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Rapporter et oversættelsesproblem
Keep up the awesome work!
<defName>DoBillsTrain</defName>
<label>training console</label>
<giverClass>WorkGiver_DoBill</giverClass>
<workType>Flicker</workType>
<priorityInType>5</priorityInType>
<fixedBillGiverDefs>
<li>TrainingConsole</li>
</fixedBillGiverDefs>
<verb>work</verb>
<gerund>working at</gerund>
<requiredCapacities>
<li>Manipulation</li>
<li>Sight</li>
</requiredCapacities>
<prioritizeSustains>true</prioritizeSustains>
</WorkGiverDef>
Since this mod is no longer updated, I have put @ignis[ru] code to the test. Now all my toons can use the console flawlessly!
Here's what I did:
0. Close Rimworld
1. Look for the folder with the Training Console mod and find file WorkGivers_TrainingConsole.xml. In my case: \steamapps\workshop\content\294100\933234677\
Took me ages to find, since all mods have random number for folder-names. Try search for "TrainingConsole" in Steam's workshop folder
2. Open WorkGivers_TrainingConsole.xml with an html editor. I guess a txt editor will work as well.
3. Remove ALL WorkGiverDef definitions and replace them with @ignis[ru] code (thanks for that mate!) (I will re-post below)
4. Save and exit. Restart Rimworld. Thats it, now all your toons can use the console!
Thanks again @ignis[ru] for your brilliant code!
Go into the console and make it so the base level for colonists to start training is only at 1 or 2 to 20. (2-20). That makes colonists that only have level two of a skill to begin training there. Ocasionally, a robot might try to train there but its rare.
<WorkGiverDef>
<defName>DoBillsTrain</defName>
<label>training console</label>
<giverClass>WorkGiver_DoBill</giverClass>
<workType>Flicker</workType>
<priorityInType>5</priorityInType>
<fixedBillGiverDefs>
<li>TrainingConsole</li>
</fixedBillGiverDefs>
<verb>work</verb>
<gerund>working at</gerund>
<requiredCapacities>
<li>Manipulation</li>
<li>Sight</li>
</requiredCapacities>
<prioritizeSustains>true</prioritizeSustains>
</WorkGiverDef>