 2:58pm 
I'm not even sure what ingredients would be necessary to make marsh unless I made like a water capturing system which is beyond the scope of what I'm capable of lmao

If you're not afraid of the debug menu, there's a way to change terrain tiles to whatever you want them to be there which is effectively the same thing as an unbalanced mod that lets you change tiles without ingredients
MrGowdy 28 Oct, 2022 @ 12:15pm 
Thx for the update! Now, can you enable this mod to let us build marsh? I'm crafting laser guns and I can't make a marsh =(
VelxraTV 21 Oct, 2022 @ 4:02pm 
big thank you!
Stoic Saltine  [author] 21 Oct, 2022 @ 3:50pm 
Updated
VelxraTV 21 Oct, 2022 @ 2:17pm 
Please update to 1.4
Alfuken 20 Sep, 2021 @ 9:44am 
can I haz gif plz? k tnx bye!
Stoic Saltine  [author] 1 Aug, 2021 @ 5:10am 
@vin You are very welcome :) lol
vin 1 Aug, 2021 @ 4:19am 
Thanks for saying the gif wasnt included. I almost stared at it too long.
Mattyboy0066 22 Jul, 2021 @ 4:05pm 
Yeah, figured. If an update was needed then the game REALLY would have changed.
Stoic Saltine  [author] 22 Jul, 2021 @ 1:49pm 
Updated to 1.3. Confirmed no changes needed, so there shouldn't be any compatibility issues :)
Stoic Saltine  [author] 22 Jul, 2021 @ 1:41pm 
This should work fine, but I'll update to 1.3 just to be sure.
Mattyboy0066 21 Jul, 2021 @ 4:55pm 
I'm guessing it still works with 1.3? any confirmations on that? I'm waiting on some essential mods to update before I can play again. (My game be broken and I'm not removing the mods lmao.)
(≡◉‿‿◉≡) 29 Sep, 2020 @ 8:08pm 
I'll try to reposition the mod. I'm following the mod order guide and I positioned it on the top where my map generation mods are.
Cato 29 Sep, 2020 @ 8:21am 
It works fine.
Stoic Saltine  [author] 29 Sep, 2020 @ 6:04am 
It's a super subtle change tbh. It works on my end..
(≡◉‿‿◉≡) 28 Sep, 2020 @ 7:56pm 
Well I'm not sure if it does work or not. I play on boreal and there are marshes on my map.
Stoic Saltine  [author] 28 Sep, 2020 @ 4:33pm 
@(=◉‿‿◉=) - Doesn't work for you at all or for multiplayer?
(≡◉‿‿◉≡) 28 Sep, 2020 @ 2:46am 
yeah... doesn't work.
Stoic Saltine  [author] 5 Sep, 2020 @ 3:39am 
I'm assuming so? I haven't been following any multiplayer mods so I can't say for sure.
MasterOfBacon 4 Sep, 2020 @ 2:59pm 
will this work with multiplayer? :)
Stoic Saltine  [author] 21 Aug, 2020 @ 3:27pm 
Updated to 1.2
Rylinu 21 Aug, 2020 @ 11:22am 
@UNSCCDF thank you!
牢大 21 Aug, 2020 @ 12:46am 
1.2 cant work
Rylinu 19 Aug, 2020 @ 2:03pm 
Are you going to update to 1.2?
Cato 9 Jul, 2020 @ 4:50pm 
Marsh has gone from looking like a dull green painted surface to actual swamp water. Thanks.

Works well with ICE mod which slowly freezes over marsh in winter.
Stoic Saltine  [author] 11 Mar, 2020 @ 2:39pm 
No problem!
Alex 11 Mar, 2020 @ 8:48am 
Thanks man!! <3
Stoic Saltine  [author] 10 Mar, 2020 @ 4:46pm 
Updated for multiple version support. 1.0 included :)
Alex 10 Mar, 2020 @ 4:35pm 
1.0 version???
cSynapse 9 Mar, 2020 @ 4:19am 
I can finally settle in northern regions again, thank you for the update!
Stoic Saltine  [author] 6 Mar, 2020 @ 12:50pm 
Fixed! I see the issue now. Sorry about that. I'm going to look at formatting for multiple versions soon, for now this is just a bit more simple for me to keep track of
Stoic Saltine  [author] 6 Mar, 2020 @ 12:37pm 
How strange! I wasn't getting any errors on my end. I'll look into this right now
Fraggle7 6 Mar, 2020 @ 8:13am 
Getting the same issue as Cyberspy_M
CybrSpy 5 Mar, 2020 @ 7:06pm 
Update seems to have broken marsh textures for me. Only mod loaded. https://gyazo.com/97b0e539b75d0fa5b86387503667be40
The version for 1.0 worked by removing the line the game complained about on load. could you reupload that? Also, you can have multi versions in 1.1 now, so you didn't need to remove 1.0 compatibility with this mod.
Thank you for the mod. can't play without it :)
Stoic Saltine  [author] 5 Mar, 2020 @ 4:20pm 
Updated to 1.1 :)

Took me a second to figure out all of the new changes I needed to make, but it was simple enough to get done by the end of the day after working all day :D

I hope you all enjoy, and I'll be attending my other mods soon
Boyar 5 Mar, 2020 @ 7:21am 
thank you!
Stoic Saltine  [author] 5 Mar, 2020 @ 3:55am 
I'm glad you guys like the mod :) I will try to have this mod updated by the end of the day :)
Meltup 2 Mar, 2020 @ 1:00pm 
@O Negative, hey, I love this mod! If you are going to update it - poke me! I will help you with tweaking marsh graphics via patch (rather than overwriting whole TerrainDef).
Boyar 27 Feb, 2020 @ 4:14pm 
1.1?
Stoic Saltine  [author] 27 Jan, 2019 @ 7:07am 
So, all I've done with this is use the in-game mechanics and applied it to the static texture used for marshes. Trust me when I say the water now looks so much better than it used to xD
Soy Story 26 Jan, 2019 @ 9:23pm 
@O Negative - Have you considered applying this effect to regular water? Or any idea on if you're going to do a water re-texture? The water textures in this game suck...
posthum 12 Sep, 2018 @ 11:09am 
thanks